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SycroX

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ابا اعرف و استخدم من الفانكشن و الأيفنت
  
'onPlayerChat' 
?? 
?? 
cancelEvent 
  

تعرف الأفنت و تعرف انك تحتاج تلغي الأفنت

وين محاولتك؟ ولا نبي احد يجهز لك الكود؟

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root = getRootElement() 
  
function chat (msg , msgpl,player) 
        if (arg1 >= 60) then 
        t[ source ][ 'min' ] = 0 
        t[ source ][ 'hour' ] = tonumber( t[ source ][ 'hour' ] or 0 ) + 1 
if msg then 
cancelEvent() 
outputChatBox("Your Hours is Smaller Then 3 Hours",player,255,0,0) 
else 
if msg then 
end 
end 
end 
addEventHandler ("onPlayerChat",root,chat) 
  
  
  

دي كانت محاولة فاشلة

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addEventHandler ("onPlayerChat", root,  
    function (msg) 
        local data = split ((getElementData (source, "PlayTime") or "0:0:0"), ":") 
        if (tonumber (data [1]) >= 3) then 
            outputChatBox (getPlayerName (source) .. ": " .. msg, root, 255, 255, 255) 
        else 
            outputChatBox ("You need 3 hours to talk.", source, 255, 0, 0) 
            cancelEvent () 
        end 
    end 
) 
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مشكور ذا كيلر بس في مشكلة

انا استعمل مود شات العقرب

الي تستخدمه جراند العرب

لما يكون اللاعب ساعاته اقل من 3 يقدر يتكلم +

لو ساعاته اكتر من 3

يكرر الكلام

اانا شلت

outputChatBox (getPlayerName (source) .. ": " .. msg, root, 255, 255, 255) 

عشان لا يكرر الحين كيف اخليه ما يتكلم ؟ لما يكون اقل من 3 ساعات

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ما في حد يقدر يساعد ؟

الكود شغال تمام بس لو فاتح فري روم

او اي تاج

او تاج العقرب الي تستعمله جراند لما اجي اكتب

يتكرر الأسم

انا شلت

outputChatBox (getPlayerName (source) .. ": " .. msg, root, 255, 255, 255)

عشان لا يتكرر الأسم الحين

اللاعبين يقدرو يتكلمو لو ساعتهم اقل من 3 لو فاتح التاج لاكن لو قفلو ما يقدرو

ممكن حل

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ما تعرف شات العقرب ض1 :

