Jump to content

عندي مشكلة ادخل


momar5700

Recommended Posts

سلام عليكم ورحمة الله وبركاته

مشكله هي اني مش عارف كيف احط الاحداثيات

ممكن حت يعلمني

المود منشور قبل كدا اكتبف في جوجل وبتلاقيه

مودين الاول ابي احط ماتقدر تجيب سيارة في البداية ابي احط الاحداثيات ممكن يعلمني احط

مود سيارة

Rent = createObject( 4641, -2484.4, 774, 35.9, 0, 0, 180 ) 
  
rentCar = {} 
  
function rentCarFuntion ( player )  
    if getDistanceBetweenPoints3D ( -2483.9, 775.7, 35.2, getElementPosition(player) ) <2 then 
       rentCar[player] = createVehicle( 462, -2481.9, 774.3, 34.8, 0, 0, 0, "Rent" ) 
       warpPedIntoVehicle( player, rentCar[player] ) 
       takePlayerMoney(player, 25) 
       setTimer(  
       function () 
          destroyElement(rentCar[player]) 
       end 
       ,600000,1 
       ) 
    end 
end  
addEvent( "rentroller", true ) 
addEventHandler( "rentroller", getRootElement(),rentCarFuntion ) 
addCommandHandler("rentroller",rentCarFuntion ) 
  
rentCar2 = {} 
  
function rentCar2Funtion ( player )  
    if getDistanceBetweenPoints3D ( -2483.9, 775.7, 35.2, getElementPosition(player) ) <2 then 
       rentCar2[player] = createVehicle( 462, -2481.9, 774.3, 34.8, 0, 0, 0, "Rent" ) 
       warpPedIntoVehicle( player, rentCar2[player] ) 
       takePlayerMoney(player, 45) 
       setTimer(  
       function () 
          destroyElement(rentCar2[player]) 
       end 
       ,1200000,1 
       ) 
    end 
end  
addEvent( "rentroller1", true ) 
addEventHandler( "rentroller1", getRootElement(),rentCar2Funtion ) 
addCommandHandler("rentroller1",rentCar2Funtion ) 
  
rentCar3 = {} 
  
function rentCar3Funtion ( player )  
    if getDistanceBetweenPoints3D ( -2483.9, 775.7, 35.2, getElementPosition(player) ) <2 then 
       rentCar3[player] = createVehicle( 462, -2481.9, 774.3, 34.8, 0, 0, 0, "Rent" ) 
       warpPedIntoVehicle( player, rentCar3[player] ) 
       takePlayerMoney(player, 70) 
       setTimer(  
       function () 
          destroyElement(rentCar3[player]) 
       end 
       ,1800000,1 
       ) 
    end 
end  
addEvent( "rentroller2", true ) 
addEventHandler( "rentroller2", getRootElement(),rentCar3Funtion ) 
addCommandHandler("rentroller2",rentCar3Funtion ) 
  
rentCar4 = {} 
  
function rentCar4Funtion ( player )  
    if getDistanceBetweenPoints3D ( -2483.9, 775.7, 35.2, getElementPosition(player) ) <2 then 
       rentCar4[player] = createVehicle( 542, -2488.137, 772.3, 34.796, 0, 0, 0, "Rent" ) 
       warpPedIntoVehicle( player, rentCar4[player] ) 
       takePlayerMoney(player, 130) 
       setTimer(  
       function () 
          destroyElement(rentCar4[player]) 
       end 
       ,1200000,1 
       ) 
    end 
end  
addEvent( "rentroller3", true ) 
addEventHandler( "rentroller3", getRootElement(),rentCar4Funtion ) 
addCommandHandler("rentroller3",rentCar4Funtion ) 
  
rentCar5 = {} 
  
function rentCar5Funtion ( player )  
    if getDistanceBetweenPoints3D ( -2483.9, 775.7, 35.2, getElementPosition(player) ) <2 then 
       rentCar5[player] = createVehicle( 542, -2488.137, 772.3, 34.796, 0, 0, 0, "Rent" ) 
       warpPedIntoVehicle( player, rentCar5[player] ) 
       takePlayerMoney(player, 165) 
       setTimer(  
       function () 
          destroyElement(rentCar5[player]) 
       end 
       ,1800000,1 
       ) 
    end 
end  
addEvent( "rentroller4", true ) 
addEventHandler( "rentroller4", getRootElement(),rentCar5Funtion ) 
addCommandHandler("rentroller4",rentCar5Funtion ) 

local screenwidth, screenheight = guiGetScreenSize () 
local posw, posh = 352,183 
  
