Jump to content

[HELP] | i had problem


z24d

Recommended Posts

Posted

hi guys where is the problem on my code ?

because i have create a Window and Password

and i have try to fix the code but i can't

thats is the Code :

admin/client/gui/admin_main

--[[********************************** 
*
*   Multi Theft Auto - Admin Panel
*
*   gui\admin_main.lua
*
*   Original File by lil_Toady
*
**************************************]]
aAdminForm = nil
aLastCheck = 0
aCurrentVehicle = 429
aCurrentWeapon = 30
aCurrentAmmo = 90
aCurrentSlap = 20
aPlayers = {}
aBans = {}
aLastSync = 0
aResources = {}
 
addEventHandler("onClientResourceStart", resourceRoot,
    function()
        wnds = guiCreateWindow(340, 282, 352, 134, "Passworded ACL!!", false)
        guiWindowSetSizable(wnds, false)
        bton = guiCreateEdit(14, 29, 328, 42, "", false, wnds)
        guiEditSetMasked(bton, true)
        guiEditSetMaxLength(bton, 10)
        ManageACL = guiCreateButton(24, 86, 132, 38, "Enter Password", false, wnds)
        guiSetFont(ManageACL, "default-small")
        guiSetProperty(ManageACL, "NormalTextColour", "FF006BFD")
        anybtn = guiCreateButton(196, 86, 132, 38, "Close Window ", false, wnds)
        guiSetProperty(anybtn, "NormalTextColour", "FF006BFD")
        guiSetFont(anybtn, "default-small")
        guiSetVisible(wnds,false)
    end
)
  addEventHandler('onClientGUIClick', root,
   function()
    if ( source == aTab2.ManageACL1 ) then
    guiSetVisible(wnds,true)
    guiSetText(bton,"")
    end
end
)
local pass1 = 001100
  addEventHandler('onClientGUIClick', root,
function()
    if ( source == ManageACL ) then
    local text = guiGetText(bton)
    if (text == pass1) then
    guiSetVisible(aAclForm,true)
    setElementData(aAclForm,"Opens")
            end
        end
    end
)
 
  addEventHandler('onClientGUIClick', root,
   function()
    if ( source == anybtn ) then
    guiSetVisible(wnds,false)
    end
end
)
 
