saef Posted August 22, 2015 Share Posted August 22, 2015 السلامممم عليكم ورحة الله و بركاتو اليوم ابي تساعدون لاهنت اذا تقدرون اول: انا سيوت لوحه فيه ادت بوكس اثنين الاول ينحط في سريال العب و الثاني: تاحج العب buttonوفيه تحته زرين واحد ي ركب التاج لي العب و الثاني يحذفه ساعدوني تكفونء Link to comment
iMr.SFA7 Posted August 22, 2015 Share Posted August 22, 2015 "onClientGUIClick" setElementData getElementData getPlayerFromSerial triggerServerEvent "onPlayerChat Link to comment
saef Posted August 22, 2015 Author Share Posted August 22, 2015 "onClientGUIClick" setElementData getElementData getPlayerFromSerial triggerServerEvent "onPlayerChat مشكور بس ي سفاح في بعضه كلنت و سيرفر وش اخذ Link to comment
Rockyz Posted August 22, 2015 Share Posted August 22, 2015 "onClientGUIClick" setElementData getElementData getPlayerFromSerial triggerServerEvent "onPlayerChat مشكور بس ي سفاح في بعضه كلنت و سيرفر وش اخذ السيرفر سو له تريقر "onPlayerChat" Link to comment
saef Posted August 22, 2015 Author Share Posted August 22, 2015 "onClientGUIClick" setElementData getElementData getPlayerFromSerial triggerServerEvent "onPlayerChat سفاح شوف الكلنت GUIEditor = { button = {}, window = {}, label = {}, edit = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(369, 181, 507, 463, "x[لـــوحـــة تـــآجــآت خـــآصــه]x", false) guiWindowSetSizable(GUIEditor.window[1], false) GUIEditor.edit[1] = guiCreateEdit(110, 63, 319, 31, "", false, GUIEditor.window[1]) GUIEditor.edit[2] = guiCreateEdit(110, 116, 319, 31, "", false, GUIEditor.window[1]) GUIEditor.label[1] = guiCreateLabel(44, 67, 95, 33, "PlayerTag", false, GUIEditor.window[1]) guiLabelSetColor(GUIEditor.label[1], 35, 243, 7) GUIEditor.label[2] = guiCreateLabel(48, 116, 95, 33, "PlayerSerial", false, GUIEditor.window[1]) guiLabelSetColor(GUIEditor.label[2], 250, 0, 0) GUIEditor.button[1] = guiCreateButton(293, 218, 157, 47, "STOP-Tag", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFC8F108") GUIEditor.button[2] = guiCreateButton(110, 218, 157, 47, "Start-Tag", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFF65E22") end ) guiSetVisible (GUIEditor.window[1] , false) function OpenWin() if guiGetVisible (GUIEditor.window[1] ) then guiSetVisible (GUIEditor.window[1] , false ) showCursor(false) guiSetInputEnabled(false) else guiSetVisible (GUIEditor.window[1] , true ) showCursor(true) guiSetInputEnabled(true) end end bindKey("F6", "down", OpenWin) function getPlayerFromSerial ( serial ) assert ( type ( serial ) == "string" and #serial == 32, "getPlayerFromSerial - invalid serial" ) for index, player in ipairs ( getElementsByType ( "player" ) ) do if ( getPlayerSerial ( player ) == serial ) then return player end end return false end function setSerialData(serial,key,value) if( value and type(serial) == "string") then setElementData(root,serial.."&"..key,value) end end function getSerialData(serial,key) if ( key and type(serial) == "string") then value = getElementData(root,serial.."&"..key) end return value end سيرفر function getPlayerFromSerial ( serial ) assert ( type ( serial ) == "string" and #serial == 32, "getPlayerFromSerial - invalid serial" ) for index, player in ipairs ( getElementsByType ( "player" ) ) do if ( getPlayerSerial ( player ) == serial ) then return player end end return false end addEventHandler ( "onPlayerChat", root, function ( msg ) if ( getSerialData ( getPlayerSerial ( source ), "TagState" ) ~= "START" ) then return end cancelEvent ( ) outputChatBox (" ( "..getSerialData ( getPlayerSerial ( source ), "playerTag" ).." ) "..getPlayerName ( source )..": #FFFFFF"..msg, root, 255, 255, 255, true ) end ) function getSerialData(serial,key) if ( key and type(serial) == "string") then value = getElementData(root,serial.."&"..key) end end اذا تقدر شوف جربته و م اشتغل Link to comment
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