--***********************************-- 
--***********************************--
--         GTA-AR Chat System        --
--             By Al3grab            --
--***********************************--
--***********************************--
--
outputDebugString("GTA-AR Chat System By Al3grab | Started")
--
rRoot = getResourceRootElement(getThisResource())
--
ANTI_FLOOD = true -- Enable anti flood ?.
ANTI_REPEAT = true -- Enable anti repeat ?.
ANTI_FLOOD_TIME = 10 * 1000 -- Anti flood time in miliseconds .
MUTE_PLAYERS = true -- Mute players if they flooded too much ? .
MAX_FLOOD_TIMES = 10 -- Max flood times.
MUTE_TIME = 10 * 60 * 1000 -- Time to mute player if he flooded too much.
ADMIN_SOUND = 101 -- Play sound if admin talked ( set to false to disable ) .
--
lastChatMessage = {}
chatTime = {}
chatTimers = {}
floodTimes = {}
muteTimers = {}
--
TAGS = {
    -- Tag Group | Tag | Tag Message Color | Anti Flood for Group | Play sound on talk | Anti flood time
    {"Manager", "#CCCCCC[Developer]","#33CCCC",false,true},
    {"Console", "#cccccc[Manager]","#cc00cc",false,true},
    {"Manager|T1", "#cccccc[T-Manager|1]","#ccffcc",false,true},
    {"Manager|T2", "#cccccc[T-Manager|2]","#ccffcc",false,true},
    {"Manager|T3", "#cccccc[T-Manager|3]","#ccffcc",false,true},
        {"Leader", "#ff0033[Admin]","#FFFA54",true,false},
        {"Admin", "#DC143C[Head Admin]","#FFFA54",true,false},
        {"VIP", "#FF7301AF[VIP-Iv]","#FFFFFF",true,false,5*1000},
        {"vip", "#ccccccAF[VIP-Iv]","#FFFFFF",true,false,5*1000},
        {"LVL5", "#00D7FF[Gta-Iv|5]","#FFFA54",true,false,5*1000},
        {"LVL1", "#2900FF[Gta-Iv|1]","#FFFA54",true,false,5*1000},
        {"LVL2", "#8F0F95[Gta-Iv|2]","#FFFA54",true,false,5*1000},
        {"LVL3", "#44FF8A[Gta-Iv|3]","#FFFA54",true,false,5*1000},
    {"Support", "#cccccc[Gta-Iv|Supporter]","#FFFFFF",true,false,5*1000},
    {"T-1", "#A5A5A5[Gta-Iv|T-1]","#FFF000",true,false,5*1000},
    {"T-2", "#A5A5A5[Gta-Iv|T-2]","#FFF000",true,false,5*1000},
    {"T-3", "#FF00CB[Gta-Iv|T-3]","#FFF000",true,false,5*1000},
    {"LVL4", "#FF6666[Gta-Iv|4]","#FFFA54",true,false,5*1000}
}
--
function logMessage(text,player)
    if text and player then
        text = string.gsub(text, '#%x%x%x%x%x%x', '')
        local log = fileOpen("ChatLog.log") or fileCreate("ChatLog.log")
        --
        if log then
            fileSetPos(log,fileGetSize(log))
            fileWrite(log,"\r\n",text)
            fileFlush(log)
            fileClose(log)
        end
    end
end
--
function isInGroup(p,Group)
    if p and Group then
        local pAcc = getPlayerAccount(p)
        if pAcc and isGuestAccount(pAcc) ~= true then
            --
            local g = aclGetGroup (tostring(Group))
            if not g then return false end
            --
            local pAccName = getAccountName(pAcc)
            if isObjectInACLGroup ("user."..pAccName,g) then
                return true
            else
                return false
            end
            --
        else return false end
    end
end
--
function getFixedName(player)
if isElement(player) then
    local hisName = getPlayerName(player)
    if hisName then
         result = string.gsub(hisName, '#%x%x%x%x%x%x', '')
            if result then
                return result
            end
    end
else
    outputDebugString("ERROR : Bad Player at getFixedName !")
end
end
 
--
function RGBToHex(red, green, blue, alpha)
    if((red < 0 or red > 255 or green < 0 or green > 255 or blue < 0 or blue > 255) or (alpha and (alpha < 0 or alpha > 255))) then
        return nil
    end
    if(alpha) then
        return string.format("#%.2X%.2X%.2X%.2X", red,green,blue,alpha)
    else
        return string.format("#%.2X%.2X%.2X", red,green,blue)
    end
end
--
addEvent("onPlayerChat",true)
addEventHandler("onPlayerChat",root,function ( Text,msgtype )
            cancelEvent()
        if ANTI_FLOOD then
            if getElementData(source,"TagFlood") == true or getElementData(source,"TagFlood") == nil or tonumber(getElementData(source,"TagFlood")) then
                if chatTime[source] then
                    if MUTE_PLAYERS then
                        if tonumber(floodTimes[source]) >= tonumber(MAX_FLOOD_TIMES) then
                            mutePlr(source,msgtype)
                            return
                        end
                    end
                    local time,_,__ = getTimerDetails(chatTimers[source])
                    outputChatBox("Stop spamming chat!, wait "..math.floor(time/1000,2).." seconds.", source, 255, 0, 0)
                    floodTimes[source] = tonumber(floodTimes[source]) + 1
                    cancelEvent()
                    return
                   
