S3Nn4oXx Posted September 9, 2015 Posted September 9, 2015 Someone knows a script that when i type /command then the image appears Thanks for your Attention
HUNGRY:3 Posted September 9, 2015 Posted September 9, 2015 (edited) function wot() guiSetVisible(image,true) -- ONLY IF GUI IMAGE! end addCommandHandler("appear",wot) Edited September 9, 2015 by Guest
S3Nn4oXx Posted September 9, 2015 Author Posted September 9, 2015 EDIT:I mean, when I type the command to the image appears then it disappeared with an animation
JR10 Posted September 11, 2015 Posted September 11, 2015 There are already 3 examples on the wiki page.
S3Nn4oXx Posted September 12, 2015 Author Posted September 12, 2015 There are already 3 examples on the wiki page. I want example 2 local g_Window = nil addCommandHandler("window", function () if g_Window then return end g_Window = {} local screenWidth, screenHeight = guiGetScreenSize() g_Window.windowWidth, g_Window.windowHeight = 400, 315 local left = screenWidth/2 - g_Window.windowWidth/2 local top = screenHeight/2 - g_Window.windowHeight/2 g_Window.window = guiCreateWindow(left, top, g_Window.windowWidth, g_Window.windowHeight, "Interpolation on GUI", false) g_Window.closeBtn = guiCreateButton(320, 285, 75, 23, "Close", false, g_Window.window) guiWindowSetSizable(g_Window.window, false) guiWindowSetMovable(g_Window.window, false) guiSetEnabled(g_Window.window, false) guiSetVisible(g_Window.window, false) g_Window.startTime = getTickCount() g_Window.startSize = {0, 0} g_Window.endSize = {g_Window.windowWidth, g_Window.windowHeight} g_Window.endTime = g_Window.startTime + 1000 addEventHandler("onClientRender", getRootElement(), popWindowUp) end) function on_closeBtn_clicked(button, state, absoluteX, absoluteY) if (button ~= "left") or (state ~= "up") then return end if not g_Window then return end showCursor(false) guiSetEnabled(g_Window.window, false) guiWindowSetMovable(g_Window.window, false) local screenWidth, screenHeight = guiGetScreenSize() local posX, posY = guiGetPosition(g_Window.window, false) g_Window.startTime = getTickCount() g_Window.startSize = {g_Window.windowWidth, g_Window.windowHeight} g_Window.startCenter = { posX + g_Window.windowWidth/2, posY + g_Window.windowHeight/2, } g_Window.endSize = {0, 0} g_Window.endTime = g_Window.startTime + 1000 g_Window.endCenter = { screenWidth, screenHeight } addEventHandler("onClientRender", getRootElement(), popWindowDown) end function popWindowUp() local now = getTickCount() local elapsedTime = now - g_Window.startTime local duration = g_Window.endTime - g_Window.startTime local progress = elapsedTime / duration local width, height, _ = interpolateBetween ( g_Window.startSize[1], g_Window.startSize[2], 0, g_Window.endSize[1], g_Window.endSize[2], 0, progress, "OutElastic") guiSetSize(g_Window.window, width, height, false) local screenWidth, screenHeight = guiGetScreenSize() guiSetPosition(g_Window.window, screenWidth/2 - width/2, screenHeight/2 - height/2, false) if not guiGetVisible(g_Window.window) then guiSetVisible(g_Window.window, true) guiBringToFront(g_Window.window) end if now >= g_Window.endTime then guiSetEnabled(g_Window.window, true) guiBringToFront(g_Window.window) removeEventHandler("onClientRender", getRootElement(), popWindowUp) addEventHandler("onClientGUIClick", g_Window.closeBtn, on_closeBtn_clicked, false) showCursor(true) guiWindowSetMovable(g_Window.window, true) end end function popWindowDown() local now = getTickCount() local elapsedTime = now - g_Window.startTime local duration = g_Window.endTime - g_Window.startTime local progress = elapsedTime / duration local width, height, _ = interpolateBetween ( g_Window.startSize[1], g_Window.startSize[2], 0, g_Window.endSize[1], g_Window.endSize[2], 0, progress, "InQuad") guiSetSize(g_Window.window, width, height, false) local centerX, centerY, _ = interpolateBetween ( g_Window.startCenter[1], g_Window.startCenter[2], 0, g_Window.endCenter[1], g_Window.endCenter[2], 0, progress, "InQuad") guiSetPosition(g_Window.window, centerX - width/2, centerY - height/2, false) if now >= g_Window.endTime then removeEventHandler("onClientRender", getRootElement(), popWindowDown) destroyElement(g_Window.window) g_Window = nil end end ' How i can replace it from gui to dxDrawRectangle ?
