DRW Posted August 10, 2015 Posted August 10, 2015 Hello, I have a problem. I'm using custom weapons with createWeapon, I'm going to explain the problem: First of all, I create a weapon and set an ElementData to this weapon, something like this: weapon1 = createWeapon ("minigun",x,y,z) setElementData(weapon1,"owner",getPlayerName(localPlayer)) then when a weapon kills the ped use this onClientPedWasted: local pyer = getPlayerFromName(getElementData(weapon1,"owner")) setElementData(pyer,"kills",getElementData(pyer,"kills")+1) As you see, the script is ok, but onClientPedWasted only supports player and vehicle elements, what can I do? I've tried using onClientWeaponFire to check if a ped is dead and then setting the "kills" elementData but somehow it adds more kills than 1. Proud owner and developer of ZNEXT: Aftermath. Enter a post-apocalyptic San Andreas and fight over 30 types of enemies and bosses with varying difficulties and skills, improve and customize your character by leveling up, completing challenges and a solid lootbox system with no Pay-to-Win mechanics that will break your experience. Meet new characters, creatures and weapon metas, experience an innovative combo-based melee system, or join our solid PvP modes to show other survivors who’s boss. Español, Pусский, Türk, عربى, Polski, Português IP: mtasa://104.36.110.227:22003 - Discord: https://discord.gg/CxMxjvC5pB
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