Xwad Posted September 19, 2015 Share Posted September 19, 2015 Hi is it possible to change the rocket lauchers aiming like this?: Link to comment
Dealman Posted September 20, 2015 Share Posted September 20, 2015 Of course, you can use setElementVelocity to manipulate the velocity of the rocket. Link to comment
Xwad Posted September 20, 2015 Author Share Posted September 20, 2015 What? no i want to change the shooting stance and the camera Link to comment
Moderators IIYAMA Posted September 20, 2015 Moderators Share Posted September 20, 2015 Maybe possible with: setWeaponProperty Using flags. You only know when you try. Link to comment
Xwad Posted September 20, 2015 Author Share Posted September 20, 2015 so i need use this flag right?? flag_aim_arm Link to comment
Moderators IIYAMA Posted September 20, 2015 Moderators Share Posted September 20, 2015 Yea, probably. Link to comment
NegativeIQ Posted September 20, 2015 Share Posted September 20, 2015 https://community.multitheftauto.com/index.php?p= ... s&id=11358 Link to comment
Xwad Posted September 21, 2015 Author Share Posted September 21, 2015 Thanks but i already tryed that. Its not good for me becaouse its repkacing mp5 .. and its a coded script so i cant change the id.. Can you make me pls ab example for that flag? Becaouse there is no example on the wiki for that flag:/ Link to comment
Moderators IIYAMA Posted September 21, 2015 Moderators Share Posted September 21, 2015 Try this, I used to use flags, but doing it like this should be working too. setWeaponProperty ( 35,"pro","flag_aim_arm",true)-- Rocket Launcher setWeaponProperty ( 36,"pro","flag_aim_arm",true)--Heat-Seeking RPG Link to comment
Xwad Posted September 23, 2015 Author Share Posted September 23, 2015 thanks. One more question. how can i set it to mp5 stance? I was looking for the answer on the inetrenet but there is nothing with flag_aim_arm:/ Link to comment
Moderators IIYAMA Posted September 23, 2015 Moderators Share Posted September 23, 2015 That should probably be: "anim_group" https://wiki.multitheftauto.com/wiki/GetWeaponProperty But this is a get only property, MTA can't do it yet. They(MTA team) didn't give this priority, so that's unfortunately. Link to comment
Xwad Posted September 28, 2015 Author Share Posted September 28, 2015 No i trying to change the tec 9 weapon shooting style(stance) to m4 shooting style but its wont work:(( pls help me somehow! I made thios script: function stance() if weapon = 32 then setWeaponProperty ( 32,"pro","flag_aim_arm", true ) end addEventHandler( "onWeaponFire", root, stance ) Link to comment
Moderators IIYAMA Posted September 28, 2015 Moderators Share Posted September 28, 2015 Remove everything, except line 4... No event needed, just that line. Link to comment
Xwad Posted September 28, 2015 Author Share Posted September 28, 2015 I already tryed that but the tec9 weapon shooting style is not chaning. And it will not work becaouse i didnt add the m4 id:/ What should i do now? Link to comment
Moderators IIYAMA Posted September 28, 2015 Moderators Share Posted September 28, 2015 You are talking nonsense... This has nothing to do with a M4 id. setWeaponProperty ( 32,"pro","flag_aim_arm", true ) setWeaponProperty ( 32,"std","flag_aim_arm", true ) setWeaponProperty ( 32,"poor","flag_aim_arm", true ) Link to comment
Xwad Posted September 29, 2015 Author Share Posted September 29, 2015 But i want to change the tec9 shooting stance to m4 shooting stance Link to comment
Moderators IIYAMA Posted September 29, 2015 Moderators Share Posted September 29, 2015 As I said before, you can't change the animation, because it is not supported. But you are not listening at all. You can only change the aim method. There is no specific stance for M4, there are multiple "flags" that you have to change in order to get that result. And most of them are unavailable. Link to comment
Xwad Posted September 29, 2015 Author Share Posted September 29, 2015 and is it possible to change it to mp5 stance? If yes the how? Link to comment
Moderators IIYAMA Posted September 29, 2015 Moderators Share Posted September 29, 2015 no. Link to comment
Xwad Posted September 29, 2015 Author Share Posted September 29, 2015 but its here: "flag_aim_arm" - bool - Uses other arm for aiming its says that its possible to change the aiming animation. It says it can be used an other weapon animation for aiming! Link to comment
Moderators IIYAMA Posted September 29, 2015 Moderators Share Posted September 29, 2015 This flag changes the way you aiming, which change partly how the animation must be. When those get changed, it will pick partly a default version of the animation. But this doesn't affect any specific information about this animation. I can turn a tec9 to a way of shooting with an m4(or at least the camera). But I can't edit how this animation must look like. Link to comment
Xwad Posted September 29, 2015 Author Share Posted September 29, 2015 Yeah its eneugbt for me if the aiming is like an mp5 Link to comment
Moderators IIYAMA Posted September 29, 2015 Moderators Share Posted September 29, 2015 Well I am not going to test it for you. I was able to do it in the past, but I can't remember which aim property's to turn on and off. Try this time to turn flag_aim_arm off. setWeaponProperty ( 32,"pro","flag_aim_arm", false ) setWeaponProperty ( 32,"std","flag_aim_arm", false ) setWeaponProperty ( 32,"poor","flag_aim_arm", false ) And if that doesn't work, try to disable/enable "flag_aim_free" etc. till you find the right combination. And make sure those are correct: setWeaponProperty ( 32,"pro","flag_move_and_aim", true ) setWeaponProperty ( 32,"std","flag_move_and_aim", true ) setWeaponProperty ( 32,"poor","flag_move_and_aim", true ) setWeaponProperty ( 32,"pro","flag_move_and_shoot", true ) setWeaponProperty ( 32,"std","flag_move_and_shoot", true ) setWeaponProperty ( 32,"poor","flag_move_and_shoot", true ) Link to comment
Xwad Posted March 29, 2016 Author Share Posted March 29, 2016 its not the mp5 shooting stance:/ Link to comment
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