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slamonalekm


z24d

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addCommandHandler ( "admin", aAdminMenu ) 
  
function aAction ( type, action, admin, player, data, more ) 
    if ( aLogMessages[type] ) then 
        function aStripString ( string ) 
            string = tostring ( string ) 
            string = string.gsub ( exports.killmessages:outputMessage (string, "$admin", getPlayerName ( admin ) )) 
            string = string.gsub ( exports.killmessages:outputMessage (string, "$by_admin_4all", isAnonAdmin4All( admin )    and "" or " by " .. getPlayerName ( admin ) )) 
            string = string.gsub ( exports.killmessages:outputMessage ( string, "$by_admin_4plr", isAnonAdmin4Victim( admin ) and "" or " by " .. getPlayerName ( admin ) )) 
            string = string.gsub ( exports.killmessages:outputMessage (string, "$data2", more or "" )) 
            if ( player ) then string = string.gsub ( string, "$player", getPlayerName ( player ) ) end 
            return tostring ( string.gsub ( string, "$data", data or "" ) ) 
        end 
        local node = aLogMessages[type][action] 
        if ( node ) then 
            local r, g, b = node["r"], node["g"], node["b"] 
            if ( node["all"] ) then exports.killmessages:outputMessage ( aStripString ( node["all"] ), _root, r, g, b ) end 
            if ( node["admin"] ) and ( admin ~= player ) then exports.killmessages:outputMessage ( aStripString ( node["admin"] ), admin, r, g, b ) end 
            if ( node["player"] ) then exports.killmessages:outputMessage ( aStripString ( node["player"] ), player, r, g, b ) end 
            if ( node["log"] ) then outputServerLog ( aStripString ( node["log"] ) ) end 
        end 
    end 
end 
  

 

الله يعطيك ربي العافيه لكن شف هالكود بالله

مايطلع اذاانصك احد سلاب بالكل مسج

مثلآ انا صكيت احد سلاب مايطلع بالكلل  مسجج

 

هذآ كود بالأدمنية

Link to comment

تفضل

function aAction ( type, action, admin, player, data, more ) 
    if ( aLogMessages[type] ) then 
        function aStripString ( string ) 
            string = tostring ( string ) 
            string = string.gsub ( string, "$admin", getPlayerName ( admin ) ) 
            string = string.gsub ( string, "$by_admin_4all", isAnonAdmin4All( admin )    and "" or " by " .. getPlayerName ( admin ) ) 
            string = string.gsub ( string, "$by_admin_4plr", isAnonAdmin4Victim( admin ) and "" or " by " .. getPlayerName ( admin ) ) 
            string = string.gsub ( string, "$data2", more or "" ) 
            if ( player ) then string = string.gsub ( string, "$player", getPlayerName ( player ) ) end 
            return tostring ( string.gsub ( string, "$data", data or "" ) ) 
        end 
        local node = aLogMessages[type][action] 
        if ( node ) then 
            local r, g, b = node["r"], node["g"], node["b"] 
            if ( node["all"] ) then outputChatBox ( aStripString ( node["all"] ), _root, r, g, b ) end 
            if ( node["admin"] ) and ( admin ~= player ) then outputChatBox ( aStripString ( node["admin"] ), admin, r, g, b ) end 
            if ( node["player"] ) then outputChatBox ( aStripString ( node["player"] ), player, r, g, b ) end 
            if ( node["log"] ) then outputServerLog ( aStripString ( node["log"] ) ) end 
        end 
    end 
end 

Link to comment
--[[********************************** 
*
*   Multi Theft Auto - Admin Panel
*
*   admin_server.lua
*
*   Original File by lil_Toady
*
**************************************]]
 