                end
                if ANTI_REPEAT and lastChatMessage[source] and lastChatMessage[source] == Text then
                    outputChatBox("Stop repeating yourself!", source, 255, 0, 0)
                    cancelEvent()
                    return
                else
                    lastChatMessage[source] = Text
                end
            end
        end
        msgTag = nil
        for k,v in ipairs ( TAGS ) do
            if not msgTag then
                local Group,Tag,Color,Flood = v[1],v[2],v[3],v[4]
                if isInGroup(source,Group) then
                    msgTag = Tag
                    msgColor = v[3]
                    msgFlood = v[4]
                    msgSound = v[5]
                    msgFloodTime = v[6]
                    setElementData(source,"TagFlood",msgFlood)
                    setElementData(source,"TagSound",msgSound)
                    setElementData(source,"TagFloodTime",msgFloodTime)
                end
                r,g,b = getPlayerNametagColor(source)
                hex = RGBToHex(r,g,b) or "#FFFFFF"
            end
        end
        ---
        local time = getRealTime()
        local second,minute,hour,day,month,year = time.second,time.minute,time.hour,time.monthday ,time.month + 1,time.year + 1900
        if hour <= 0 then x = "AM" else x = "PM" end
        hour = math.floor(hour / 12)  
        if hour == 0 then hour = "12" end
        --
        chatTime[source] = true
        floodTimes[source] = 0
        if getElementData(source,"TagFloodTime") then
            t = getElementData(source,"TagFloodTime")
        else
            t = ANTI_FLOOD_TIME
        end
        chatTimers[source] = setTimer(function(p) chatTime[p] = nil chatTimers[p] = nil end , t , 1 ,source)
        --
        if msgtype == 0 then
            if msgTag then 
                outputChatBox( "* "..msgTag.." "..hex..""..getFixedName(source).." "..msgColor..": "..string.gsub(Text, '#%x%x%x%x%x%x', '').."",root,255,0,0,true)
                logMessage( "["..math.floor(hour)..":"..minute..":"..second..""..tostring(x).." "..day.."/"..month.."/"..year.."] "..msgTag.." [ "..getFixedName(source).." ] : "..string.gsub(Text, '#%x%x%x%x%x%x', '').."",source)
                        if ADMIN_SOUND ~= false then
                            if getElementData(source,"TagSound") == true then
                                playSoundFrontEnd(root,tonumber(ADMIN_SOUND))
                            end
                        end        
            else
                setElementData(source,"TagFlood",true)
                setElementData(source,"TagSound",false)
                setElementData(source,"TagFloodTime",nil)
                outputChatBox( ""..hex..""..getFixedName(source).." #FFFFFF: "..string.gsub(Text, '#%x%x%x%x%x%x', '').."",root,255,255,255,true)
                logMessage( "["..math.floor(hour)..":"..minute..":"..second..""..tostring(x).." "..day.."/"..month.."/"..year.."] [ "..getFixedName(source).." ] : "..string.gsub(Text, '#%x%x%x%x%x%x', '').."",source)
            end
        elseif msgtype == 2 then
            for k,v in ipairs ( getElementsByType("player") ) do
                if getPlayerTeam(v) == getPlayerTeam(source) then
                    if msgTag then 
                        outputChatBox( "* (Team) "..msgTag.." "..hex..""..getFixedName(source).." "..msgColor..": "..string.gsub(Text, '#%x%x%x%x%x%x', '').."",v,255,0,0,true)
                        if ADMIN_SOUND ~= false then
                            if getElementData(source,"TagSound") == true then
                                playSoundFrontEnd(v,tonumber(ADMIN_SOUND))
                            end
                        end
                    else
                        setElementData(source,"TagFlood",true)
                        setElementData(source,"TagFloodTime",nil)
                        setElementData(source,"TagSound",false)
                        outputChatBox( "(Team) "..hex..""..getFixedName(source).." #FFFFFF: "..string.gsub(Text, '#%x%x%x%x%x%x', '').."",v,255,255,255,true)
                    end
                end
            end
            if msgTag then 
                logMessage( "["..math.floor(hour)..":"..minute..":"..second..""..tostring(x).." "..day.."/"..month.."/"..year.."] ("..getTeamName(getPlayerTeam(source))..") "..msgTag.." [ "..getFixedName(source).." ] : "..string.gsub(Text, '#%x%x%x%x%x%x', '').."",source)
            else
                logMessage( "["..math.floor(hour)..":"..minute..":"..second..""..tostring(x).." "..day.."/"..month.."/"..year.."] ("..getTeamName(getPlayerTeam(source))..") [ "..getFixedName(source).." ] : "..string.gsub(Text, '#%x%x%x%x%x%x', '').."",source)
            end
        end
end )
 
function mutePlr(p,t)
    if p then
        if isPlayerMuted(p) ~= true then
            if t == 0 then x = "main" elseif t == 2 then x = "team" end
            setPlayerMuted(p,true)
            outputChatBox("* (ANTI FLOOD) #FFFFFF"..string.gsub(getPlayerName(p), '#%x%x%x%x%x%x', '').." #FF0000have been muted for "..math.floor(MUTE_TIME/1000/60).." minutes for flooding "..x.." chat.",root,255,0,0,true)
            muteTimers[p] = setTimer ( function ( p )
                setPlayerMuted(p,false)
                outputChatBox("You have been unmuted, please don't flood the chat again !",p,255,0,0,true)
            end , MUTE_TIME , 1 ,p )
        end
    end
end
--[[
serialMute = {}
addEventHandler("onPlayerQuit",root,function()
    if muteTimers[source] then
        local serial = getPlayerSerial(source)
        local time = getTimerDetails(muteTimers[source])
        serialMute[serial] = time
        killTimer(muteTimers[source])
    end
    --
    lastChatMessage[source] = nil
    chatTime[source] = nil
    chatTimers[source] = nil
    floodTimes[source] = nil
    muteTimers[source] = nil
end )
 