Window = guiCreateWindow(527, 308, 352, 183, "", false) 
button1 = guiCreateButton(10, 33, 334, 15, "Faggio Mieten 10 min. (Kosten: 25$)", false, Window) 
button2 = guiCreateButton(10, 58, 333, 15, "Faggio Mieten 20 min. (Kosten: 45$)", false, Window) 
button3 = guiCreateButton(10, 83, 333, 15, "Faggio Mieten 30 min. (Kosten: 70$)", false, Window) 
button4 = guiCreateButton(11, 108, 331, 15, "Clover Mieten 20 min. (Kosten: 130$)", false, Window) 
button5 = guiCreateButton(10, 133, 331, 15, "Clover Mieten 30 min. (Kosten: 165$)", false, Window) 
button6 = guiCreateButton(9, 157, 331, 15, "Verlassen", false, Window)     
  
Marker = createPickup ( -2483.9, 775.7, 35.2, 3, 1277, 50 ) 
  
  
addEventHandler( "onClientResourceStart", getRootElement( ), 
    function ( ) 
        guiSetVisible(Window, false) 
    end 
) 
  
function GuiOpen ( hitPlayer ) 
    if ( hitPlayer == getLocalPlayer () ) then 
        if ( Window ~= nil ) then 
            guiSetVisible ( Window, true ) 
            guiBringToFront ( Window ) 
            guiSetInputEnabled ( true ) 
            addEventHandler ( "onClientGUIClick", button1, button1Func, false ) 
            addEventHandler ( "onClientGUIClick", button2, button2Func, false )  
            addEventHandler ( "onClientGUIClick", button3, button3Func, false )  
            addEventHandler ( "onClientGUIClick", button4, button4Func, false )  
            addEventHandler ( "onClientGUIClick", button5, button4Func, false )      
            addEventHandler ( "onClientGUIClick", button6, button6Func, false ) 
            showCursor ( true ) 
        end 
    end 
end 
addEventHandler ( "onClientPickupHit", Marker, GuiOpen ) 
  
function button6Func ( button, state ) 
    if button == "left" and state == "up" then 
        guiSetInputEnabled ( false ) 
        guiSetVisible ( Window, false ) 
        showCursor ( false ) 
    end 
end 
  
function button1Func ( button, state ) 
    if button == "left" and state == "up" then 
        local kunde = getLocalPlayer() 
        triggerServerEvent ( "rentroller", getLocalPlayer(), kunde ) 
        guiSetInputEnabled ( false ) 
        guiSetVisible ( Window, false ) 
        showCursor ( false )         
    end 
end 
  
function button2Func ( button, state ) 
    if button == "left" and state == "up" then 
        local kunde = getLocalPlayer() 
        triggerServerEvent ( "rentroller1", getLocalPlayer(), kunde ) 
        guiSetInputEnabled ( false ) 
        guiSetVisible ( Window, false ) 
        showCursor ( false )         
    end 
end 
  
function button3Func ( button, state ) 
    if button == "left" and state == "up" then 
        local kunde = getLocalPlayer() 
        triggerServerEvent ( "rentroller2", getLocalPlayer(), kunde ) 
        guiSetInputEnabled ( false ) 
        guiSetVisible ( Window, false ) 
        showCursor ( false )         
    end 
end 
  
function button4Func ( button, state ) 
    if button == "left" and state == "up" then 
        local kunde = getLocalPlayer() 
        triggerServerEvent ( "rentroller3", getLocalPlayer(), kunde ) 
        guiSetInputEnabled ( false ) 
        guiSetVisible ( Window, false ) 
        showCursor ( false )         
    end 
end 
  
function button5Func ( button, state ) 
    if button == "left" and state == "up" then 
        local kunde = getLocalPlayer() 
        triggerServerEvent ( "rentroller4", getLocalPlayer(), kunde ) 
        guiSetInputEnabled ( false ) 
        guiSetVisible ( Window, false ) 
        showCursor ( false )         
    end 
end 

