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GUIMESSAGES ?


z24d

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Posted

آلسلام عليكم ورحمة الله وبركاتة

معي هلكود أبيه يطلع للكل اذا خش احد أو طلع من السيرفر أو ماشابه

وأبي رآبط رسايل الجيو مسج الي تطلع فوق

لأن عندي المود بس يطلع تشويش مايطلع HD

g_Root = getRootElement() 
  
addEventHandler('onPlayerJoin', g_Root, 
    function() 
 local joinedPlayerName = getPlayerName ( source ) 
 exports ["guimessages"] : outputServer ( "#58ACFA*" .. joinedPlayerName .. "#58ACFA Has been joined" , 0, 255, 0 ) 
    end 
) 
  
addEventHandler('onPlayerChangeNick', g_Root, 
    function(oldNick, newNick) 
 local joinedPlayerName = getPlayerName ( source ) 
exports ["guimessages"] : outputServer (  "#FF6464*" .. oldNick .. "'#FF6464 Has changed his nick to ##FF6464'" .. newNick .. "'##FF6464", 0, 255, 0 ) 
    end 
) 
  
addEventHandler('onPlayerQuit', g_Root, 
    function(reason) 
 local QuitPlayerName = getPlayerName ( source ) 
 exports ["guimessages"] : outputServer ( "#FF6464*" .. getPlayerName(source) .. ' Has been left the server'"" .. reason .. "" , 255, 255, 255 ) 
   end 
) 
  
addEventHandler('onPlayerLogin', g_Root, 
    function() 
 local LoginedPlayerName = getPlayerName ( source ) 
 exports ["guimessages"] : outputServer ( "#00FF00*#0000FF" .. LoginedPlayerName .. "#00FF00 has been succesfuly logined in" , 0, 255, 0 ) 
    end 
) 
  

Posted

يعطيك العآفية لكن ياسفاح وش الأفضل هو ولا

TopBarMessages من ناحية الإستعمال ؟

Posted

طيب يعطيك العافية سويت كود علا المود الثآني ولا زبط

g_Root = getRootElement() 
  
addEventHandler('onPlayerJoin', g_Root, 
    function() 
 local joinedPlayerName = getPlayerName ( source ) 
exports["topbarchat"]:sendClientMessage ( "#58ACFA*" .. joinedPlayerName .. "#58ACFA Has been joined" , g_Root, 0, 255, 0 ,10 ) 
    end 
) 
  
addEventHandler('onPlayerChangeNick', g_Root, 
    function(oldNick, newNick) 
 local joinedPlayerName = getPlayerName ( source ) 
exports["topbarchat"]:sendClientMessage (  "#FF6464*" .. oldNick .. "'#FF6464 Has changed his nick to ##FF6464'" .. newNick .. "'##FF6464", g_Root, 0, 255, 0, 10 ) 
    end 
) 
  
addEventHandler('onPlayerQuit', g_Root, 
    function(reason) 
 local QuitPlayerName = getPlayerName ( source ) 
exports["topbarchat"]:sendClientMessage ( "#FF6464*" .. getPlayerName(source) .. ' Has been left the server'"" .. reason .. "", g_Root, 255, 255, 255, 8 ) 
   end 
) 
  
addEventHandler('onPlayerLogin', g_Root, 
    function() 
 local LoginedPlayerName = getPlayerName ( source ) 
exports["topbarchat"]:sendClientMessage ( "#00FF00*#0000FF" .. LoginedPlayerName .. "#00FF00 has been succesfuly logined in" , g_Root, 0, 255, 0, 8 ) 
    end 
) 
  

Posted
طيب يعطيك العافية سويت كود علا المود الثآني ولا زبط
g_Root = getRootElement() 
  
addEventHandler('onPlayerJoin', g_Root, 
    function() 
 local joinedPlayerName = getPlayerName ( source ) 
exports["topbarchat"]:sendClientMessage ( "#58ACFA*" .. joinedPlayerName .. "#58ACFA Has been joined" , g_Root, 0, 255, 0 ,10 ) 
    end 
) 
  
addEventHandler('onPlayerChangeNick', g_Root, 
    function(oldNick, newNick) 
 local joinedPlayerName = getPlayerName ( source ) 
exports["topbarchat"]:sendClientMessage (  "#FF6464*" .. oldNick .. "'#FF6464 Has changed his nick to ##FF6464'" .. newNick .. "'##FF6464", g_Root, 0, 255, 0, 10 ) 
    end 
) 
  
addEventHandler('onPlayerQuit', g_Root, 
    function(reason) 
 local QuitPlayerName = getPlayerName ( source ) 
exports["topbarchat"]:sendClientMessage ( "#FF6464*" .. getPlayerName(source) .. ' Has been left the server'"" .. reason .. "", g_Root, 255, 255, 255, 8 ) 
   end 
) 
  
addEventHandler('onPlayerLogin', g_Root, 
    function() 
 local LoginedPlayerName = getPlayerName ( source ) 
exports["topbarchat"]:sendClientMessage ( "#00FF00*#0000FF" .. LoginedPlayerName .. "#00FF00 has been succesfuly logined in" , g_Root, 0, 255, 0, 8 ) 
    end 
) 
  