-ffn-python Posted September 13, 2015 Posted September 13, 2015 local a = 0 function() a = a + 2 valueX = 0 valueY = 0 animation = guiCreateStaticImage (valueX, valueY, 0"youFolder/image.png",tostring(a), false) end end )
xeon17 Posted September 13, 2015 Posted September 13, 2015 local a = 0 function() a = a + 2 valueX = 0 valueY = 0 animation = guiCreateStaticImage (valueX, valueY, 0"youFolder/image.png",tostring(a), false) end end ) Please stop
S3Nn4oXx Posted September 13, 2015 Author Posted September 13, 2015 local a = 0 function() a = a + 2 valueX = 0 valueY = 0 animation = guiCreateStaticImage (valueX, valueY, 0"youFolder/image.png",tostring(a), false) end end ) Debugscript says expected near '(' at like 3
-ffn-python Posted September 13, 2015 Posted September 13, 2015 Okay. Just Change it local a = 0 addEventHandler("onClientResourceStart", resourceRoot, function() triggerServerEvent("AnimationTest", getLocalPlayer()) end ) addEvent("AnimationImage", true) addEventHandler("AnimationImage",root, function() a = a + 2 animation = guiCreateStaticImage (0, 0, 0"youFolder/image.png",tostring(a), false) end ) Server-side addEvent("AnimationTest", true) addEventHandler("AnimationTest", root, function() triggerClientEvent( client,"AnimationImage", client) end )
S3Nn4oXx Posted September 13, 2015 Author Posted September 13, 2015 (edited) Okay. Just Change it local a = 0 addEventHandler("onClientResourceStart", resourceRoot, function() triggerServerEvent("AnimationTest", getLocalPlayer()) end ) addEvent("AnimationImage", true) addEventHandler("AnimationImage",root, function() a = a + 2 animation = guiCreateStaticImage (0, 0, 0"youFolder/image.png",tostring(a), false) end ) Server-side addEvent("AnimationTest", true) addEventHandler("AnimationTest", root, function() triggerClientEvent( client,"AnimationImage", client) end ) Thanks, problem solved Edited September 13, 2015 by Guest
S3Nn4oXx Posted September 13, 2015 Author Posted September 13, 2015 Okay. you Add img.png in meta.xml ? yes
-ffn-python Posted September 13, 2015 Posted September 13, 2015 Thanks, problem solved You'r Welcome.
xeon17 Posted September 13, 2015 Posted September 13, 2015 Okay. Just Change it local a = 0 addEventHandler("onClientResourceStart", resourceRoot, function() triggerServerEvent("AnimationTest", getLocalPlayer()) end ) addEvent("AnimationImage", true) addEventHandler("AnimationImage",root, function() a = a + 2 animation = guiCreateStaticImage (0, 0, 0"youFolder/image.png",tostring(a), false) end ) Server-side addEvent("AnimationTest", true) addEventHandler("AnimationTest", root, function() triggerClientEvent( client,"AnimationImage", client) end ) Can you tell me, why you're using a trigger to show the image? Also, you forget the height argument at line 11. And argument 6 need to be a boolean. Your code doesn't make sense.
xeon17 Posted September 13, 2015 Posted September 13, 2015 Your code doesn't even work. What are you talking about?
-ffn-python Posted September 13, 2015 Posted September 13, 2015 That's The Problem? Event Creation. please local a = 0 addEventHandler("onClientResourceStart", resourceRoot, function() a = a + 2 animation = guiCreateStaticImage (0, 0, 0"youFolder/image.png",tostring(a), false) end )
RenanPG Posted September 13, 2015 Posted September 13, 2015 That's The Problem? Event Creation. please local a = 0 addEventHandler("onClientResourceStart", resourceRoot, function() a = a + 2 animation = guiCreateStaticImage (0, 0, 0"youFolder/image.png",tostring(a), false) end ) The main problem is not your "coding style", at least you should pass the arguments correctly.
xeon17 Posted September 13, 2015 Posted September 13, 2015 (edited) That's The Problem? Event Creation. please local a = 0 addEventHandler("onClientResourceStart", resourceRoot, function() a = a + 2 animation = guiCreateStaticImage (0, 0, 0"youFolder/image.png",tostring(a), false) end ) 1. There need to be a comma after 0 (argument 3 of guiCreateStaticImage) 2. Argument 4 (height) is missing. 3. Argument 6 (5 in your code) have to be a boolean and not a number. 4. Your code will onlly create a image on the whole screen, without any animation (what S3Nn4oXx wanted if i understood him well) Edited September 13, 2015 by Guest
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