وهاد مود عدم القتل في البداية ابي اعرف كيف احط الاحداثيات

لاني كل ماحد يفشل ومش فاهم

addEvent("enableGodMode", true) 
addEvent("disableGodMode", true) 
addEventHandler ("enableGodMode", getRootElement(),  
function() 
  addEventHandler ("onClientPlayerDamage", getRootElement(), cancelEventEvent) 
end) 
  
addEventHandler ("disableGodMode", getRootElement(),  
function() 
  removeEventHandler ("onClientPlayerDamage", getRootElement(), cancelEventEvent) 
end) 
  
function cancelEventEvent () cancelEvent() end  
  
--liedje in piratenschip 
pirShipMusicCol = createColCuboid (1997.58,1523.16,8,6,17.66,4) 
addEventHandler ("onClientColShapeHit", getRootElement(),  
function(hitElement, matchingDimension) 
  if (source == pirShipMusicCol) and (hitElement == getLocalPlayer()) then 
    setRadioChannel (7) 
  end 
end) 
addEventHandler ("onClientColShapeLeave", getRootElement(),  
function(leaveElement, matchingDimension) 
  if (source == pirShipMusicCol) and (leaveElement == getLocalPlayer()) then 
    setRadioChannel (0) 
  end 
end) 

addEventHandler ("onResourceStart", getRootElement(),  
function() 
  setTimer (moneyZoneTimerFunction, 2500, 0) 
  local allGreenzones = getElementsByType ("radararea") 
  for i,v in ipairs (allGreenzones) do 
    local r,g,b,a = getRadarAreaColor (v) 
    if (r == 0) and (g == 255) and (b == 0) and (a == 127) then 
      local x,y = getElementPosition (v) 
      local sx,sy = getRadarAreaSize (v) 
      local col = createColCuboid (x,y, -50, sx,sy, 7500) 
      setElementID (col, "greenzoneColshape") 
    end 
  end 
end) 
  
addEventHandler ("onColShapeHit", getRootElement(),  
function(hitElement, matchingDimension) 
  if (getElementType (hitElement) == "player") and (getElementID (source) == "greenzoneColshape") then 
    outputChatBox ("You entered the greenzone", hitElement, 255, 0, 0, false) 
    toggleControl (hitElement, "fire", false) 
    toggleControl (hitElement, "next_weapon", false) 
    toggleControl (hitElement, "previous_weapon", false) 
    toggleControl (hitElement, "sprint", false) 
    toggleControl (hitElement, "aim_weapon", false) 
    toggleControl (hitElement, "vehicle_fire", false) 
    showPlayerHudComponent (hitElement, "ammo", false) 
    showPlayerHudComponent (hitElement, "weapon", false) 
    triggerClientEvent (hitElement, "enableGodMode", hitElement) 
  end 
  if (source == moneyZoneCol) and (getElementType (hitElement) == "vehicle") then 
    setElementVelocity (hitElement, 0, 0, 0) 
    setElementPosition (hitElement, 2018.33, 1534.77, 12.37) 
    setVehicleRotation (hitElement, 0,0,270) 
    if (getVehicleOccupant (hitElement, 0)) then 
      outputChatBox ("You can't enter the moneyzone with your car!", getVehicleOccupant (hitElement, 0), 255, 0, 0, false) 
    end 
  end 
end) 
  
addEventHandler ("onColShapeLeave", getRootElement(),  
function(leaveElement, matchingDimension) 
  if (getElementType (leaveElement) == "player") and (getElementID (source) == "greenzoneColshape") then 
    outputChatBox ("You left the greenzone", leaveElement, 255, 0, 0, false) 
    toggleControl (leaveElement, "fire", true) 
    toggleControl (leaveElement, "next_weapon", true) 
    toggleControl (leaveElement, "previous_weapon", true) 
    toggleControl (leaveElement, "sprint", true) 
    toggleControl (leaveElement, "aim_weapon", true) 
    toggleControl (leaveElement, "vehicle_fire", true) 
    showPlayerHudComponent (leaveElement, "ammo", true) 
    showPlayerHudComponent (leaveElement, "weapon", true) 
    triggerClientEvent (leaveElement, "disableGodMode", leaveElement) 
  end 
end) 
  
--money zone col 
moneyZoneCol = createColCuboid (1993.12, 1519.14, -100, 17.43, 54.24, 117) 
--stop moneyzone col 
  
function moneyZoneTimerFunction () 
  local allPlayersInCol = getElementsWithinColShape (moneyZoneCol, "player") 
  for i,v in ipairs (allPlayersInCol) do 
    givePlayerMoney (v, 5) 
  end 
end 
  