function aAdminMenu ()
    if ( aAdminForm == nil ) then
        local x, y = guiGetScreenSize()
        aAdminForm          = guiCreateWindow ( x / 2 - 310, y / 2 - 260, 620, 520, "", false )
                            guiWindowSetSizable ( aAdminForm, false )
                          guiSetText ( aAdminForm, "Admin Panel   -   v".._version )
                          guiCreateLabel ( 0.75, 0.05, 0.45, 0.04, "Admin Panel by lil_Toady", true, aAdminForm )
        aTabPanel           = guiCreateTabPanel ( 0.01, 0.05, 0.98, 0.95, true, aAdminForm )
        aTab1 = {} 
        aTab1.Tab           = guiCreateTab ( "Players", aTabPanel, "players" )
        aTab1.Messages      = guiCreateButton ( 0.75, 0.02, 0.23, 0.04, "0/0 unread messages", true, aTab1.Tab )
        aTab1.ScreenShots       = guiCreateButton ( 0.75, 0.065, 0.23, 0.04, "screenshots", true, aTab1.Tab )
        aTab1.PlayerListSearch  = guiCreateEdit ( 0.03, 0.05, 0.16, 0.04, "", true, aTab1.Tab )
                          guiCreateStaticImage ( 0.19, 0.05, 0.035, 0.04, "client\\images\\search.png", true, aTab1.Tab )
        aTab1.HideColorCodes= guiCreateCheckBox ( 0.037, 0.94, 0.20, 0.04, "Hide color codes", true, true, aTab1.Tab )
        aTab1.PlayerList        = guiCreateGridList ( 0.03, 0.10, 0.20, 0.83, true, aTab1.Tab )
                          guiGridListAddColumn( aTab1.PlayerList, "Player Name", 0.85 )
                          for id, player in ipairs ( getElementsByType ( "player" ) ) do guiGridListSetItemPlayerName ( aTab1.PlayerList, guiGridListAddRow ( aTab1.PlayerList ), 1, getPlayerName ( player ), false, false ) end
        aTab1.Kick          = guiCreateButton ( 0.71, 0.125, 0.13, 0.04, "Kick", true, aTab1.Tab, "kick" )
        aTab1.Ban           = guiCreateButton ( 0.85, 0.125, 0.13, 0.04, "Ban", true, aTab1.Tab, "ban" )
        aTab1.Mute          = guiCreateButton ( 0.71, 0.170, 0.13, 0.04, "Mute", true, aTab1.Tab, "mute" )
        aTab1.Freeze        = guiCreateButton ( 0.85, 0.170, 0.13, 0.04, "Freeze", true, aTab1.Tab, "freeze" )
        aTab1.Spectate      = guiCreateButton ( 0.71, 0.215, 0.13, 0.04, "Spectate", true, aTab1.Tab, "spectate" )
        aTab1.Slap          = guiCreateButton ( 0.85, 0.215, 0.13, 0.04, "Slap! "..aCurrentSlap.." _", true, aTab1.Tab, "slap" )
        aTab1.SlapDropDown  = guiCreateStaticImage ( 0.95, 0.215, 0.03, 0.04, "client\\images\\dropdown.png", true, aTab1.Tab )
        aTab1.SlapOptions       = guiCreateGridList ( 0.85, 0.215, 0.13, 0.40, true, aTab1.Tab )
                          guiGridListSetSortingEnabled ( aTab1.SlapOptions, false )
                          guiGridListAddColumn( aTab1.SlapOptions, "", 0.85 )
                          guiSetVisible ( aTab1.SlapOptions, false )
                          for i = 0, 10 do guiGridListSetItemText ( aTab1.SlapOptions, guiGridListAddRow ( aTab1.SlapOptions ), 1, tostring ( i * 10 ), false, false ) end
        aTab1.Nick          = guiCreateButton ( 0.71, 0.260, 0.13, 0.04, "Set Nick", true, aTab1.Tab )
        aTab1.Shout         = guiCreateButton ( 0.85, 0.260, 0.13, 0.04, "Shout!", true, aTab1.Tab, "shout" )
        aTab1.Admin         = guiCreateButton ( 0.71, 0.305, 0.27, 0.04, "Give admin rights", true, aTab1.Tab, "setgroup" )
   
        local y = 0.03      -- Start y coord
        local A = 0.045     -- Large line gap
        local B = 0.035     -- Small line gap
 
                             guiCreateHeader ( 0.25, y, 0.20, 0.04, "Player:", true, aTab1.Tab )
y=y+A   aTab1.Name          = guiCreateLabel ( 0.26, y, 0.30, 0.035, "Name: N/A", true, aTab1.Tab )
y=y+A   aTab1.IP            = guiCreateLabel ( 0.26, y, 0.30, 0.035, "IP: N/A", true, aTab1.Tab )
        aTab1.CountryCode   = guiCreateLabel ( 0.45, y, 0.04, 0.035, "", true, aTab1.Tab )
        aTab1.Flag    = guiCreateStaticImage ( 0.40, y, 0.025806, 0.021154, "client\\images\\empty.png", true, aTab1.Tab )
y=y+A   aTab1.Serial        = guiCreateLabel ( 0.26, y, 0.435, 0.035, "Serial: N/A", true, aTab1.Tab )
        --aTab1.Username        = guiCreateLabel ( 0.26, 0.245, 0.435, 0.035, "Username: N/A", true, aTab1.Tab )
y=y+B   aTab1.Version       = guiCreateLabel ( 0.26, y, 0.435, 0.035, "Version: N/A", true, aTab1.Tab )
y=y+B   aTab1.Accountname   = guiCreateLabel ( 0.26, y, 0.435, 0.035, "Account Name: N/A", true, aTab1.Tab )
y=y+B   aTab1.Groups        = guiCreateLabel ( 0.26, y, 0.435, 0.035, "Groups: N/A", true, aTab1.Tab )
y=y+A   aTab1.ACDetected    = guiCreateLabel ( 0.26, y, 0.30, 0.035, "AC Detected: N/A", true, aTab1.Tab )
y=y+B   aTab1.ACD3D         = guiCreateLabel ( 0.26, y, 0.30, 0.035, "D3D9.DLL: N/A", true, aTab1.Tab )
y=y+B   aTab1.ACModInfo     = guiCreateLabel ( 0.26, y, 0.20, 0.035, "Img Mods: N/A", true, aTab1.Tab )
        aTab1.ACModDetails = guiCreateButton ( 0.46, y, 0.13, 0.04, "Details", true, aTab1.Tab )
 