_root = getRootElement()
_types = { "player", "team", "vehicle", "resource", "bans", "server", "admin" }
_settings = nil
 
aPlayers = {}
aLogMessages = {}
aInteriors = {}
aStats = {}
aReports = {}
aWeathers = {}
aNickChangeTime = {}
 
local aUnmuteTimerList = {}
 
function notifyPlayerLoggedIn(player)
    exports.killmessages:outputMessage( "* Press [ P ] to open admin panel ", player, 255, 100, 0)
    local unread = 0
    for _, msg in ipairs ( aReports ) do
        unread = unread + ( msg.read and 0 or 1 )
    end
    if unread > 0 then
        exports.killmessages:outputMessage( unread .. " unread Admin message" .. ( unread==1 and "" or "s" ), player, 255, 0, 0 )
    end
end
 
addEventHandler ( "onResourceStart", _root, function ( resource )
    if ( resource ~= getThisResource() ) then
        for id, player in ipairs(getElementsByType("player")) do
            if ( hasObjectPermissionTo ( player, "general.tab_resources" ) ) then
                triggerClientEvent ( player, "aClientResourceStart", _root, getResourceName ( resource ) )
            end
        end
        return
    end
    _settings = xmlLoadFile ( "conf\\settings.xml" )
    if ( not _settings ) then
        _settings = xmlCreateFile ( "conf\\settings.xml", "main" )
        xmlSaveFile ( _settings )
    end
    aSetupACL()
    aSetupCommands()
    for id, player in ipairs ( getElementsByType ( "player" ) ) do
        aPlayerInitialize ( player )
        if ( hasObjectPermissionTo ( player, "general.adminpanel" ) ) then
            notifyPlayerLoggedIn(player)
        end
    end
    local node = xmlLoadFile ( "conf\\interiors.xml" )
    if ( node ) then
        local interiors = 0
        while ( xmlFindChild ( node, "interior", interiors ) ) do
            local interior = xmlFindChild ( node, "interior", interiors )
            interiors = interiors + 1
            aInteriors[interiors] = {}
            aInteriors[interiors]["world"] = tonumber ( xmlNodeGetAttribute ( interior, "world" ) )
            aInteriors[interiors]["id"] = xmlNodeGetAttribute ( interior, "id" )
            aInteriors[interiors]["x"] = xmlNodeGetAttribute ( interior, "posX" )
            aInteriors[interiors]["y"] = xmlNodeGetAttribute ( interior, "posY" )
            aInteriors[interiors]["z"] = xmlNodeGetAttribute ( interior, "posZ" )
            aInteriors[interiors]["r"] = xmlNodeGetAttribute ( interior, "rot" )
        end
        xmlUnloadFile ( node )
    end
    local node = xmlLoadFile ( "conf\\stats.xml" )
    if ( node ) then
        local stats = 0
        while ( xmlFindChild ( node, "stat", stats ) ) do
            local stat = xmlFindChild ( node, "stat", stats )
            local id = tonumber ( xmlNodeGetAttribute ( stat, "id" ) )
            local name = xmlNodeGetAttribute ( stat, "name" )
            aStats[id] = name
            stats = stats + 1
        end
        xmlUnloadFile ( node )
    end
    local node = xmlLoadFile ( "conf\\weathers.xml" )
    if ( node ) then
        local weathers = 0
        while ( xmlFindChild ( node, "weather", weathers ) ~= false ) do
        local weather = xmlFindChild ( node, "weather", weathers )
            local id = tonumber ( xmlNodeGetAttribute ( weather, "id" ) )
            local name = xmlNodeGetAttribute ( weather, "name" )
            aWeathers[id] = name
            weathers = weathers + 1
        end
        xmlUnloadFile ( node )
    end
    local node = xmlLoadFile ( "conf\\eports.xml" )
    if ( node ) then
        local messages = 0
        while ( xmlFindChild ( node, "message", messages ) ) do
            subnode = xmlFindChild ( node, "message", messages )
            local author = xmlFindChild ( subnode, "author", 0 )
            local subject = xmlFindChild ( subnode, "subject", 0 )
            local category = xmlFindChild ( subnode, "category", 0 )
            local text = xmlFindChild ( subnode, "text", 0 )
            local time = xmlFindChild ( subnode, "time", 0 )