-- marker bij hospital 
createMarker (1607.36, 1814.24, -10, "cylinder", 24, 0, 255, 0, 190, getRootElement()) 

  "1855.61" posY="1430.09" sizeX="202.16" sizeY="195.13" color="#00FF007F" dimension="0" /> 
  "1895.53" posY="2123.24" sizeX="88.76" sizeY="84.58" color="#00FF007F" dimension="0" /> 
  "1950.64" posY="2033.14" sizeX="46.46" sizeY="29.75" color="#00FF007F" dimension="0" /> 
  "1577.65" posY="1723.59" sizeX="59.46" sizeY="139.45" color="#00FF007F" dimension="0" /> 

ممكن حط يساعدني كلهم موجديد في الموقغع الرسمي لتحميل المودات

Link to comment
سلام عليكم ورحمة الله وبركاته

مشكله هي اني مش عارف كيف احط الاحداثيات

ممكن حت يعلمني

المود منشور قبل كدا اكتبف في جوجل وبتلاقيه

مودين الاول ابي احط ماتقدر تجيب سيارة في البداية ابي احط الاحداثيات ممكن يعلمني احط

مود سيارة

Rent = createObject( 4641, -2484.4, 774, 35.9, 0, 0, 180 ) 
  
rentCar = {} 
  
function rentCarFuntion ( player )  
    if getDistanceBetweenPoints3D ( -2483.9, 775.7, 35.2, getElementPosition(player) ) <2 then 
       rentCar[player] = createVehicle( 462, -2481.9, 774.3, 34.8, 0, 0, 0, "Rent" ) 
       warpPedIntoVehicle( player, rentCar[player] ) 
       takePlayerMoney(player, 25) 
       setTimer(  
       function () 
          destroyElement(rentCar[player]) 
       end 
       ,600000,1 
       ) 
    end 
end  
addEvent( "rentroller", true ) 
addEventHandler( "rentroller", getRootElement(),rentCarFuntion ) 
addCommandHandler("rentroller",rentCarFuntion ) 
  
rentCar2 = {} 
  
function rentCar2Funtion ( player )  
    if getDistanceBetweenPoints3D ( -2483.9, 775.7, 35.2, getElementPosition(player) ) <2 then 
       rentCar2[player] = createVehicle( 462, -2481.9, 774.3, 34.8, 0, 0, 0, "Rent" ) 
       warpPedIntoVehicle( player, rentCar2[player] ) 
       takePlayerMoney(player, 45) 
       setTimer(  
       function () 
          destroyElement(rentCar2[player]) 
       end 
       ,1200000,1 
       ) 
    end 
end  
addEvent( "rentroller1", true ) 
addEventHandler( "rentroller1", getRootElement(),rentCar2Funtion ) 
addCommandHandler("rentroller1",rentCar2Funtion ) 
  
rentCar3 = {} 
  
function rentCar3Funtion ( player )  
    if getDistanceBetweenPoints3D ( -2483.9, 775.7, 35.2, getElementPosition(player) ) <2 then 
       rentCar3[player] = createVehicle( 462, -2481.9, 774.3, 34.8, 0, 0, 0, "Rent" ) 
       warpPedIntoVehicle( player, rentCar3[player] ) 
       takePlayerMoney(player, 70) 
       setTimer(  
       function () 
          destroyElement(rentCar3[player]) 
       end 
       ,1800000,1 
       ) 
    end 
end  
addEvent( "rentroller2", true ) 
addEventHandler( "rentroller2", getRootElement(),rentCar3Funtion ) 
addCommandHandler("rentroller2",rentCar3Funtion ) 
  
rentCar4 = {} 
  
function rentCar4Funtion ( player )  
    if getDistanceBetweenPoints3D ( -2483.9, 775.7, 35.2, getElementPosition(player) ) <2 then 
       rentCar4[player] = createVehicle( 542, -2488.137, 772.3, 34.796, 0, 0, 0, "Rent" ) 
       warpPedIntoVehicle( player, rentCar4[player] ) 
       takePlayerMoney(player, 130) 
       setTimer(  
       function () 
          destroyElement(rentCar4[player]) 
       end 
       ,1200000,1 
       ) 
    end 
end  
addEvent( "rentroller3", true ) 
addEventHandler( "rentroller3", getRootElement(),rentCar4Funtion ) 
addCommandHandler("rentroller3",rentCar4Funtion ) 
  