addEventHandler("onPlayerJoin",root,function()
    local serial = getPlayerSerial(source)
    if serialMute[serial] then
        setPlayerMuted(source,true)
        outputChatBox("* (ANTI FLOOD) You have been muted for "..math.floor(serialMute[serial]/1000/60).." minutes for flooding.",source,255,0,0,true)
        muteTimers[p] = setTimer ( function ( source )
            setPlayerMuted(p,false)
            outputChatBox("You have been unmuted, please don't flood the chat again !",p,255,0,0,true)
        end , serialMute[serial] , 1 ,source )
        serialMute[serial] = nil
    end
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جرب كذا:

--***********************************-- 
--***********************************--
--         GTA-AR Chat System        --
--             By Al3grab            --
--***********************************--
--***********************************--
--
outputDebugString("GTA-AR Chat System By Al3grab | Started")
--
rRoot = getResourceRootElement(getThisResource())
--
ANTI_FLOOD = true -- Enable anti flood ?.
ANTI_REPEAT = true -- Enable anti repeat ?.
ANTI_FLOOD_TIME = 10 * 1000 -- Anti flood time in miliseconds .
MUTE_PLAYERS = true -- Mute players if they flooded too much ? .
MAX_FLOOD_TIMES = 10 -- Max flood times.
MUTE_TIME = 10 * 60 * 1000 -- Time to mute player if he flooded too much.
ADMIN_SOUND = 101 -- Play sound if admin talked ( set to false to disable ) .
--
lastChatMessage = {}
chatTime = {}
chatTimers = {}
floodTimes = {}
muteTimers = {}
--
TAGS = {
    -- Tag Group | Tag | Tag Message Color | Anti Flood for Group | Play sound on talk | Anti flood time
    {"Manager", "#CCCCCC[Developer]","#33CCCC",false,true},
    {"Console", "#cccccc[Manager]","#cc00cc",false,true},
    {"Manager|T1", "#cccccc[T-Manager|1]","#ccffcc",false,true},
    {"Manager|T2", "#cccccc[T-Manager|2]","#ccffcc",false,true},
    {"Manager|T3", "#cccccc[T-Manager|3]","#ccffcc",false,true},
        {"Leader", "#ff0033[Admin]","#FFFA54",true,false},
        {"Admin", "#DC143C[Head Admin]","#FFFA54",true,false},
        {"VIP", "#FF7301AF[VIP-Iv]","#FFFFFF",true,false,5*1000},
        {"vip", "#ccccccAF[VIP-Iv]","#FFFFFF",true,false,5*1000},
        {"LVL5", "#00D7FF[Gta-Iv|5]","#FFFA54",true,false,5*1000},
        {"LVL1", "#2900FF[Gta-Iv|1]","#FFFA54",true,false,5*1000},
        {"LVL2", "#8F0F95[Gta-Iv|2]","#FFFA54",true,false,5*1000},
        {"LVL3", "#44FF8A[Gta-Iv|3]","#FFFA54",true,false,5*1000},
    {"Support", "#cccccc[Gta-Iv|Supporter]","#FFFFFF",true,false,5*1000},
    {"T-1", "#A5A5A5[Gta-Iv|T-1]","#FFF000",true,false,5*1000},
    {"T-2", "#A5A5A5[Gta-Iv|T-2]","#FFF000",true,false,5*1000},
    {"T-3", "#FF00CB[Gta-Iv|T-3]","#FFF000",true,false,5*1000},
    {"LVL4", "#FF6666[Gta-Iv|4]","#FFFA54",true,false,5*1000}
}
--
function logMessage(text,player)
    if text and player then
        text = string.gsub(text, '#%x%x%x%x%x%x', '')
        local log = fileOpen("ChatLog.log") or fileCreate("ChatLog.log")
        --
        if log then
            fileSetPos(log,fileGetSize(log))
            fileWrite(log,"\r\n",text)
            fileFlush(log)
            fileClose(log)
        end
    end
end
--
function isInGroup(p,Group)
    if p and Group then
        local pAcc = getPlayerAccount(p)
        if pAcc and isGuestAccount(pAcc) ~= true then
            --
            local g = aclGetGroup (tostring(Group))
            if not g then return false end
            --
            local pAccName = getAccountName(pAcc)
            if isObjectInACLGroup ("user."..pAccName,g) then
                return true
            else
                return false
            end
            --
        else return false end
    end
end
--
function getFixedName(player)
if isElement(player) then
    local hisName = getPlayerName(player)
    if hisName then
         result = string.gsub(hisName, '#%x%x%x%x%x%x', '')
            if result then
                return result
            end
    end
else
    outputDebugString("ERROR : Bad Player at getFixedName !")
end
end
 
