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ألأنتقأل للمهمة


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"onClientGUIClick" 
setElementPosition  

طيب اخوي انا اقدر اتصرف بالكود ذا احاول اسويه

ولا بالمنتدى جاهزة كثير

لكن كيف اخليه لا بدت المهمه يطلع اللوحه الانتقال للمهمة ولكل لمهمه مكان انتقال مو لوحه وانتقال وبس

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تمام لكن لو ابي اسوي

  
GUIEditor = { 
    button = {}, 
    window = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        GUIEditor.window[1] = guiCreateWindow(391, 258, 253, 179, "", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
  
        GUIEditor.button[1] = guiCreateButton(22, 33, 201, 49, "1", false, GUIEditor.window[1]) 
        GUIEditor.button[2] = guiCreateButton(22, 101, 201, 49, "2", false, GUIEditor.window[1])     
    end 
) 
addEventHandler("onClientGUIClick",root,  
function () 
if source == GUIEditor.button[1] then  
setTimer ( setElementPosition, 5000,1,localPlayer,  2005.00000,1547.54846,13.58594 ) 
end 
 end 
) 

لكن ابي اسوي لها سباونين لتيمين مختلفين

مثلا السباون ذا

setTimer ( setElementPosition, 5000,1,localPlayer, 2005.00000,1547.54846,13.58594 )

لتيم شرطة ينقلهم للاحداث

وبسوي سباون ثاني ينقل للكل لكن شرطة لا

يعني سباون خاص شرطة وسباون للكل وكلها نفس الزر او زرين عادي

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اول شيء سوي لك لوحة...

تاني شيء ركب اللوحة بملفات المهمة...

ثالث شيء روح ملف المهمة و شوف التريقر اللي يجي تبدأ فيه المهمة و حط تحتيه لما المهمة تبدأ يحط لهم الانتقال

و لما يضغط يحولهم و استعمل

"onClientGUIClick" 
setElementPosition 
setElementDimension 
getPlayerTeam 
getTeamFromName 

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اخوي حاولت بس التيمات مازبطت ينقل حتى لو مني بتيم

وثاني شي ابي زر ينقل الشرطة باحداث .و زر ينقل الكل بدون استثاء غير الشرطة لاحداث ثاني

GUIEditor = { 
    button = {}, 
    window = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        GUIEditor.window[1] = guiCreateWindow(391, 258, 253, 179, "", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
  
        GUIEditor.button[1] = guiCreateButton(22, 33, 201, 49, "1", false, GUIEditor.window[1]) 
        GUIEditor.button[2] = guiCreateButton(22, 101, 201, 49, "2", false, GUIEditor.window[1])     
    end 
) 
addEventHandler("onClientGUIClick",root, 
function () 
if source == GUIEditor.button[1] then 
setTimer ( setElementPosition, 5000,1,localPlayer,  2005.00000,1547.54846,13.58594 ) 
setElementDimension ( localPlayer, 55 ) 
if getPlayerTeam (localPlayer) and getTeamName ( getPlayerTeam ( localPlayer ) ) == "Police" then 
end 
 end 
  end 
) 
  
addEventHandler("onClientGUIClick",root, 
function () 
if source == GUIEditor.button[1] then 
setTimer ( setElementPosition, 5000,1,localPlayer,  2005.00000,1547.54846,13.58594 ) 
setElementDimension ( localPlayer, 55 ) 
if getPlayerTeam (localPlayer) and getTeamName ( getPlayerTeam ( localPlayer ) ) == "Police" then 
end 
 end 
  end 
) 

Link to comment
GUIEditor = { 
    button = {}, 
    window = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        GUIEditor.window[1] = guiCreateWindow(391, 258, 253, 179, "", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
  
        GUIEditor.button[1] = guiCreateButton(22, 33, 201, 49, "1", false, GUIEditor.window[1]) 
        GUIEditor.button[2] = guiCreateButton(22, 101, 201, 49, "2", false, GUIEditor.window[1])     
    end 
) 
addEventHandler("onClientGUIClick",root, 
function () 
if getPlayerTeam (localPlayer) and getTeamName ( getPlayerTeam ( localPlayer ) ) == "Police" then 
if source == GUIEditor.button[1] then 
setTimer ( setElementPosition, 5000,1,localPlayer,  2005.00000,1547.54846,13.58594 ) 
setElementDimension ( localPlayer, 55 ) 
end 
 end 
  end 
) 
  
addEventHandler("onClientGUIClick",root, 
function () 
if getPlayerTeam (localPlayer) and getTeamName ( getPlayerTeam ( localPlayer ) ) == "Police" then 
if source == GUIEditor.button[1] then 
setTimer ( setElementPosition, 5000,1,localPlayer,  2005.00000,1547.54846,13.58594 ) 
setElementDimension ( localPlayer, 55 ) 
end 
 end 
  end 
) 