            local read = ( xmlFindChild ( subnode, "read", 0 ) ~= false )
            local id = #aReports + 1
            aReports[id] = {}
            if ( author ) then aReports[id].author = xmlNodeGetValue ( author )
            else aReports[id].author = "" end
            if ( category ) then aReports[id].category = xmlNodeGetValue ( category )
            else aReports[id].category = "" end
            if ( subject ) then aReports[id].subject = xmlNodeGetValue ( subject )
            else aReports[id].subject = "" end
            if ( text ) then aReports[id].text = xmlNodeGetValue ( text )
            else aReports[id].text = "" end
            if ( time ) then aReports[id].time = xmlNodeGetValue ( time )
            else aReports[id].time = "" end
            aReports[id].read = read
            messages = messages + 1
        end
        -- Remove duplicates
        local a = 1
        while a <= #aReports do
            local b = a + 1
            while b <= #aReports do
                if table.cmp( aReports[a], aReports[b] ) then
                    table.remove( aReports, b )
                    b = b - 1
                end
                b = b + 1
            end
            a = a + 1
        end
        -- Upgrade time from '4/9 5:9' to '2009-09-04 05:09'
        for id, rep in ipairs ( aReports ) do
            if string.find( rep.time, "/" ) then
                local monthday, month, hour, minute = string.match( rep.time, "^(.-)/(.-) (.-).-)$" )
                rep.time = string.format( '%04d-%02d-%02d %02d:%02d', 2009, month + 1, monthday, hour, minute )
            end
        end
        -- Sort messages by time
        table.sort(aReports, function(a,b) return(a.time < b.time) end)
        -- Limit number of messages
        while #aReports > g_Prefs.maxmsgs do
            table.remove( aReports, 1 )
        end
        xmlUnloadFile ( node )
    end
    local node = xmlLoadFile ( "conf\\messages.xml" )
    if ( node ) then
        for id, type in ipairs ( _types ) do
            local subnode = xmlFindChild ( node, type, 0 )
            if ( subnode ) then
                aLogMessages[type] = {}
                local groups = 0
                while ( xmlFindChild ( subnode, "group", groups ) ) do
                    local group = xmlFindChild ( subnode, "group", groups )
                    local action = xmlNodeGetAttribute ( group, "action" )
                    local r = tonumber ( xmlNodeGetAttribute ( group, "r" ) )
                    local g = tonumber ( xmlNodeGetAttribute ( group, "g" ) )
                    local b = tonumber ( xmlNodeGetAttribute ( group, "b" ) )
                    aLogMessages[type][action] = {}
                    aLogMessages[type][action]["r"] = r or 0
                    aLogMessages[type][action]["g"] = g or 255
                    aLogMessages[type][action]["b"] = b or 0
                    if ( xmlFindChild ( group, "all", 0 ) ) then aLogMessages[type][action]["all"] = xmlNodeGetValue ( xmlFindChild ( group, "all", 0 ) ) end
                    if ( xmlFindChild ( group, "admin", 0 ) ) then aLogMessages[type][action]["admin"] = xmlNodeGetValue ( xmlFindChild ( group, "admin", 0 ) ) end
                    if ( xmlFindChild ( group, "player", 0 ) ) then aLogMessages[type][action]["player"] = xmlNodeGetValue ( xmlFindChild ( group, "player", 0 ) ) end
                    if ( xmlFindChild ( group, "log", 0 ) ) then aLogMessages[type][action]["log"] = xmlNodeGetValue ( xmlFindChild ( group, "log", 0 ) ) end
                    groups = groups + 1
                end
            end
        end
        xmlUnloadFile ( node )
    end
end )
 
addEventHandler ( "onResourceStop", _root, function ( resource )
    -- Incase the resource being stopped has been deleted
    local stillExists = false
    for i, res in ipairs(getResources()) do
        if res == resource then
            stillExists = true
            break
        end
    end
    if not stillExists then return end
   