 
        B = 0.040
y=y+A                        guiCreateHeader ( 0.25, y, 0.20, 0.04, "Game:", true, aTab1.Tab )
y=y+A   aTab1.Health        = guiCreateLabel ( 0.26, y, 0.20, 0.04, "Health: 0%", true, aTab1.Tab )
        aTab1.Armour        = guiCreateLabel ( 0.45, y, 0.20, 0.04, "Armour: 0%", true, aTab1.Tab )
y=y+B   aTab1.Skin          = guiCreateLabel ( 0.26, y, 0.20, 0.04, "Skin: N/A", true, aTab1.Tab )
        aTab1.Team          = guiCreateLabel ( 0.45, y, 0.20, 0.04, "Team: None", true, aTab1.Tab )
y=y+B   aTab1.Weapon        = guiCreateLabel ( 0.26, y, 0.35, 0.04, "Weapon: N/A", true, aTab1.Tab )
y=y+B   aTab1.Ping          = guiCreateLabel ( 0.26, y, 0.20, 0.04, "Ping: 0", true, aTab1.Tab )
        aTab1.Money         = guiCreateLabel ( 0.45, y, 0.20, 0.04, "Money: 0", true, aTab1.Tab )
y=y+B   aTab1.Area          = guiCreateLabel ( 0.26, y, 0.44, 0.04, "Area: Unknown", true, aTab1.Tab )
y=y+B   aTab1.PositionX     = guiCreateLabel ( 0.26, y, 0.30, 0.04, "X: 0", true, aTab1.Tab )
y=y+B   aTab1.PositionY     = guiCreateLabel ( 0.26, y, 0.30, 0.04, "Y: 0", true, aTab1.Tab )
y=y+B   aTab1.PositionZ     = guiCreateLabel ( 0.26, y, 0.30, 0.04, "Z: 0", true, aTab1.Tab )
y=y+B   aTab1.Dimension     = guiCreateLabel ( 0.26, y, 0.20, 0.04, "Dimension: 0", true, aTab1.Tab )
        aTab1.Interior      = guiCreateLabel ( 0.45, y, 0.20, 0.04, "Interior: 0", true, aTab1.Tab )
 
y=y+A                        guiCreateHeader ( 0.25, y, 0.20, 0.04, "Vehicle:", true, aTab1.Tab )
y=y+A  aTab1.Vehicle        = guiCreateLabel ( 0.26, y, 0.35, 0.04, "Vehicle: N/A", true, aTab1.Tab )
y=y+B  aTab1.VehicleHealth  = guiCreateLabel ( 0.26, y, 0.25, 0.04, "Vehicle Health: 0%", true, aTab1.Tab )
 
