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[HELP] Resolution


1LoL1

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Hello please how i can this change to all resolutions or how to change text of image.

This work normally when i have 600 or 800 resolution:

male_rozliseni.png

and this not work when i have 1000+ :(:

velky_rozliseni.png

and i want this:

600 or 800:

male_rozliseni_end.png

1000+:

velky_rozlisen_engi.png

spalten[1] = "" 
spalten[2] = "" 
spalten[3] = "" 
spalten[4] = "" 
  
spalteGuiImage[1] = guiCreateStaticImage(0,0.45,0.2,0.030,"images/scrollmenu_1.png",true) 
spalteGuiImage[2] = guiCreateStaticImage(0,0.475,0.2,0.030,"images/scrollmenu_1.png",true) 
spalteGuiImage[3] = guiCreateStaticImage(0,0.5,0.2,0.030,"images/scrollmenu_1.png",true) 
spalteGuiImage[4] = guiCreateStaticImage(0,0.525,0.2,0.030,"images/scrollmenu_1.png",true) 
  
  
  
spalteGuiText[1] = guiCreateLabel(0.05,0.05,0.995,0.95,spalten[1],true,spalteGuiImage[1]) 
spalteGuiText[2] = guiCreateLabel(0.05,0.05,0.995,0.95,spalten[2],true,spalteGuiImage[2]) 
spalteGuiText[3] = guiCreateLabel(0.05,0.05,0.995,0.95,spalten[3],true,spalteGuiImage[3]) 
spalteGuiText[4] = guiCreateLabel(0.05,0.05,0.995,0.95,spalten[4],true,spalteGuiImage[4]) 
local Labels = {spalteGuiText[1], spalteGuiText[2], spalteGuiText[3], spalteGuiText[4]} 
        for i , v in pairs (Labels) do 
            guiSetFont(v, "default-bold-small") 
end 
  
  
--guiLabelSetColor (spalteGuiText[1],50,255,50) 
  
guiSetVisible(spalteGuiImage[1],false) 
guiSetVisible(spalteGuiImage[2],false) 
guiSetVisible(spalteGuiImage[3],false) 
guiSetVisible(spalteGuiImage[4],false) 

please anyone help.

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you should declare on top of your script this:

local x,y = guiGetScreenSize () 

then after that you do that do this:

spalteGuiImage[1] = guiCreateStaticImage(0, (270/600)*x, (160/800)*y, (24.04/600)*x, "images/scrollmenu_1.png",false) 

you should do this for every image and stuff in your script, and don't forget, 6th argument is false

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