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can any one help


nasserdfdd

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As setGravitywon't affect ped/players, you have to use setPedGravityinstead, but this function is available on the server side only.

So you have to do this on the server-side obviously:

setTimer(function () 
    for k, player in ipairs ( getElementsByType( "player" ) ) do -- for all connected players 
        local _, _, z = getElementPosition( player ) -- get his position ( we just care about the z position ) 
        if z >= 1000 then -- if the player's z position is over or equal to 1000 
            setPedGravity( player, 0.001 ) -- lower his gravity to 0.001 
        else -- otherwise 
            setPedGravity( player, 0.008 ) -- set his gravity to default one 
        end 
    end 
end, 1000, 0) -- and do the entire thing every seconds 

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