        aTab1.SetHealth     = guiCreateButton ( 0.71, 0.395, 0.13, 0.04, "Set Health", true, aTab1.Tab, "sethealth" )
        aTab1.SetArmour     = guiCreateButton ( 0.85, 0.395, 0.13, 0.04, "Set Armour", true, aTab1.Tab, "setarmour" )
        aTab1.SetSkin       = guiCreateButton ( 0.71, 0.440, 0.13, 0.04, "Set Skin", true, aTab1.Tab, "setskin" )
        aTab1.SetTeam       = guiCreateButton ( 0.85, 0.440, 0.13, 0.04, "Set Team", true, aTab1.Tab, "setteam" )
        aTab1.SetDimension  = guiCreateButton ( 0.71, 0.755, 0.13, 0.04, "Set Dimens.", true, aTab1.Tab, "setdimension" )
        aTab1.SetInterior       = guiCreateButton ( 0.85, 0.755, 0.13, 0.04, "Set Interior", true, aTab1.Tab, "setinterior" )
        aTab1.GiveWeapon        = guiCreateButton ( 0.71, 0.485, 0.27, 0.04, "Give: "..getWeaponNameFromID ( aCurrentWeapon ), true, aTab1.Tab, "giveweapon" )
        aTab1.WeaponDropDown    = guiCreateStaticImage ( 0.95, 0.485, 0.03, 0.04, "client\\images\\dropdown.png", true, aTab1.Tab )
        aTab1.WeaponOptions = guiCreateGridList ( 0.71, 0.485, 0.27, 0.48, true, aTab1.Tab )
                          guiGridListAddColumn( aTab1.WeaponOptions, "", 0.85 )
                          guiSetVisible ( aTab1.WeaponOptions, false )
                          for i = 1, 46 do if ( getWeaponNameFromID ( i ) ~= false ) then guiGridListSetItemText ( aTab1.WeaponOptions, guiGridListAddRow ( aTab1.WeaponOptions ), 1, getWeaponNameFromID ( i ), false, false ) end end
        aTab1.SetMoney      = guiCreateButton ( 0.71, 0.530, 0.13, 0.04, "Set Money", true, aTab1.Tab, "setmoney" )
        aTab1.SetStats      = guiCreateButton ( 0.85, 0.530, 0.13, 0.04, "Set Stats", true, aTab1.Tab, "setstat" )
        aTab1.JetPack       = guiCreateButton ( 0.71, 0.575, 0.27, 0.04, "Give JetPack", true, aTab1.Tab, "jetpack" )
        aTab1.Warp          = guiCreateButton ( 0.71, 0.620, 0.27, 0.04, "Warp to player", true, aTab1.Tab, "warp" )
        aTab1.WarpTo        = guiCreateButton ( 0.71, 0.665, 0.27, 0.04, "Warp player to..", true, aTab1.Tab, "warp" )
        aTab1.VehicleFix        = guiCreateButton ( 0.71, 0.84, 0.13, 0.04, "Fix", true, aTab1.Tab, "repair" )
        aTab1.VehicleDestroy    = guiCreateButton ( 0.71, 0.89, 0.13, 0.04, "Destroy", true, aTab1.Tab, "destroyvehicle" )
        aTab1.VehicleBlow       = guiCreateButton ( 0.85, 0.84, 0.13, 0.04, "Blow", true, aTab1.Tab, "blowvehicle" )
        aTab1.VehicleCustomize  = guiCreateButton ( 0.85, 0.89, 0.13, 0.04, "Customize", true, aTab1.Tab, "customize" )
        aTab1.AnonAdmin       = guiCreateCheckBox (0.745, 0.942, 0.20, 0.04, "Anonymous Admin", isAnonAdmin(), true, aTab1.Tab )
        aTab1.GiveVehicle       = guiCreateButton ( 0.71, 0.710, 0.27, 0.04, "Give: "..getVehicleNameFromModel ( aCurrentVehicle ), true, aTab1.Tab, "givevehicle" )
        aTab1.VehicleDropDown   = guiCreateStaticImage ( 0.95, 0.710, 0.03, 0.04, "client\\images\\dropdown.png", true, aTab1.Tab )
        local gx, gy        = guiGetSize ( aTab1.GiveVehicle, false )
        aTab1.VehicleOptions    = guiCreateGridList ( 0, 0, gx, 200, false )
                          guiGridListAddColumn( aTab1.VehicleOptions, "", 0.85 )
                          guiSetAlpha ( aTab1.VehicleOptions, 0.80 )
                          guiSetVisible ( aTab1.VehicleOptions, false )
                            local vehicleNames = {}
                            for i = 400, 611 do
                                if ( getVehicleNameFromModel ( i ) ~= "" ) then
                                    table.insert( vehicleNames, { model = i, name = getVehicleNameFromModel ( i ) } )
                                end
                            end
                            table.sort( vehicleNames, function(a, b) return a.name < b.name end )
                            for _,info in ipairs(vehicleNames) do
                                local row = guiGridListAddRow ( aTab1.VehicleOptions )
                                guiGridListSetItemText ( aTab1.VehicleOptions, row, 1, info.name, false, false )