    if ( resource ~= getThisResource() ) then
        for id, player in ipairs(getElementsByType("player")) do
            if ( hasObjectPermissionTo ( player, "general.tab_resources" ) ) then
                triggerClientEvent ( player, "aClientResourceStop", _root, getResourceName ( resource ) )
            end
        end
    else
        local node = xmlLoadFile ( "conf\\eports.xml" )
        if ( node ) then
            while ( xmlFindChild ( node, "message", 0 ) ~= false ) do
                local subnode = xmlFindChild ( node, "message", 0 )
                xmlDestroyNode ( subnode )
            end
        else
            node = xmlCreateFile ( "conf\\eports.xml", "messages" )
        end
        for id, message in ipairs ( aReports ) do
            local subnode = xmlCreateChild ( node, "message" )
            for key, value in pairs ( message ) do
                if ( value ) then
                    xmlNodeSetValue ( xmlCreateChild ( subnode, key ), tostring ( value ) )
                end
            end
        end
        xmlSaveFile ( node )
        xmlUnloadFile ( node )
       
        -- Unmute anybody muted by admin
        for i, player in ipairs(getElementsByType("player")) do
            local serial = getPlayerSerial( player )
            if (aUnmuteTimerList[serial]) then
                aUnmuteTimerList[serial] = nil
                setPlayerMuted(player, false)
            end
        end
    end
    aclSave ()
end )
 
function aGetSetting ( setting )
    local result = xmlFindChild ( _settings, tostring ( setting ), 0 )
    if ( result ) then
        result = xmlNodeGetValue ( result )
        if ( result == "true" ) then return true
        elseif ( result == "false" ) then return false
        else return result end
    end
    return false
end
 
function aSetSetting ( setting, value )
    local node = xmlFindChild ( _settings, tostring ( setting ), 0 )
    if ( not node ) then
        node = xmlCreateChild ( _settings, tostring ( setting ) )
    end
    xmlNodeSetValue ( node, tostring ( value ) )
    xmlSaveFile ( _settings )
end
 
function aRemoveSetting ( setting )
   
Link to comment
--[[********************************** 
*
*   Multi Theft Auto - Admin Panel
*
*   admin_server.lua
*
*   Original File by lil_Toady
*
**************************************]]
 
_root = getRootElement()
_types = { "player", "team", "vehicle", "resource", "bans", "server", "admin" }
_settings = nil
 
aPlayers = {}
aLogMessages = {}
aInteriors = {}
aStats = {}
aReports = {}
aWeathers = {}
aNickChangeTime = {}
 
local aUnmuteTimerList = {}
 
function notifyPlayerLoggedIn(player)
    exports.killmessages:outputMessage( "* Press [ P ] to open admin panel ", player, 255, 100, 0)
    local unread = 0
    for _, msg in ipairs ( aReports ) do
        unread = unread + ( msg.read and 0 or 1 )
    end
    if unread > 0 then
        exports.killmessages:outputMessage( unread .. " unread Admin message" .. ( unread==1 and "" or "s" ), player, 255, 0, 0 )
    end
end
 
