Resto Posted August 4, 2015 Posted August 4, 2015 Can anyone fix this please? i dont know why not work show/hide with F4.. GUIEditor = { gridlist = {}, label = {} } GUIEditor.gridlist[1] = guiCreateGridList(0.31, 0.00, 0.35, 0.0350, true) guiSetAlpha ( GUIEditor.gridlist[1], 0.87 ) GUIEditor.label[1] = guiCreateLabel(0.36, 0.00, 0.28, 0.75, "Points", true, GUIEditor.gridlist[1]) guiLabelSetHorizontalAlign(GUIEditor.label[1], "center", false) guiLabelSetVerticalAlign(GUIEditor.label[1], "center") function showPointsMonitor () local Alpha = guiGetAlpha(GUIEditor.girdlist) guiSetAlpha(GUIEditor.girdlist,not aplha) end bindKey("F4","down",showPointsMonitor) function points () local points = getPlayerMoney ( player ) guiSetText ( GUIEditor.label[1], "Points: "..points.."" ) end addEventHandler ( "onClientRender", getRootElement(), points ) WARNING: test\test.lua:15: Bad argument @ "guiSetAplha" [Expected gui-element at argument 1, got nil] WARNING: test\test.lua:16: Bad argument @ "guiSetAplha" [Expected gui-element at argument 1, got nil]
GTX Posted August 4, 2015 Posted August 4, 2015 Maybe check variables again. It's local Alpha = guiGetAlpha(GUIEditor.gridlist[1]) guiSetAlpha(GUIEditor.gridlist[1], not Alpha) not local Alpha = guiGetAlpha(GUIEditor.girdlist) guiSetAlpha(GUIEditor.girdlist,not aplha) So shallow.
Resto Posted August 4, 2015 Author Posted August 4, 2015 WARNING: test\test.lua:16: Bad argument @ "guiSetAlpha" [Expected number at argument 2, got boolean]
GTX Posted August 4, 2015 Posted August 4, 2015 Use guiSetVisible instead of guiSetAlpha. local Alpha = guiGetVisible(GUIEditor.gridlist[1]) guiSetVisible(GUIEditor.gridlist[1], not Alpha)
Resto Posted August 5, 2015 Author Posted August 5, 2015 Use guiSetVisible instead of guiSetAlpha. local Alpha = guiGetVisible(GUIEditor.gridlist[1]) guiSetVisible(GUIEditor.gridlist[1], not Alpha) When i set points to 50000000 = 50,000,000 i dont see full text why?
ShayF2 Posted August 6, 2015 Posted August 6, 2015 Can someone fix this please? I'm running it client and server side. I have VIP group made, and VIP panel functional, I made a currency system, 100k cash gives u 1 coin, so i made it players drift on my server to earn money, and they spend their money on coins, i can get everything to work but this. function mycz(thePlayer, command) local mycoins = exports.coinsystem:getPlayerCoin(thePlayer) local vip = aclGetGroup("VIP") local user = getPlayerAccount(thePlayer) if ( mycoins >= 10 ) then aclGroupAddObject (vip, "user."...user) setPlayerMoney(thePlayer, mycoins - 10) outputChatBox("You have bought VIP", thePlayer, 0, 255, 0, false) else outputChatBox("You do not have enough coins!", thePlayer, 255, 0, 0, false) end end addCommandHandler("buyvip", mycz)
GTX Posted August 6, 2015 Posted August 6, 2015 function mycz(thePlayer, command) local mycoins = exports.coinsystem:getPlayerCoin(thePlayer) local vip = aclGetGroup("VIP") local user = getAccountName(getPlayerAccount(thePlayer)) if ( mycoins >= 10 ) then aclGroupAddObject (vip, "user."...user) setPlayerMoney(thePlayer, mycoins - 10) outputChatBox("You have bought VIP", thePlayer, 0, 255, 0, false) else outputChatBox("You do not have enough coins!", thePlayer, 255, 0, 0, false) end end addCommandHandler("buyvip", mycz)
HUNGRY:3 Posted August 6, 2015 Posted August 6, 2015 function mycz(thePlayer, command) local mycoins = exports.coinsystem:getPlayerCoin(thePlayer) local vip = aclGetGroup("VIP") local user = getAccountName(getPlayerAccount(thePlayer)) if ( mycoins >= 10 ) then aclGroupAddObject (vip, "user."...user) setPlayerMoney(thePlayer, mycoins - 10) outputChatBox("You have bought VIP", thePlayer, 0, 255, 0, false) else outputChatBox("You do not have enough coins!", thePlayer, 255, 0, 0, false) end end addCommandHandler("buyvip", mycz) Change line six to: aclGroupAddObject (vip, "user."..user)
ShayF2 Posted August 6, 2015 Posted August 6, 2015 (edited) Omg it works now thanks. You fixed it hungry! Edited August 6, 2015 by Guest
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