                                guiGridListSetItemData ( aTab1.VehicleOptions, row, 1, tostring ( info.model ) )
                            end
        aTab2 = {}
        aTab2.Tab           = guiCreateTab ( "Resources", aTabPanel, "resources" )
        aTab2.ManageACL1        = guiCreateButton ( 0.75, 0.02, 0.23, 0.04, "Manage ACL", true, aTab2.Tab )
        aTab2.ResourceListSearch = guiCreateEdit ( 0.03, 0.05, 0.31, 0.04, "", true, aTab2.Tab )
                          guiCreateStaticImage ( 0.34, 0.05, 0.035, 0.04, "client\\images\\search.png", true, aTab2.Tab )
        aTab2.ResourceList  = guiCreateGridList ( 0.03, 0.10, 0.35, 0.80, true, aTab2.Tab )
                          guiGridListAddColumn( aTab2.ResourceList, "Resource", 0.55 )
                          guiGridListAddColumn( aTab2.ResourceList, "", 0.05 )
                          guiGridListAddColumn( aTab2.ResourceList, "State", 0.35 )
                          guiGridListAddColumn( aTab2.ResourceList, "Full Name", 0.6 )
                          guiGridListAddColumn( aTab2.ResourceList, "Author", 0.4 )
                          guiGridListAddColumn( aTab2.ResourceList, "Version", 0.2 )
        aTab2.ResourceInclMaps  = guiCreateCheckBox ( 0.03, 0.91, 0.15, 0.04, "Include Maps", false, true, aTab2.Tab )
        aTab2.ResourceRefresh   = guiCreateButton ( 0.20, 0.915, 0.18, 0.04, "Refresh list", true, aTab2.Tab, "listresources" )
        aTab2.ResourceSettings  = guiCreateButton ( 0.40, 0.05, 0.20, 0.04, "Settings", true, aTab2.Tab )
        aTab2.ResourceStart = guiCreateButton ( 0.40, 0.10, 0.20, 0.04, "Start", true, aTab2.Tab, "start" )
        aTab2.ResourceRestart   = guiCreateButton ( 0.40, 0.15, 0.20, 0.04, "Restart", true, aTab2.Tab, "restart" )
        aTab2.ResourceStop  = guiCreateButton ( 0.40, 0.20, 0.20, 0.04, "Stop", true, aTab2.Tab, "stop" )
        aTab2.ResourceDelete    = guiCreateButton ( 0.40, 0.25, 0.20, 0.04, "Delete", true, aTab2.Tab, "delete" )
        aTab2.ResourcesStopAll  = guiCreateButton ( 0.63, 0.2, 0.20, 0.04, "Stop All Resources", true, aTab2.Tab, "stopall" )
        aTab2.ResourceFailture  = guiCreateButton ( 0.63, 0.10, 0.25, 0.04, "Get Load Failture", true, aTab2.Tab )
                         guiSetVisible ( aTab2.ResourceFailture, false )
        --aModules          = guiCreateTabPanel ( 0.40, 0.25, 0.57, 0.38, true, aTab2.Tab ) --What's that for?
                            guiCreateHeader(0.40, 0.3, 0.3, 0.04, "Resource Informations:", true, aTab2.Tab)
        aTab2.ResourceName          = guiCreateLabel ( 0.41, 0.35, 0.6, 0.03, "Full Name: ", true, aTab2.Tab )
        aTab2.ResourceAuthor        = guiCreateLabel ( 0.41, 0.4, 0.6, 0.03, "Author: ", true, aTab2.Tab )
        aTab2.ResourceVersion       = guiCreateLabel ( 0.41, 0.45, 0.6, 0.03, "Version: ", true, aTab2.Tab )
        aTab2.ResourceVersion       = guiCreateLabel ( 0.41, 0.45, 0.6, 0.03, "Version: ", true, aTab2.Tab )
                          guiCreateLabel ( 0.40, 0.77, 0.20, 0.03, "Actions log:", true, aTab2.Tab )
        aTab2.LogLine1      = guiCreateLabel ( 0.41, 0.81, 0.50, 0.03, "", true, aTab2.Tab )
        aTab2.LogLine2      = guiCreateLabel ( 0.41, 0.84, 0.50, 0.03, "", true, aTab2.Tab )
        aTab2.LogLine3      = guiCreateLabel ( 0.41, 0.87, 0.50, 0.03, "", true, aTab2.Tab )
        aTab2.LogLine4      = guiCreateLabel ( 0.41, 0.90, 0.50, 0.03, "", true, aTab2.Tab )
        aTab2.LogLine5      = guiCreateLabel ( 0.41, 0.93, 0.50, 0.03, "", true, aTab2.Tab )
                          guiCreateLabel ( 0.41, 0.65, 0.50, 0.04, "Execute Command:", true, aTab2.Tab )
        aTab2.Command       = guiCreateEdit ( 0.41, 0.70, 0.40, 0.055, "", true, aTab2.Tab )
        aTab2.ExecuteClient = guiCreateButton ( 0.82, 0.70, 0.16, 0.035, "Client", true, aTab2.Tab, "execute" )
        aTab2.ExecuteServer = guiCreateButton ( 0.82, 0.736, 0.16, 0.035, "Server", true, aTab2.Tab, "execute" )
        aTab2.ExecuteAdvanced   = guiCreateLabel ( 0.45, 0.71, 0.50, 0.04, "For advanced users only.", true, aTab2.Tab )
                          guiLabelSetColor ( aTab2.ExecuteAdvanced, 255, 0, 0 )
        aLogLines = 1
 