addEventHandler ( "onResourceStart", _root, function ( resource )
    if ( resource ~= getThisResource() ) then
        for id, player in ipairs(getElementsByType("player")) do
            if ( hasObjectPermissionTo ( player, "general.tab_resources" ) ) then
                triggerClientEvent ( player, "aClientResourceStart", _root, getResourceName ( resource ) )
            end
        end
        return
    end
    _settings = xmlLoadFile ( "conf\\settings.xml" )
    if ( not _settings ) then
        _settings = xmlCreateFile ( "conf\\settings.xml", "main" )
        xmlSaveFile ( _settings )
    end
    aSetupACL()
    aSetupCommands()
    for id, player in ipairs ( getElementsByType ( "player" ) ) do
        aPlayerInitialize ( player )
        if ( hasObjectPermissionTo ( player, "general.adminpanel" ) ) then
            notifyPlayerLoggedIn(player)
        end
    end
    local node = xmlLoadFile ( "conf\\interiors.xml" )
    if ( node ) then
        local interiors = 0
        while ( xmlFindChild ( node, "interior", interiors ) ) do
            local interior = xmlFindChild ( node, "interior", interiors )
            interiors = interiors + 1
            aInteriors[interiors] = {}
            aInteriors[interiors]["world"] = tonumber ( xmlNodeGetAttribute ( interior, "world" ) )
            aInteriors[interiors]["id"] = xmlNodeGetAttribute ( interior, "id" )
            aInteriors[interiors]["x"] = xmlNodeGetAttribute ( interior, "posX" )
            aInteriors[interiors]["y"] = xmlNodeGetAttribute ( interior, "posY" )
            aInteriors[interiors]["z"] = xmlNodeGetAttribute ( interior, "posZ" )
            aInteriors[interiors]["r"] = xmlNodeGetAttribute ( interior, "rot" )
        end
        xmlUnloadFile ( node )
    end
    local node = xmlLoadFile ( "conf\\stats.xml" )
    if ( node ) then
        local stats = 0
        while ( xmlFindChild ( node, "stat", stats ) ) do
            local stat = xmlFindChild ( node, "stat", stats )
            local id = tonumber ( xmlNodeGetAttribute ( stat, "id" ) )
            local name = xmlNodeGetAttribute ( stat, "name" )
            aStats[id] = name
            stats = stats + 1
        end
        xmlUnloadFile ( node )
    end
    local node = xmlLoadFile ( "conf\\weathers.xml" )
    if ( node ) then
        local weathers = 0
        while ( xmlFindChild ( node, "weather", weathers ) ~= false ) do
        local weather = xmlFindChild ( node, "weather", weathers )
            local id = tonumber ( xmlNodeGetAttribute ( weather, "id" ) )
            local name = xmlNodeGetAttribute ( weather, "name" )
            aWeathers[id] = name
            weathers = weathers + 1
        end
        xmlUnloadFile ( node )
    end
    local node = xmlLoadFile ( "conf\\eports.xml" )
    if ( node ) then
        local messages = 0
        while ( xmlFindChild ( node, "message", messages ) ) do
            subnode = xmlFindChild ( node, "message", messages )
            local author = xmlFindChild ( subnode, "author", 0 )
            local subject = xmlFindChild ( subnode, "subject", 0 )
            local category = xmlFindChild ( subnode, "category", 0 )
            local text = xmlFindChild ( subnode, "text", 0 )
            local time = xmlFindChild ( subnode, "time", 0 )
            local read = ( xmlFindChild ( subnode, "read", 0 ) ~= false )
            local id = #aReports + 1
            aReports[id] = {}
            if ( author ) then aReports[id].author = xmlNodeGetValue ( author )
            else aReports[id].author = "" end
            if ( category ) then aReports[id].category = xmlNodeGetValue ( category )
            else aReports[id].category = "" end
            if ( subject ) then aReports[id].subject = xmlNodeGetValue ( subject )
            else aReports[id].subject = "" end
            if ( text ) then aReports[id].text = xmlNodeGetValue ( text )
            else aReports[id].text = "" end
            if ( time ) then aReports[id].time = xmlNodeGetValue ( time )
            else aReports[id].time = "" end
            aReports[id].read = read
            messages = messages + 1
        end
        -- Remove duplicates
        local a = 1
        while a <= #aReports do
            local b = a + 1
            while b <= #aReports do
                if table.cmp( aReports[a], aReports[b] ) then
                    table.remove( aReports, b )
                    b = b - 1
                end
                b = b + 1
            end
            a = a + 1
        end
        -- Upgrade time from '4/9 5:9' to '2009-09-04 05:09'
        for id, rep in ipairs ( aReports ) do
            if string.find( rep.time, "/" ) then
                local monthday, month, hour, minute = string.match( rep.time, "^(.-)/(.-) (.-).-)$" )
                rep.time = string.format( '%04d-%02d-%02d %02d:%02d', 2009, month + 1, monthday, hour, minute )
            end
        end
        -- Sort messages by time
        table.sort(aReports, function(a,b) return(a.time < b.time) end)
        -- Limit number of messages
        while #aReports > g_Prefs.maxmsgs do
            table.remove( aReports, 1 )
        end
        xmlUnloadFile ( node )
    end
    local node = xmlLoadFile ( "conf\\messages.xml" )
    if ( node ) then
        for id, type in ipairs ( _types ) do
            local subnode = xmlFindChild ( node, type, 0 )
            if ( subnode ) then
                aLogMessages[type] = {}
                local groups = 0
                while ( xmlFindChild ( subnode, "group", groups ) ) do
                    local group = xmlFindChild ( subnode, "group", groups )
                    local action = xmlNodeGetAttribute ( group, "action" )
                    local r = tonumber ( xmlNodeGetAttribute ( group, "r" ) )
                    local g = tonumber ( xmlNodeGetAttribute ( group, "g" ) )
                    local b = tonumber ( xmlNodeGetAttribute ( group, "b" ) )
                    aLogMessages[type][action] = {}
                    aLogMessages[type][action]["r"] = r or 0
                    aLogMessages[type][action]["g"] = g or 255
                    aLogMessages[type][action]["b"] = b or 0
                    if ( xmlFindChild ( group, "all", 0 ) ) then aLogMessages[type][action]["all"] = xmlNodeGetValue ( xmlFindChild ( group, "all", 0 ) ) end
                    if ( xmlFindChild ( group, "admin", 0 ) ) then aLogMessages[type][action]["admin"] = xmlNodeGetValue ( xmlFindChild ( group, "admin", 0 ) ) end
                    if ( xmlFindChild ( group, "player", 0 ) ) then aLogMessages[type][action]["player"] = xmlNodeGetValue ( xmlFindChild ( group, "player", 0 ) ) end
                    if ( xmlFindChild ( group, "log", 0 ) ) then aLogMessages[type][action]["log"] = xmlNodeGetValue ( xmlFindChild ( group, "log", 0 ) ) end
                    groups = groups + 1
                end
            end
        end
        xmlUnloadFile ( node )
    end
end )
 