rentCar5 = {} 
  
function rentCar5Funtion ( player )  
    if getDistanceBetweenPoints3D ( -2483.9, 775.7, 35.2, getElementPosition(player) ) <2 then 
       rentCar5[player] = createVehicle( 542, -2488.137, 772.3, 34.796, 0, 0, 0, "Rent" ) 
       warpPedIntoVehicle( player, rentCar5[player] ) 
       takePlayerMoney(player, 165) 
       setTimer(  
       function () 
          destroyElement(rentCar5[player]) 
       end 
       ,1800000,1 
       ) 
    end 
end  
addEvent( "rentroller4", true ) 
addEventHandler( "rentroller4", getRootElement(),rentCar5Funtion ) 
addCommandHandler("rentroller4",rentCar5Funtion ) 

local screenwidth, screenheight = guiGetScreenSize () 
local posw, posh = 352,183 
  
Window = guiCreateWindow(527, 308, 352, 183, "", false) 
button1 = guiCreateButton(10, 33, 334, 15, ":O Mieten 10 min. (Kosten: 25$)", false, Window) 
button2 = guiCreateButton(10, 58, 333, 15, ":O Mieten 20 min. (Kosten: 45$)", false, Window) 
button3 = guiCreateButton(10, 83, 333, 15, ":O Mieten 30 min. (Kosten: 70$)", false, Window) 
button4 = guiCreateButton(11, 108, 331, 15, "Clover Mieten 20 min. (Kosten: 130$)", false, Window) 
button5 = guiCreateButton(10, 133, 331, 15, "Clover Mieten 30 min. (Kosten: 165$)", false, Window) 
button6 = guiCreateButton(9, 157, 331, 15, "Verlassen", false, Window)     
  
Marker = createPickup ( -2483.9, 775.7, 35.2, 3, 1277, 50 ) 
  
  
addEventHandler( "onClientResourceStart", getRootElement( ), 
    function ( ) 
        guiSetVisible(Window, false) 
    end 
) 
  
function GuiOpen ( hitPlayer ) 
    if ( hitPlayer == getLocalPlayer () ) then 
        if ( Window ~= nil ) then 
            guiSetVisible ( Window, true ) 
            guiBringToFront ( Window ) 
            guiSetInputEnabled ( true ) 
            addEventHandler ( "onClientGUIClick", button1, button1Func, false ) 
            addEventHandler ( "onClientGUIClick", button2, button2Func, false )  
            addEventHandler ( "onClientGUIClick", button3, button3Func, false )  
            addEventHandler ( "onClientGUIClick", button4, button4Func, false )  
            addEventHandler ( "onClientGUIClick", button5, button4Func, false )      
            addEventHandler ( "onClientGUIClick", button6, button6Func, false ) 
            showCursor ( true ) 
        end 
    end 
end 
addEventHandler ( "onClientPickupHit", Marker, GuiOpen ) 
  
function button6Func ( button, state ) 
    if button == "left" and state == "up" then 
        guiSetInputEnabled ( false ) 
        guiSetVisible ( Window, false ) 
        showCursor ( false ) 
    end 
end 
  
function button1Func ( button, state ) 
    if button == "left" and state == "up" then 
        local kunde = getLocalPlayer() 
        triggerServerEvent ( "rentroller", getLocalPlayer(), kunde ) 
        guiSetInputEnabled ( false ) 
        guiSetVisible ( Window, false ) 
        showCursor ( false )         
    end 
end 
  
function button2Func ( button, state ) 
    if button == "left" and state == "up" then 
        local kunde = getLocalPlayer() 
        triggerServerEvent ( "rentroller1", getLocalPlayer(), kunde ) 
        guiSetInputEnabled ( false ) 
        guiSetVisible ( Window, false ) 
        showCursor ( false )         
    end 
end 
  
function button3Func ( button, state ) 
    if button == "left" and state == "up" then 
        local kunde = getLocalPlayer() 
        triggerServerEvent ( "rentroller2", getLocalPlayer(), kunde ) 
        guiSetInputEnabled ( false ) 
        guiSetVisible ( Window, false ) 
        showCursor ( false )         
    end 
end 
  
function button4Func ( button, state ) 
    if button == "left" and state == "up" then 
        local kunde = getLocalPlayer() 
        triggerServerEvent ( "rentroller3", getLocalPlayer(), kunde ) 
        guiSetInputEnabled ( false ) 
        guiSetVisible ( Window, false ) 
        showCursor ( false )         
    end 
end 
  
function button5Func ( button, state ) 
    if button == "left" and state == "up" then 
        local kunde = getLocalPlayer() 
        triggerServerEvent ( "rentroller4", getLocalPlayer(), kunde ) 
        guiSetInputEnabled ( false ) 
        guiSetVisible ( Window, false ) 
        showCursor ( false )         
    end 
end 