الشروط مانها مضبوطة تراك مكرر الكود ما فيه اختلاف

بدل اول شرط او تاني شرط

خلي التحقق

~= "Police" 

و عدل الاحدثياات 8)

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سو اللي قال لك دابل عليه فوق

اخوي سويت عاد ابي مساعدةة

GUIEditor = { 
    button = {}, 
    window = {} 
} 
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        GUIEditor.window[1] = guiCreateWindow(391, 258, 253, 179, "", false) 
        guiWindowSetSizable(GUIEditor.window[1], false) 
  
        GUIEditor.button[1] = guiCreateButton(22, 33, 201, 49, "1", false, GUIEditor.window[1]) 
        GUIEditor.button[2] = guiCreateButton(22, 101, 201, 49, "2", false, GUIEditor.window[1])     
    end 
) 
addEventHandler("onClientGUIClick",root, 
function () 
if getPlayerTeam (localPlayer) and getTeamName ( getPlayerTeam ( localPlayer ) ) == "Police" then 
if source == GUIEditor.button[1] then 
setTimer ( setElementPosition, 5000,1,localPlayer,  2005.00000,1547.54846,13.58594 ) 
setElementDimension ( localPlayer, 55 ) 
end 
 end 
  end 
) 
  
addEventHandler("onClientGUIClick",root, 
function () 
if getPlayerTeam (localPlayer) and getTeamName ( getPlayerTeam ( localPlayer ) ) == "جميع اتيمات باستثناء الشرطة لن الزر حقهم فوق" then 
if source == GUIEditor.button[1] then 
setTimer ( setElementPosition, 5000,1,localPlayer,  2005.00000,1547.54846,1354.343 ) 
setElementDimension ( localPlayer, 55 ) 
end 
 end 
  end 
) 

وفي مشكله عندي بالحتلال تبع اجنبي لا دخلت المنطقه يقول

You entered a unoccupied turf.

ليه؟

Link to comment
GUIEditor = { 
        button = {}, 
        window = {} 
    } 
    addEventHandler("onClientResourceStart", resourceRoot, 
        function() 
            GUIEditor.window[1] = guiCreateWindow(391, 258, 253, 179, "", false) 
            guiWindowSetSizable(GUIEditor.window[1], false) 
      
            GUIEditor.button[1] = guiCreateButton(22, 33, 201, 49, "1", false, GUIEditor.window[1]) 
            GUIEditor.button[2] = guiCreateButton(22, 101, 201, 49, "2", false, GUIEditor.window[1])     
        end 
    ) 
    addEventHandler("onClientGUIClick",root, 
    function () 
    if getPlayerTeam (localPlayer) and getTeamName ( getPlayerTeam ( localPlayer ) ) == "Police" then 
    if source == GUIEditor.button[1] then 
    setTimer ( setElementPosition, 5000,1,localPlayer,  2005.00000,1547.54846,13.58594 ) 
    setElementDimension ( localPlayer, 55 ) 
    end 
     end 
      end 
    ) 
      
    addEventHandler("onClientGUIClick",root, 
    function () 
    if getPlayerTeam (localPlayer) and getTeamName ( getPlayerTeam ( localPlayer ) ) ~= "Police" then 
    if source == GUIEditor.button[2] then 
    setTimer ( setElementPosition, 5000,1,localPlayer,  2005.00000,1547.54846,1354.343 ) 
    setElementDimension ( localPlayer, 55 ) 
    end 
     end 
      end 
    ) 

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اخ عرفيت بجرب الان

اخ تابل ذي الاكواد كل ابوها

addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        setDevelopmentMode(true) 
    end 
) 
  
function music() 
    local sound = playSound("missionDone.mp3") 
end 
addEvent("onTakeTurf", true) 
addEventHandler("onTakeTurf", resourceRoot, music) 
  

------------------------------------------------------ 
--            Scripting By Sasu 
--      Copyright © 2013-2015 - All rights reserved. 
------------------------------------------------------ 
  