--
function RGBToHex(red, green, blue, alpha)
    if((red < 0 or red > 255 or green < 0 or green > 255 or blue < 0 or blue > 255) or (alpha and (alpha < 0 or alpha > 255))) then
        return nil
    end
    if(alpha) then
        return string.format("#%.2X%.2X%.2X%.2X", red,green,blue,alpha)
    else
        return string.format("#%.2X%.2X%.2X", red,green,blue)
    end
end
--
addEvent("onPlayerChat",true)
addEventHandler("onPlayerChat",root,function ( Text,msgtype )
        local data = split ((getElementData (source, "PlayTime") or "0:0:0"), ":")
        if (tonumber (data [1]) < 3) then
            outputChatBox ("Your hours are less than 3 hours.", source, 255, 0, 0)
            cancelEvent ()
            return
        end
        cancelEvent()
        if ANTI_FLOOD then
            if getElementData(source,"TagFlood") == true or getElementData(source,"TagFlood") == nil or tonumber(getElementData(source,"TagFlood")) then
                if chatTime[source] then
                    if MUTE_PLAYERS then
                        if tonumber(floodTimes[source]) >= tonumber(MAX_FLOOD_TIMES) then
                            mutePlr(source,msgtype)
                            return
                        end
                    end
                    local time,_,__ = getTimerDetails(chatTimers[source])
                    outputChatBox("Stop spamming chat!, wait "..math.floor(time/1000,2).." seconds.", source, 255, 0, 0)
                    floodTimes[source] = tonumber(floodTimes[source]) + 1
                    cancelEvent()
                    return
                   