السينتاكس تغير

Function syntax (server): 
bool sendClientMessage ( string message, player thePlayer [, int r=0, int g=0, int b=0, bool topBar=true, int time=8] ) 

إلا إذا كان عندك إصدار قديم

Posted

exports["topbarchat"]:sendClientMessage ( "#00FF00*#0000FF" .. LoginedPlayerName .. "#00FF00 has been succesfuly logined in" , root, true, 0, 255, 0, 8 )

كذآ يعني؟

Posted

أحتمآل تكون الوظيفة sendClientMessage كلنت سآيد فقط من آسمها؟

حآول تسوي ترايقر للكلنت بعد لا يدخل الاعب وسوي كودككـ حق الاكسبورت ذذ

Posted

خطأ arguments لاحظت أن ترتيب الـ

: كذا يصير

exports["topbarchat"]:sendClientMessage ( "#00FF00*#0000FF" .. LoginedPlayerName .. "#00FF00 has been succesfuly logined in" , root, 0, 255, 0, true, 8 ) 

أحتمآل تكون الوظيفة sendClientMessage كلنت سآيد فقط من آسمها؟

حآول تسوي ترايقر للكلنت بعد لا يدخل الاعب وسوي كودككـ حق الاكسبورت ذذ

viewtopic.php?f=108&t=62995&p=599302

Posted
    

addEventHandler('onPlayerJoin',  getRootElement(), 
    function(server) 
 local joinedPlayerName = getPlayerName ( source ) 
exports["topbarchat"]:sendClientMessage ( "#58ACFA*" .. joinedPlayerName .. "#58ACFA Has been joined" , root, 0, 255, 0 ,10 ) 
    end 
) 
  
addEventHandler('onPlayerChangeNick', getRootElement(), 
    function(oldNick, newNick, server) 
 local joinedPlayerName = getPlayerName ( source ) 
exports["topbarchat"]:sendClientMessage (  "#FF6464*" .. oldNick .. "'#FF6464 Has changed his nick to ##FF6464'" .. newNick .. "'##FF6464", root, 0, 255, 0, 10 ) 
    end 
) 
  
addEventHandler('onPlayerQuit', getRootElement(), 
    function(reason) 
 local QuitPlayerName = getPlayerName ( source, server ) 
exports["topbarchat"]:sendClientMessage ( "#FF6464*" .. getPlayerName(source) .. ' Has been left the server'"" .. reason .. "", root, 255, 255, 255, 8 ) 
   end 
) 
  
addEventHandler('onPlayerLogin', getRootElement(), 
    function() 
 local LoginedPlayerName = getPlayerName ( source, server ) 
exports["topbarchat"]:sendClientMessage ( "#00FF00*#0000FF" .. LoginedPlayerName .. "#00FF00 has been succesfuly logined in" , root, true, 0, 255, 0, 8 ) 
    end 
) 
  

أسم المود الي مسوين له عكسبورت

topbarchat

Posted

تركيزي كان على فنكشن الإكسبورت

بعد ما لاحظت الاكواد شفت انها خرابيط ض1

addEventHandler( "onPlayerJoin", root, 
function() 
    exports["topbarchat"]:sendClientMessage( "#58ACFA*" .. getPlayerName ( source ) .. "#58ACFA Has been joined", root, 0, 255, 0, true, 10 ) 
end) 
  
addEventHandler( "onPlayerChangeNick", root, 
function( oldNick, newNick ) 
    exports["topbarchat"]:sendClientMessage( "#FF6464*" .. oldNick .. "'#FF6464 Has changed his nick to ##FF6464'" .. newNick .. "'#", root, 0, 255, 0, true, 10 ) 
end) 
  
addEventHandler( "onPlayerQuit", root, 
function(reason) 
    exports["topbarchat"]:sendClientMessage( "#FF6464*" .. getPlayerName( source ) .. "' Has been left the server' [ " .. reason .. " ]", root, 255, 255, 255, true, 8 ) 
end) 
  
addEventHandler( "onPlayerLogin", root, 
function() 
    exports["topbarchat"]:sendClientMessage( "#00FF00*#0000FF" .. getPlayerName ( source ) .. "#00FF00 has been succesfuly logined in", root, 0, 255, 0, true, 8 ) 
end) 

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