addEventHandler ( "onResourceStop", _root, function ( resource )
    -- Incase the resource being stopped has been deleted
    local stillExists = false
    for i, res in ipairs(getResources()) do
        if res == resource then
            stillExists = true
            break
        end
    end
    if not stillExists then return end
   
    if ( resource ~= getThisResource() ) then
        for id, player in ipairs(getElementsByType("player")) do
            if ( hasObjectPermissionTo ( player, "general.tab_resources" ) ) then
                triggerClientEvent ( player, "aClientResourceStop", _root, getResourceName ( resource ) )
            end
        end
    else
        local node = xmlLoadFile ( "conf\\eports.xml" )
        if ( node ) then
            while ( xmlFindChild ( node, "message", 0 ) ~= false ) do
                local subnode = xmlFindChild ( node, "message", 0 )
                xmlDestroyNode ( subnode )
            end
        else
            node = xmlCreateFile ( "conf\\eports.xml", "messages" )
        end
        for id, message in ipairs ( aReports ) do
            local subnode = xmlCreateChild ( node, "message" )
            for key, value in pairs ( message ) do
                if ( value ) then
                    xmlNodeSetValue ( xmlCreateChild ( subnode, key ), tostring ( value ) )
                end
            end
        end
        xmlSaveFile ( node )
        xmlUnloadFile ( node )
       