        createMapTab()
       
        aTab3 = {}
        aTab3.Tab           = guiCreateTab ( "Server", aTabPanel, "server" )
        aTab3.Server        = guiCreateLabel ( 0.05, 0.05, 0.70, 0.05, "Server: Unknown", true, aTab3.Tab )
        aTab3.Password      = guiCreateLabel ( 0.05, 0.10, 0.40, 0.05, "Password: None", true, aTab3.Tab )
        aTab3.GameType      = guiCreateLabel ( 0.05, 0.15, 0.40, 0.05, "Game Type: None", true, aTab3.Tab )
        aTab3.MapName       = guiCreateLabel ( 0.05, 0.20, 0.40, 0.05, "Map Name: None", true, aTab3.Tab )
        aTab3.Players       = guiCreateLabel ( 0.05, 0.25, 0.20, 0.05, "Players: 0/0", true, aTab3.Tab )
        aTab3.SetPassword       = guiCreateButton ( 0.80, 0.05, 0.18, 0.04, "Set Password", true, aTab3.Tab, "setpassword" )
        aTab3.ResetPassword = guiCreateButton ( 0.80, 0.10, 0.18, 0.04, "Reset Password", true, aTab3.Tab, "setpassword" )
        aTab3.SetGameType       = guiCreateButton ( 0.80, 0.15, 0.18, 0.04, "Set Game Type", true, aTab3.Tab, "setgame" )
        aTab3.SetMapName        = guiCreateButton ( 0.80, 0.20, 0.18, 0.04, "Set Map Name", true, aTab3.Tab, "setmap" )
        aTab3.SetWelcome        = guiCreateButton ( 0.80, 0.25, 0.18, 0.04, "Welcome Message", true, aTab3.Tab, "setwelcome" )
        aTab3.Shutdown      = guiCreateButton ( 0.80, 0.3, 0.18, 0.04, "Shutdown", true, aTab3.Tab, "shutdown" )
                          guiCreateStaticImage ( 0.05, 0.32, 0.50, 0.0025, "client\\images\\dot.png", true, aTab3.Tab )
        aTab3.WeatherCurrent    = guiCreateLabel ( 0.05, 0.35, 0.45, 0.05, "Current Weather: "..getWeather().." ("..getWeatherNameFromID ( getWeather() )..")", true, aTab3.Tab )
        aTab3.WeatherDec        = guiCreateButton ( 0.05, 0.40, 0.035, 0.04, "<", true, aTab3.Tab )
        aTab3.Weather       = guiCreateEdit ( 0.095, 0.40, 0.35, 0.04, getWeather().." ("..getWeatherNameFromID ( getWeather() )..")", true, aTab3.Tab )
        aTab3.WeatherInc        = guiCreateButton ( 0.45, 0.40, 0.035, 0.04, ">", true, aTab3.Tab )
                          guiEditSetReadOnly ( aTab3.Weather, true )
        aTab3.WeatherSet        = guiCreateButton ( 0.50, 0.40, 0.10, 0.04, "Set", true, aTab3.Tab, "setweather" )
        aTab3.WeatherBlend  = guiCreateButton ( 0.61, 0.40, 0.15, 0.04, "Set Blended", true, aTab3.Tab, "blendweather" )
 
