XeRo Posted August 13, 2015 Share Posted August 13, 2015 Hi Guys. My Edit Script I have selected my I want it to be visible on the others for Original Script. : https://community.multitheftauto.com/index.php?p= ... s&id=11907 shader = dxCreateShader('shader.fx') myShader = dxCreateTexture('chr.png') dxSetShaderValue(shader, 'gTexture', Python) addEventHandler("onClientGUIClick",getRootElement, function() if source == GUIEditor.button[1] then dxSetShaderValue(shader, 'gTexture', myShader) engineApplyShaderToWorldTexture(shader, 'vehiclegrunge256') end end ) Link to comment
Ren_712 Posted August 13, 2015 Share Posted August 13, 2015 https://wiki.multitheftauto.com/wiki/TriggerEvent https://wiki.multitheftauto.com/wiki/Cl ... de_scripts It's tough at first, but you'll get used to that. Link to comment
XeRo Posted August 13, 2015 Author Share Posted August 13, 2015 All Ready for Example ??? Link to comment
Ren_712 Posted August 13, 2015 Share Posted August 13, 2015 This resource does something similar - changes textures per vehicle entity. It uses elementData - i guess it is fine too. You'll see download link in description. Link to comment
XeRo Posted August 13, 2015 Author Share Posted August 13, 2015 Please give Code I'm The Noob Scripter Sorry Link to comment
Ren_712 Posted August 14, 2015 Share Posted August 14, 2015 I said. The download link is in description. http://www.mediafire.com/?dzz89axbxcz4o9a People might help you out - but not doing all the stuff for you. What you learn will be yours to keep. Link to comment
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