        -- Unmute anybody muted by admin
        for i, player in ipairs(getElementsByType("player")) do
            local serial = getPlayerSerial( player )
            if (aUnmuteTimerList[serial]) then
                aUnmuteTimerList[serial] = nil
                setPlayerMuted(player, false)
            end
        end
    end
    aclSave ()
end )
 
function aGetSetting ( setting )
    local result = xmlFindChild ( _settings, tostring ( setting ), 0 )
    if ( result ) then
        result = xmlNodeGetValue ( result )
        if ( result == "true" ) then return true
        elseif ( result == "false" ) then return false
        else return result end
    end
    return false
end
 
function aSetSetting ( setting, value )
    local node = xmlFindChild ( _settings, tostring ( setting ), 0 )
    if ( not node ) then
        node = xmlCreateChild ( _settings, tostring ( setting ) )
    end
    xmlNodeSetValue ( node, tostring ( value ) )
    xmlSaveFile ( _settings )
end
 
function aRemoveSetting ( setting )
   
Link to comment

تاكد من ال killmessage

انه شغال

+ في طريقه افضل ومختصره اذا تبي كل شي ع ال killmessages

تضيف على الاكواد الاصليه

Server

function outputChatBox(message,element,r,g,b) 
    exports.killmessages:outputMessage(message,element,r,g,b) 
end 

Link to comment
أبي بس الميوت والسلاب وذي
function aAction ( type, action, admin, player, data, more ) 
    if ( aLogMessages[type] ) then 
        function aStripString ( string ) 
            string = tostring ( string ) 
            string = string.gsub ( string, "$admin", getPlayerName ( admin ) ) 
            string = string.gsub ( string, "$by_admin_4all", isAnonAdmin4All( admin )    and "" or " by " .. getPlayerName ( admin ) ) 
            string = string.gsub ( string, "$by_admin_4plr", isAnonAdmin4Victim( admin ) and "" or " by " .. getPlayerName ( admin ) ) 
            string = string.gsub ( string, "$data2", more or "" ) 
            if ( player ) then string = string.gsub ( string, "$player", getPlayerName ( player ) ) end 
            return tostring ( string.gsub ( string, "$data", data or "" ) ) 
        end 
        local node = aLogMessages[type][action] 
        if ( node ) then 
            local r, g, b = node["r"], node["g"], node["b"] 
            if ( node["all"] ) then outputChatBox ( aStripString ( node["all"] ), _root, r, g, b ) end 
            if ( node["admin"] ) and ( admin ~= player ) then outputChatBox ( aStripString ( node["admin"] ), admin, r, g, b ) end 
            if ( node["player"] ) then outputChatBox ( aStripString ( node["player"] ), player, r, g, b ) end 
            if ( node["log"] ) then outputServerLog ( aStripString ( node["log"] ) ) end 
        end 
    end 
end 

عدل على هذا اجل + هل الكود ضبط ؟

Link to comment
function aAction ( type, action, admin, player, data, more ) 
    if ( aLogMessages[type] ) then 
        function aStripString ( string ) 
            string = tostring ( string ) 
            string = string.gsub ( string, "$admin", getPlayerName ( admin ) ) 
            string = string.gsub ( string, "$by_admin_4all", isAnonAdmin4All( admin )    and "" or " by " .. getPlayerName ( admin ) ) 
            string = string.gsub ( string, "$by_admin_4plr", isAnonAdmin4Victim( admin ) and "" or " by " .. getPlayerName ( admin ) ) 
            string = string.gsub ( string, "$data2", more or "" ) 
            if ( player ) then string = string.gsub ( string, "$player", getPlayerName ( player ) ) end 
            return tostring ( string.gsub ( string, "$data", data or "" ) ) 
        end 
        local node = aLogMessages[type][action] 
        if ( node ) then 
            local r, g, b = node["r"], node["g"], node["b"] 
            if ( node["all"] ) then exports.killmessages:outputMessage ( aStripString ( node["all"] ), _root, r, g, b ) end 
            if ( node["admin"] ) and ( admin ~= player ) then exports.killmessages:outputMessage ( aStripString ( node["admin"] ), admin, r, g, b ) end 
            if ( node["player"] ) then exports.killmessages:outputMessage ( aStripString ( node["player"] ), player, r, g, b ) end 
            if ( node["log"] ) then outputServerLog ( aStripString ( node["log"] ) ) end 
        end 
    end 
end 

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