  
local turfPos = { 
{ 2133.1950683594, 633.66455078125, 0, 197.5, 92, 90 }, 
{ 2486.5935058594, 678.20172119141, 0,  245, 133, 30 }, 
{ 1856.2864990234, 627.07629394531, 0,  138.25, 152.75, 90 }, 
{ 1576.8956298828, 662.84362792969, 0, 181, 120.5, 90 }, 
{ 1577.6783447266, 943.66607666016, 0,  190, 190, 90 }, 
{ 1383.4364013672, 909.61499023438, 0,  142, 230, 90 }, 
{ 956.94744873047, 1011.635925293, 0,  220, 140, 90 }, 
{ 1017.7476196289, 1203.4068603516, 0,  180, 165, 90 }, 
{ 1017.623046875, 1383.4741210938, 0,  190, 290, 90 }, 
{ 917.99707031253, 1623.6003417969, 0,  80, 220, 90 }, 
{ 1017.7178955078, 1862.6740722656, 0,  140, 180, 90 }, 
{ 912.50573730469, 1958.6761474609, 0,  90, 230, 90 }, 
{ 1017.3455200195, 2063.38671875, 0,  150, 300, 90 }, 
{ 1300.7644042969, 2095.5100097656, 0,  200, 140, 90 }, 
{ 1398.1997070313, 2323.5505371094, 0,  160, 65, 90 }, 
{ 1578.1955566406, 2284.0825195313, 0,  180, 110, 90 }, 
{ 1237.6285400391, 2581.4663085938, 0,  450, 130, 90 }, 
{ 1780.478515625, 2567.2121582031, 0,  130, 130, 90 }, 
{ 1698.2750244141, 2724.494140625, 0,  200, 150, 90 }, 
{ 2237.9494628906, 2723.7814941406, 0,  180, 110, 90 }, 
{ 2498.6853027344, 2704.6188964844, 0,  300, 140, 90 }, 
{ 2798.1267089844, 2303.9643554688, 0,  120, 300, 90 }, 
{ 2557.5688476563, 2243.4963378906, 0,  100, 230, 90 }, 
{ 2532.5830078125, 2063.4118652344, 0,  100, 150, 90 }, 
{ 2558.1779785156, 1624.0816650391, 0,  100, 300, 90 }, 
{ 2437.685546875, 1483.7209472656, 0,  160, 120, 90 }, 
{ 2077.7106933594, 1203.5559082031, 0,  340, 170, 90 }, 
{ 2082.3193359375, 979.23583984375, 0,  270, 210, 90 } 
} 
  
local turfElement = {} 
local turfTimer = {} 
local checkComplete = false 
  
local messages = { 
    [1] = "Turf System by Sasuke* was started correctly!", 
    [2] = "This territory already belongs to %s", 
    [3] = "You enter into de %s's turf zone. Wait 2 minutes to capture the turf and win 4k", 
    [4] = "This turf doesn't belong to anyone. Wait 2 minutes to capture the turf and win 4k", 
    [5] = "Congratulations. You capture the turf. +4K!", 
    [6] = "If you don't come back within 20s, you won't capture the turf", 
    [7] = "You couldn't capture the turf because of absence" 
 } 
  
--  Nadie = None | Just a translation 
  
addEventHandler("onResourceStart", resourceRoot, 
function() 
    executeSQLQuery("CREATE TABLE IF NOT EXISTS Turf_System ( Turfs TEXT, GangOwner TEXT, r INT, g INT, b INT)") 
    -- 
    local check = executeSQLQuery("SELECT * FROM Turf_System" ) 
    if #check == 0 then 
        for i=1,#turfPos do 
            executeSQLQuery("INSERT INTO Turf_System(Turfs,GangOwner,r,g,b) VALUES(?,?,?,?,?)", "Turf["..tostring(i).."]", "Nadie", 0, 255, 0) 
        end 
    elseif #check > 1 then 
        for i = #check, #turfPos do 
            executeSQLQuery("INSERT INTO Turf_System(Turfs,GangOwner,r,g,b) VALUES(?,?,?,?,?)", "Turf["..tostring(i).."]", "Nadie", 0, 255, 0) 
        end 
    end 
     
    for i,v in ipairs(turfPos) do 
        local sqlData = executeSQLQuery("SELECT * FROM Turf_System WHERE Turfs=?", "Turf["..tostring(i).."]") 
        local turfCol = createColCuboid(unpack(v)) 
        setElementData(turfCol, "getTurfGang", sqlData[1].GangOwner) 
        local turfArea = createRadarArea(v[1], v[2], v[4], v[5], sqlData[1].r, sqlData[1].g, sqlData[1].b, 175) 
        turfElement[turfCol] = {turfCol, turfArea, i} 
        turfTimer[turfCol] = {} 
    end 
     
    outputDebugString( messages[1] ) 
end ) 
  