                end
                if ANTI_REPEAT and lastChatMessage[source] and lastChatMessage[source] == Text then
                    outputChatBox("Stop repeating yourself!", source, 255, 0, 0)
                    cancelEvent()
                    return
                else
                    lastChatMessage[source] = Text
                end
            end
        end
        msgTag = nil
        for k,v in ipairs ( TAGS ) do
            if not msgTag then
                local Group,Tag,Color,Flood = v[1],v[2],v[3],v[4]
                if isInGroup(source,Group) then
                    msgTag = Tag
                    msgColor = v[3]
                    msgFlood = v[4]
                    msgSound = v[5]
                    msgFloodTime = v[6]
                    setElementData(source,"TagFlood",msgFlood)
                    setElementData(source,"TagSound",msgSound)
                    setElementData(source,"TagFloodTime",msgFloodTime)
                end
                r,g,b = getPlayerNametagColor(source)
                hex = RGBToHex(r,g,b) or "#FFFFFF"
            end
        end
        ---
        local time = getRealTime()
        local second,minute,hour,day,month,year = time.second,time.minute,time.hour,time.monthday ,time.month + 1,time.year + 1900
        if hour <= 0 then x = "AM" else x = "PM" end
        hour = math.floor(hour / 12)  
        if hour == 0 then hour = "12" end
        --
        chatTime[source] = true
        floodTimes[source] = 0
        if getElementData(source,"TagFloodTime") then
            t = getElementData(source,"TagFloodTime")
        else
            t = ANTI_FLOOD_TIME
        end
        chatTimers[source] = setTimer(function(p) chatTime[p] = nil chatTimers[p] = nil end , t , 1 ,source)
        --
        if msgtype == 0 then
            if msgTag then
                outputChatBox( "* "..msgTag.." "..hex..""..getFixedName(source).." "..msgColor..": "..string.gsub(Text, '#%x%x%x%x%x%x', '').."",root,255,0,0,true)
                logMessage( "["..math.floor(hour)..":"..minute..":"..second..""..tostring(x).." "..day.."/"..month.."/"..year.."] "..msgTag.." [ "..getFixedName(source).." ] : "..string.gsub(Text, '#%x%x%x%x%x%x', '').."",source)
                        if ADMIN_SOUND ~= false then
                            if getElementData(source,"TagSound") == true then
                                playSoundFrontEnd(root,tonumber(ADMIN_SOUND))
                            end
                        end        
            else
                setElementData(source,"TagFlood",true)
                setElementData(source,"TagSound",false)
                setElementData(source,"TagFloodTime",nil)
                outputChatBox( ""..hex..""..getFixedName(source).." #FFFFFF: "..string.gsub(Text, '#%x%x%x%x%x%x', '').."",root,255,255,255,true)
                logMessage( "["..math.floor(hour)..":"..minute..":"..second..""..tostring(x).." "..day.."/"..month.."/"..year.."] [ "..getFixedName(source).." ] : "..string.gsub(Text, '#%x%x%x%x%x%x', '').."",source)
            end
        elseif msgtype == 2 then
            for k,v in ipairs ( getElementsByType("player") ) do
                if getPlayerTeam(v) == getPlayerTeam(source) then
                    if msgTag then
                        outputChatBox( "* (Team) "..msgTag.." "..hex..""..getFixedName(source).." "..msgColor..": "..string.gsub(Text, '#%x%x%x%x%x%x', '').."",v,255,0,0,true)
                        if ADMIN_SOUND ~= false then
                            if getElementData(source,"TagSound") == true then
                                playSoundFrontEnd(v,tonumber(ADMIN_SOUND))
                            end
                        end
                    else
                        setElementData(source,"TagFlood",true)
                        setElementData(source,"TagFloodTime",nil)
                        setElementData(source,"TagSound",false)
                        outputChatBox( "(Team) "..hex..""..getFixedName(source).." #FFFFFF: "..string.gsub(Text, '#%x%x%x%x%x%x', '').."",v,255,255,255,true)
                    end
                end
            end
            if msgTag then
                logMessage( "["..math.floor(hour)..":"..minute..":"..second..""..tostring(x).." "..day.."/"..month.."/"..year.."] ("..getTeamName(getPlayerTeam(source))..") "..msgTag.." [ "..getFixedName(source).." ] : "..string.gsub(Text, '#%x%x%x%x%x%x', '').."",source)
            else
                logMessage( "["..math.floor(hour)..":"..minute..":"..second..""..tostring(x).." "..day.."/"..month.."/"..year.."] ("..getTeamName(getPlayerTeam(source))..") [ "..getFixedName(source).." ] : "..string.gsub(Text, '#%x%x%x%x%x%x', '').."",source)
            end
        end
end )
 
function mutePlr(p,t)
    if p then
        if isPlayerMuted(p) ~= true then
            if t == 0 then x = "main" elseif t == 2 then x = "team" end
            setPlayerMuted(p,true)
            outputChatBox("* (ANTI FLOOD) #FFFFFF"..string.gsub(getPlayerName(p), '#%x%x%x%x%x%x', '').." #FF0000have been muted for "..math.floor(MUTE_TIME/1000/60).." minutes for flooding "..x.." chat.",root,255,0,0,true)
            muteTimers[p] = setTimer ( function ( p )
                setPlayerMuted(p,false)
                outputChatBox("You have been unmuted, please don't flood the chat again !",p,255,0,0,true)
            end , MUTE_TIME , 1 ,p )
        end
    end
end
--[[
serialMute = {}
addEventHandler("onPlayerQuit",root,function()
    if muteTimers[source] then
        local serial = getPlayerSerial(source)
        local time = getTimerDetails(muteTimers[source])
        serialMute[serial] = time
        killTimer(muteTimers[source])
    end
    --
    lastChatMessage[source] = nil
    chatTime[source] = nil
    chatTimers[source] = nil
    floodTimes[source] = nil
    muteTimers[source] = nil
end )
 
addEventHandler("onPlayerJoin",root,function()
    local serial = getPlayerSerial(source)
    if serialMute[serial] then
        setPlayerMuted(source,true)
        outputChatBox("* (ANTI FLOOD) You have been muted for "..math.floor(serialMute[serial]/1000/60).." minutes for flooding.",source,255,0,0,true)
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