z24d Posted September 3, 2015 Share Posted September 3, 2015 آلسلام عليكم ورحمة الله وبركاتة معي هلكود أبيه يطلع للكل اذا خش احد أو طلع من السيرفر أو ماشابه وأبي رآبط رسايل الجيو مسج الي تطلع فوق لأن عندي المود بس يطلع تشويش مايطلع HD g_Root = getRootElement() addEventHandler('onPlayerJoin', g_Root, function() local joinedPlayerName = getPlayerName ( source ) exports ["guimessages"] : outputServer ( "#58ACFA*" .. joinedPlayerName .. "#58ACFA Has been joined" , 0, 255, 0 ) end ) addEventHandler('onPlayerChangeNick', g_Root, function(oldNick, newNick) local joinedPlayerName = getPlayerName ( source ) exports ["guimessages"] : outputServer ( "#FF6464*" .. oldNick .. "'#FF6464 Has changed his nick to ##FF6464'" .. newNick .. "'##FF6464", 0, 255, 0 ) end ) addEventHandler('onPlayerQuit', g_Root, function(reason) local QuitPlayerName = getPlayerName ( source ) exports ["guimessages"] : outputServer ( "#FF6464*" .. getPlayerName(source) .. ' Has been left the server'"" .. reason .. "" , 255, 255, 255 ) end ) addEventHandler('onPlayerLogin', g_Root, function() local LoginedPlayerName = getPlayerName ( source ) exports ["guimessages"] : outputServer ( "#00FF00*#0000FF" .. LoginedPlayerName .. "#00FF00 has been succesfuly logined in" , 0, 255, 0 ) end ) Link to comment
iMr.SFA7 Posted September 3, 2015 Share Posted September 3, 2015 root حط أرقمنت بعد التكست الي هو الكل Link to comment
z24d Posted September 3, 2015 Author Share Posted September 3, 2015 يعطيك العآفية لكن ياسفاح وش الأفضل هو ولا TopBarMessages من ناحية الإستعمال ؟ Link to comment
iMr.SFA7 Posted September 3, 2015 Share Posted September 3, 2015 حيآككـ الصرآحة مدري خذ الي يعجبككـ أنت Link to comment
z24d Posted September 3, 2015 Author Share Posted September 3, 2015 طيب يعطيك العافية سويت كود علا المود الثآني ولا زبط g_Root = getRootElement() addEventHandler('onPlayerJoin', g_Root, function() local joinedPlayerName = getPlayerName ( source ) exports["topbarchat"]:sendClientMessage ( "#58ACFA*" .. joinedPlayerName .. "#58ACFA Has been joined" , g_Root, 0, 255, 0 ,10 ) end ) addEventHandler('onPlayerChangeNick', g_Root, function(oldNick, newNick) local joinedPlayerName = getPlayerName ( source ) exports["topbarchat"]:sendClientMessage ( "#FF6464*" .. oldNick .. "'#FF6464 Has changed his nick to ##FF6464'" .. newNick .. "'##FF6464", g_Root, 0, 255, 0, 10 ) end ) addEventHandler('onPlayerQuit', g_Root, function(reason) local QuitPlayerName = getPlayerName ( source ) exports["topbarchat"]:sendClientMessage ( "#FF6464*" .. getPlayerName(source) .. ' Has been left the server'"" .. reason .. "", g_Root, 255, 255, 255, 8 ) end ) addEventHandler('onPlayerLogin', g_Root, function() local LoginedPlayerName = getPlayerName ( source ) exports["topbarchat"]:sendClientMessage ( "#00FF00*#0000FF" .. LoginedPlayerName .. "#00FF00 has been succesfuly logined in" , g_Root, 0, 255, 0, 8 ) end ) Link to comment
iMr.SFA7 Posted September 3, 2015 Share Posted September 3, 2015 آيش الي ماضبط بالضبط؟ ماجا للكل؟ root ما يحتاج تعرفها لأنها معرفة تحت المتغير getRootElement وبالمناسبة الوظيفة Link to comment
#CroSs Posted September 3, 2015 Share Posted September 3, 2015 طيب يعطيك العافية سويت كود علا المود الثآني ولا زبط g_Root = getRootElement() addEventHandler('onPlayerJoin', g_Root, function() local joinedPlayerName = getPlayerName ( source ) exports["topbarchat"]:sendClientMessage ( "#58ACFA*" .. joinedPlayerName .. "#58ACFA Has been joined" , g_Root, 0, 255, 0 ,10 ) end ) addEventHandler('onPlayerChangeNick', g_Root, function(oldNick, newNick) local joinedPlayerName = getPlayerName ( source ) exports["topbarchat"]:sendClientMessage ( "#FF6464*" .. oldNick .. "'#FF6464 Has changed his nick to ##FF6464'" .. newNick .. "'##FF6464", g_Root, 0, 255, 0, 10 ) end ) addEventHandler('onPlayerQuit', g_Root, function(reason) local QuitPlayerName = getPlayerName ( source ) exports["topbarchat"]:sendClientMessage ( "#FF6464*" .. getPlayerName(source) .. ' Has been left the server'"" .. reason .. "", g_Root, 255, 255, 255, 8 ) end ) addEventHandler('onPlayerLogin', g_Root, function() local LoginedPlayerName = getPlayerName ( source ) exports["topbarchat"]:sendClientMessage ( "#00FF00*#0000FF" .. LoginedPlayerName .. "#00FF00 has been succesfuly logined in" , g_Root, 0, 255, 0, 8 ) end ) السينتاكس تغير Function syntax (server): bool sendClientMessage ( string message, player thePlayer [, int r=0, int g=0, int b=0, bool topBar=true, int time=8] ) إلا إذا كان عندك إصدار قديم Link to comment