addEventHandler ( "onColShapeHit", root, 
    function ( player ) 
        if turfElement[source] and source == turfElement[source][1] then 
            local turf,area,id = unpack( turfElement[source] ) 
            local playerGang = getElementData ( player, "gang" ) 
            local turfGang = executeSQLQuery("SELECT GangOwner FROM Turf_System WHERE Turfs=?", "Turf["..tostring(id).."]" ) 
            if ( turfGang[1].GangOwner == playerGang ) then 
                outputChatBox( messages[2]:format( turfGang[1].GangOwner or "None" ), player, 0, 255, 0, false ) 
            else 
                local playerGang = getElementData ( player, "gang" ) 
                setElementData( source, "warTurf", playerGang ) 
                if ( isTimer ( turfTimer[source][1] ) ) then 
                    if isTimer( turfTimer[source][2] ) then killTimer( turfTimer[source][2] ) end  
                    return  
                end 
                if ( playerGang ) then 
                    local r, g, b = unpack ( exports [ "gang_system" ]:getGangColor ( playerGang ) ) 
                    -- local r, g, b = 255, 255, 255 
                    setRadarAreaFlashing ( area, true ) 
                    if turfGang[1].GangOwner ~= "Nadie" then 
                        outputChatBox( messages[3]:format( turfGang[1].GangOwner ), player, 0, 255, 0, false ) 
                    else 
                        outputChatBox( messages[4], player, 0, 255, 0, false ) 
                    end 
                     
                    turfTimer[source][1] = setTimer ( 
                        function ( ) 
                            local players = getGangPlayersInTurf ( turf, playerGang ) 
                            setRadarAreaColor ( area, tonumber(r), tonumber(g), tonumber(b), 175 ) 
                            for _, player in ipairs ( players ) do 
                                outputChatBox( messages[5], player, 0, 255, 0, false ) 
                                triggerClientEvent(player, "onTakeTurf", player) 
                                givePlayerMoney ( player, 4000 ) 
                                executeSQLQuery("UPDATE Turf_System SET GangOwner=?,r=?,g=?,b=? WHERE Turfs=?", playerGang, tonumber(r), tonumber(g), tonumber(b), "Turf["..tostring(id).."]" ) 
                                -- setElementData ( turf, "getTurfGang", playerGang ) 
                            end 
                            setRadarAreaFlashing ( area, false ) 
                        end 
                    ,120000, 1) 
                end 
            end 
        end 
    end 
) 
  
addEventHandler ( "onColShapeLeave", root,  
    function( player ) 
        if turfElement[source] and source == turfElement[source][1] then 
            if isTimer( turfTimer[source][1] ) then 
                local aGang = getElementData( source, "warTurf" ) 
                local ps = getGangPlayersInTurf( source, aGang ) 
                if #ps == 0 then 
                    outputChatBox( messages[6], player, 255, 0, 0 ) 
                    turfTimer[source][2] = setTimer( 
                        function(source, aGang) 
                            if isTimer(turfTimer[source][1]) then killTimer(turfTimer[source][1]) end 
                            setRadarAreaFlashing(turfElement[source][2], false) 
                            for _, v in ipairs( getElementsByType("player") ) do 
                                if getElementData(v, "gang") == aGang then 
                                    outputChatBox(messages[7], v, 255, 0, 0) 
                                end 
                            end 
                        end 
                    , 20000, 1, source, aGang) 
                end 
            end 
        end 
    end 
) 
  
function getGangPlayersInTurf( turf, gang ) -- element, string 
    if turf and gang then 
        local players = getElementsWithinColShape ( turf, "player" ) 
        local gPla = {} 
        for _, v in ipairs( players ) do         
            if getElementData(v, "gang") == gang then 
                table.insert(gPla, v) 
            end 
        end 
        return gPla 
    end 
end 
  

Link to comment
GUIEditor = { 
        button = {}, 
        window = {} 
    } 
    addEventHandler("onClientResourceStart", resourceRoot, 
        function() 
            GUIEditor.window[1] = guiCreateWindow(391, 258, 253, 179, "", false) 
            guiWindowSetSizable(GUIEditor.window[1], false) 
      
            GUIEditor.button[1] = guiCreateButton(22, 33, 201, 49, "1", false, GUIEditor.window[1]) 
            GUIEditor.button[2] = guiCreateButton(22, 101, 201, 49, "2", false, GUIEditor.window[1])     
        end 
    ) 
    addEventHandler("onClientGUIClick",root, 
    function () 
    if getPlayerTeam (localPlayer) and getTeamName ( getPlayerTeam ( localPlayer ) ) == "Police" then 
    if source == GUIEditor.button[1] then 
    setTimer ( setElementPosition, 5000,1,localPlayer,  2005.00000,1547.54846,13.58594 ) 
    setElementDimension ( localPlayer, 55 ) 
    end 
     end 
      end 
    ) 
      
    addEventHandler("onClientGUIClick",root, 
    function () 
    if getPlayerTeam (localPlayer) and getTeamName ( getPlayerTeam ( localPlayer ) ) ~= "Police" then 
    if source == GUIEditor.button[2] then 
    setTimer ( setElementPosition, 5000,1,localPlayer,  2005.00000,1547.54846,1354.343 ) 
    setElementDimension ( localPlayer, 55 ) 
    end 
     end 
      end 
    ) 

اخوي الحين ذا اول زر ينقل الشرطة وثاني زر ينقل الكل باستثناء الشرطة؟

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