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engineImportTXD


Alexs

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i did not get u mean mod object of map editor if then here u go

client.lua

txd = engineLoadTXD("1282.txd")--name of txd 
engineImportTXD(txd, 1228)--txd id 
dff = engineLoadDFF("1228.dff", 1228)--name of dff and id 
engineReplaceModel(dff, 1228)--dff id 
col = engineLoadCOL( "1228.col" )--not important but if u mod objects u may need to mod col 
engineReplaceCOL( col, 1228 ) 

meta

    type="nasser" name="txd dff col replace" author="nasserdfdd" description="" version="1" /> 
    "1228.txd" /> 
    "1228.dff" /> 
    "1228.col" /> 
  
  
    

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^

Can Replace One Object ,

You can edit Object once only ,

Client File #

txd1 = engineLoadTXD("YourTxd.txd") ---- Edit YourTxd 
engineImportTXD(txd1, ReplaceTxd) ----- ReplaceTxd = Number Txd The original 

Meta File #

        

Edited by Guest
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