nasserdfdd Posted August 16, 2015 Share Posted August 16, 2015 hi all so why it is not working addEventHandler("onPlayerJoin",root, function( ) if getPlayerTeam = "" then setPlayerTeam (client, "Unemployed") setElementData(client, "Role", "Unemployed") end Link to comment
HUNGRY:3 Posted August 16, 2015 Share Posted August 16, 2015 addEventHandler("onPlayerJoin",root, function( ) local empTeam = getTeamFromName("Unemployed") setPlayerTeam (source, empTeam) setElementData(source, "Role", "Unemployed") end Link to comment
t3wz Posted August 16, 2015 Share Posted August 16, 2015 This isn't working because client isn't defined, if you go to the onPlayerJoin page on wiki you will see that there is a source, which is the player who joined. you should have used this instead of client. also in line 3, you are checking if getPlayerTeam (a function) is equal to an empty string, this never will true... Link to comment
anumaz Posted August 17, 2015 Share Posted August 17, 2015 addEventHandler("onPlayerJoin",root, function() if not getPlayerTeam(source) then local empTeam = getTeamFromName("Unemployed") setPlayerTeam (source, empTeam) setElementData(source, "Role", "Unemployed") end end) Link to comment
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