وهاد مود عدم القتل في البداية ابي اعرف كيف احط الاحداثيات

لاني كل ماحد يفشل ومش فاهم

addEvent("enableGodMode", true) 
addEvent("disableGodMode", true) 
addEventHandler ("enableGodMode", getRootElement(),  
function() 
  addEventHandler ("onClientPlayerDamage", getRootElement(), cancelEventEvent) 
end) 
  
addEventHandler ("disableGodMode", getRootElement(),  
function() 
  removeEventHandler ("onClientPlayerDamage", getRootElement(), cancelEventEvent) 
end) 
  
function cancelEventEvent () cancelEvent() end  
  
--liedje in piratenschip 
pirShipMusicCol = createColCuboid (1997.58,1523.16,8,6,17.66,4) 
addEventHandler ("onClientColShapeHit", getRootElement(),  
function(hitElement, matchingDimension) 
  if (source == pirShipMusicCol) and (hitElement == getLocalPlayer()) then 
    setRadioChannel (7) 
  end 
end) 
addEventHandler ("onClientColShapeLeave", getRootElement(),  
function(leaveElement, matchingDimension) 
  if (source == pirShipMusicCol) and (leaveElement == getLocalPlayer()) then 
    setRadioChannel (0) 
  end 
end) 

addEventHandler ("onResourceStart", getRootElement(),  
function() 
  setTimer (moneyZoneTimerFunction, 2500, 0) 
  local allGreenzones = getElementsByType ("radararea") 
  for i,v in ipairs (allGreenzones) do 
    local r,g,b,a = getRadarAreaColor (v) 
    if (r == 0) and (g == 255) and (b == 0) and (a == 127) then 
      local x,y = getElementPosition (v) 
      local sx,sy = getRadarAreaSize (v) 
      local col = createColCuboid (x,y, -50, sx,sy, 7500) 
      setElementID (col, "greenzoneColshape") 
    end 
  end 
end) 
  
addEventHandler ("onColShapeHit", getRootElement(),  
function(hitElement, matchingDimension) 
  if (getElementType (hitElement) == "player") and (getElementID (source) == "greenzoneColshape") then 
    outputChatBox ("You entered the greenzone", hitElement, 255, 0, 0, false) 
    toggleControl (hitElement, "fire", false) 
    toggleControl (hitElement, "next_weapon", false) 
    toggleControl (hitElement, "previous_weapon", false) 
    toggleControl (hitElement, "sprint", false) 
    toggleControl (hitElement, "aim_weapon", false) 
    toggleControl (hitElement, "vehicle_fire", false) 
    showPlayerHudComponent (hitElement, "ammo", false) 
    showPlayerHudComponent (hitElement, "weapon", false) 
    triggerClientEvent (hitElement, "enableGodMode", hitElement) 
  end 
  if (source == moneyZoneCol) and (getElementType (hitElement) == "vehicle") then 
    setElementVelocity (hitElement, 0, 0, 0) 
    setElementPosition (hitElement, 2018.33, 1534.77, 12.37) 
    setVehicleRotation (hitElement, 0,0,270) 
    if (getVehicleOccupant (hitElement, 0)) then 
      outputChatBox ("You can't enter the moneyzone with your car!", getVehicleOccupant (hitElement, 0), 255, 0, 0, false) 
    end 
  end 
end) 
  
addEventHandler ("onColShapeLeave", getRootElement(),  
function(leaveElement, matchingDimension) 
  if (getElementType (leaveElement) == "player") and (getElementID (source) == "greenzoneColshape") then 
    outputChatBox ("You left the greenzone", leaveElement, 255, 0, 0, false) 
    toggleControl (leaveElement, "fire", true) 
    toggleControl (leaveElement, "next_weapon", true) 
    toggleControl (leaveElement, "previous_weapon", true) 
    toggleControl (leaveElement, "sprint", true) 
    toggleControl (leaveElement, "aim_weapon", true) 
    toggleControl (leaveElement, "vehicle_fire", true) 
    showPlayerHudComponent (leaveElement, "ammo", true) 
    showPlayerHudComponent (leaveElement, "weapon", true) 
    triggerClientEvent (leaveElement, "disableGodMode", leaveElement) 
  end 
end) 
  
