Piorun Posted August 6, 2015 Posted August 6, 2015 Hi, I want to ask is this possible to check if i am on client or server side in shared .lua files? I mean i want to make some function for ex. named checkSide() and just make some if. How? function checkSide() if clientSide then -- something happens when function is called client side else -- something happens when function is called server side end end
GTX Posted August 6, 2015 Posted August 6, 2015 You can check if specific function exist. function checkSide() if triggerServerEvent then -- It's client side else -- It's server side end end
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