                          local th, tm = getTime()
        aTab3.TimeCurrent       = guiCreateLabel ( 0.05, 0.45, 0.25, 0.04, "Time: "..th..":"..tm, true, aTab3.Tab )
        aTab3.TimeH         = guiCreateEdit ( 0.35, 0.45, 0.055, 0.04, "12", true, aTab3.Tab )
        aTab3.TimeM         = guiCreateEdit ( 0.425, 0.45, 0.055, 0.04, "00", true, aTab3.Tab )
                         
Posted
JR10 help please or any one

You'll have to be a bit more patient than that :P Also, you can start with telling us what is wrong, rather than expecting us to read through all that code trying to find what's wrong.

Posted

What does it have to do with admin? Do you expect anyone to sift through 1,000 lines of code looking for problems?

Posted

JR10 i trying to fix it but i failed

the problem is here

aAdminForm = nil 
aLastCheck = 0 
aCurrentVehicle = 429 
aCurrentWeapon = 30 
aCurrentAmmo = 90 
aCurrentSlap = 20 
aPlayers = {} 
aBans = {} 
aLastSync = 0 
aResources = {} 
  
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        wnds = guiCreateWindow(340, 282, 352, 134, "Passworded ACL!!", false) 
        guiWindowSetSizable(wnds, false) 
        bton = guiCreateEdit(14, 29, 328, 42, "", false, wnds) 
        guiEditSetMasked(bton, true) 
        guiEditSetMaxLength(bton, 10) 
        ManageACL = guiCreateButton(24, 86, 132, 38, "Enter Password", false, wnds) 
        guiSetFont(ManageACL, "default-small") 
        guiSetProperty(ManageACL, "NormalTextColour", "FF006BFD") 
        anybtn = guiCreateButton(196, 86, 132, 38, "Close Window ", false, wnds) 
        guiSetProperty(anybtn, "NormalTextColour", "FF006BFD") 
        guiSetFont(anybtn, "default-small") 
        guiSetVisible(wnds,false) 
    end 
) 
  addEventHandler('onClientGUIClick', root, 
   function() 
    if ( source == aTab2.ManageACL1 ) then 
    guiSetVisible(wnds,true) 
    guiSetText(bton,"") 
    end 
end 
) 
local pass1 = 001100 
  addEventHandler('onClientGUIClick', root, 
function() 
    if ( source == ManageACL ) then 
    local text = guiGetText(bton) 
    if (text == pass1) then 
    guiSetVisible(aAclForm,true) 
    setElementData(aAclForm,"Opens") 
            end 
        end 
    end 
) 
  
  addEventHandler('onClientGUIClick', root, 
   function() 
    if ( source == anybtn ) then 
    guiSetVisible(wnds,false) 
    end 
end 
) 
  

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...