nk0zkh0z Posted August 6, 2015 Posted August 6, 2015 I want to create a blip, when players step into that will give them a bike. I do like?
iMr.SFA7 Posted August 6, 2015 Posted August 6, 2015 Use createBlip createMarker "onClientMarkerHit" triggerServerEvent createVehicle -- ID 509 "A Year from Now You May Wish You Had Started Today"
nk0zkh0z Posted August 6, 2015 Author Posted August 6, 2015 I need more. 60 seconds when the car down the vehicle will automatically disappear. tks Use createBlip createMarker "onClientMarkerHit" triggerServerEvent createVehicle -- ID 509
iMr.SFA7 Posted August 6, 2015 Posted August 6, 2015 I need more. 60 seconds when the car down the vehicle will automatically disappear. tks You can use setTimer destroyElement "A Year from Now You May Wish You Had Started Today"
nk0zkh0z Posted August 6, 2015 Author Posted August 6, 2015 OK I will try, thank you very much I need more. 60 seconds when the car down the vehicle will automatically disappear. tks You can use setTimer destroyElement
iMr.SFA7 Posted August 6, 2015 Posted August 6, 2015 OK I will try, thank you very much Ok,You are welcome. "A Year from Now You May Wish You Had Started Today"
nk0zkh0z Posted August 8, 2015 Author Posted August 8, 2015 I see something wrong. Check me. local marker = createMarker(-1247, -163, 13.14, "cylinder", 1.5, 0 ,255, 0, 155) function vehicle(thePlayer) if getElementType(thePlayer) == "player" then if isPedInVehicle(thePlayer)==true then return end if isElement( veh ) then destroyElement( veh ) end local x,y,z = getElementPosition(thePlayer) veh = createVehicle(510, x,y,z) warpPedIntoVehicle(thePlayer, veh) end end addEventHandler("onMarkerHit", marker, vehicle) function mainFunction() outputChatBox ("Xe đạp công cộng VNA[MTA:RP]") setTimer ( function() destroyElement (veh) end, 60000, 1 ) end mainFunction()
iMr.SFA7 Posted August 8, 2015 Posted August 8, 2015 local marker = createMarker(-1247, -163, 13.14, "cylinder", 1.5, 0 ,255, 0, 155) function vehicle(thePlayer) if isPedInVehicle(thePlayer) == true then return end if isElement( veh ) then destroyElement( veh ) end local x,y,z = getElementPosition(thePlayer) veh = createVehicle(510, x,y,z) warpPedIntoVehicle(thePlayer, veh) end addEventHandler("onMarkerHit", marker, vehicle) addEventHandler ("onClientResourceStart",resourceRoot, function () outputChatBox ("Xe đạp công cộng VNA[MTA:RP]") setTimer ( function() destroyElement (veh) end, 60000, 1 ) end ) "A Year from Now You May Wish You Had Started Today"
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