--money zone col 
moneyZoneCol = createColCuboid (1993.12, 1519.14, -100, 17.43, 54.24, 117) 
--stop moneyzone col 
  
function moneyZoneTimerFunction () 
  local allPlayersInCol = getElementsWithinColShape (moneyZoneCol, "player") 
  for i,v in ipairs (allPlayersInCol) do 
    givePlayerMoney (v, 5) 
  end 
end 
  
-- marker bij hospital 
createMarker (1607.36, 1814.24, -10, "cylinder", 24, 0, 255, 0, 190, getRootElement()) 

  "1855.61" posY="1430.09" sizeX="202.16" sizeY="195.13" color="#00FF007F" dimension="0" /> 
  "1895.53" posY="2123.24" sizeX="88.76" sizeY="84.58" color="#00FF007F" dimension="0" /> 
  "1950.64" posY="2033.14" sizeX="46.46" sizeY="29.75" color="#00FF007F" dimension="0" /> 
  "1577.65" posY="1723.59" sizeX="59.46" sizeY="139.45" color="#00FF007F" dimension="0" /> 

ممكن حط يساعدني كلهم موجديد في الموقغع الرسمي لتحميل المودات

استخدم مود

coleditor

Link to comment

حمل سكربت coleditor

ركب السكربت وشغله ثم اكتب باف8 showcol

ثم رح للمكان الي تبي تسوي فيه الكول وأكتب باف8 editcol

ثم تظهر نافذة أضغط Col Cuboid

وابدأ بتصميم الكول شيب وعندك ازرار للتحكم فيه

بعد لا تخلص ادخل لمجلد السكربت وتشوف ملف اسمه collisions.txt

أفتحه وبعدها تلقى الي سويته | =

Link to comment

وهذا شرح سفاح

كب السكربت وشغله ثم اكتب باف8 showcol

ثم رح للمكان الي تبي تسوي فيه الكول وأكتب باف8 editcol

ثم تظهر نافذة أضغط Col Cuboid

وابدأ بتصميم الكول شيب وعندك ازرار للتحكم فيه

بعد لا تخلص ادخل لمجلد السكربت وتشوف ملف اسمه collisions.txt

أفتحه وبعدها تلقى الي سويته | =

وهذا التحميل

https://community.multitheftauto.com/in ... ls&id=3804

Link to comment

حمل سكربت coleditor

ركب السكربت وشغله ثم اكتب باف8 showcol

ثم رح للمكان الي تبي تسوي فيه الكول وأكتب باف8 editcol

ثم تظهر نافذة أضغط Col Cuboid

وابدأ بتصميم الكول شيب وعندك ازرار للتحكم فيه

بعد لا تخلص ادخل لمجلد السكربت وتشوف ملف اسمه collisions.txt

أفتحه وبعدها تلقى الي سويته | =

خخ ماجفت ردك خليت الشرح تحت :/

Link to comment

حمل سكربت coleditor

ركب السكربت وشغله ثم اكتب باف8 showcol

ثم رح للمكان الي تبي تسوي فيه الكول وأكتب باف8 editcol

ثم تظهر نافذة أضغط Col Cuboid

وابدأ بتصميم الكول شيب وعندك ازرار للتحكم فيه

بعد لا تخلص ادخل لمجلد السكربت وتشوف ملف اسمه collisions.txt

أفتحه وبعدها تلقى الي سويته | =

:):):):)

فلتقرا الاعلى ايها الاعمى

Link to comment
  "1855.61" posY="1430.09" sizeX="202.16" sizeY="195.13" color="#00FF007F" dimension="0" /> 
  "1895.53" posY="2123.24" sizeX="88.76" sizeY="84.58" color="#00FF007F" dimension="0" /> 
  "1950.64" posY="2033.14" sizeX="46.46" sizeY="29.75" color="#00FF007F" dimension="0" /> 
  "1577.65" posY="1723.59" sizeX="59.46" sizeY="139.45" color="#00FF007F" dimension="0" /> 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...