z24d Posted September 3, 2015 Author Share Posted September 3, 2015 exports["topbarchat"]:sendClientMessage ( "#00FF00*#0000FF" .. LoginedPlayerName .. "#00FF00 has been succesfuly logined in" , root, true, 0, 255, 0, 8 ) كذآ يعني؟ Link to comment
#CroSs Posted September 3, 2015 Share Posted September 3, 2015 يب ، ولو تبيها تحت خلها فولس Link to comment
iMr.SFA7 Posted September 3, 2015 Share Posted September 3, 2015 أحتمآل تكون الوظيفة sendClientMessage كلنت سآيد فقط من آسمها؟ حآول تسوي ترايقر للكلنت بعد لا يدخل الاعب وسوي كودككـ حق الاكسبورت ذذ Link to comment
#CroSs Posted September 3, 2015 Share Posted September 3, 2015 خطأ arguments لاحظت أن ترتيب الـ : كذا يصير exports["topbarchat"]:sendClientMessage ( "#00FF00*#0000FF" .. LoginedPlayerName .. "#00FF00 has been succesfuly logined in" , root, 0, 255, 0, true, 8 ) أحتمآل تكون الوظيفة sendClientMessage كلنت سآيد فقط من آسمها؟حآول تسوي ترايقر للكلنت بعد لا يدخل الاعب وسوي كودككـ حق الاكسبورت ذذ viewtopic.php?f=108&t=62995&p=599302 Link to comment
z24d Posted September 3, 2015 Author Share Posted September 3, 2015 addEventHandler('onPlayerJoin', getRootElement(), function(server) local joinedPlayerName = getPlayerName ( source ) exports["topbarchat"]:sendClientMessage ( "#58ACFA*" .. joinedPlayerName .. "#58ACFA Has been joined" , root, 0, 255, 0 ,10 ) end ) addEventHandler('onPlayerChangeNick', getRootElement(), function(oldNick, newNick, server) local joinedPlayerName = getPlayerName ( source ) exports["topbarchat"]:sendClientMessage ( "#FF6464*" .. oldNick .. "'#FF6464 Has changed his nick to ##FF6464'" .. newNick .. "'##FF6464", root, 0, 255, 0, 10 ) end ) addEventHandler('onPlayerQuit', getRootElement(), function(reason) local QuitPlayerName = getPlayerName ( source, server ) exports["topbarchat"]:sendClientMessage ( "#FF6464*" .. getPlayerName(source) .. ' Has been left the server'"" .. reason .. "", root, 255, 255, 255, 8 ) end ) addEventHandler('onPlayerLogin', getRootElement(), function() local LoginedPlayerName = getPlayerName ( source, server ) exports["topbarchat"]:sendClientMessage ( "#00FF00*#0000FF" .. LoginedPlayerName .. "#00FF00 has been succesfuly logined in" , root, true, 0, 255, 0, 8 ) end ) أسم المود الي مسوين له عكسبورت topbarchat Link to comment
#CroSs Posted September 3, 2015 Share Posted September 3, 2015 topbarchat تأكد أن مشغل المود عدلهم arguments والـ Link to comment
#CroSs Posted September 3, 2015 Share Posted September 3, 2015 تركيزي كان على فنكشن الإكسبورت بعد ما لاحظت الاكواد شفت انها خرابيط ض1 addEventHandler( "onPlayerJoin", root, function() exports["topbarchat"]:sendClientMessage( "#58ACFA*" .. getPlayerName ( source ) .. "#58ACFA Has been joined", root, 0, 255, 0, true, 10 ) end) addEventHandler( "onPlayerChangeNick", root, function( oldNick, newNick ) exports["topbarchat"]:sendClientMessage( "#FF6464*" .. oldNick .. "'#FF6464 Has changed his nick to ##FF6464'" .. newNick .. "'#", root, 0, 255, 0, true, 10 ) end) addEventHandler( "onPlayerQuit", root, function(reason) exports["topbarchat"]:sendClientMessage( "#FF6464*" .. getPlayerName( source ) .. "' Has been left the server' [ " .. reason .. " ]", root, 255, 255, 255, true, 8 ) end) addEventHandler( "onPlayerLogin", root, function() exports["topbarchat"]:sendClientMessage( "#00FF00*#0000FF" .. getPlayerName ( source ) .. "#00FF00 has been succesfuly logined in", root, 0, 255, 0, true, 8 ) end) Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now