has anything changed recently with the way you stream in world objects, maps objects, or engineReplaceModels as it seems I am getting new low fps when i first join my server until I've seen everything on it once. It only happens once per collection of objects, like i drive toward a large cluster of Lod'd objects and for 2-8 seconds my i7-4790 with GTX760 and 5mb dsl 12 miles from my pro server cant handle it... lag city. Then the object, still out of sight, loads once and the issue never repeats. I never had this problem on 1.4 and no other game or program gives me such trouble on this Passmark 5000+ system. Ideas, suggestions?
Question
Rob0
has anything changed recently with the way you stream in world objects, maps objects, or engineReplaceModels as it seems I am getting new low fps when i first join my server until I've seen everything on it once. It only happens once per collection of objects, like i drive toward a large cluster of Lod'd objects and for 2-8 seconds my i7-4790 with GTX760 and 5mb dsl 12 miles from my pro server cant handle it... lag city. Then the object, still out of sight, loads once and the issue never repeats. I never had this problem on 1.4 and no other game or program gives me such trouble on this Passmark 5000+ system. Ideas, suggestions?
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