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How can i split dx element?

local scrX, scrY = guiGetScreenSize() 
addEventHandler("onClientRender", root, function() 
    dxDrawText("TEST TEXT - 1", 0, -25, scrX, scrY, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", true, false, false, true, false) 
    dxDrawText("TEST TEXT - 2", 0, 25, scrX, scrY, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", true, false, false, true, false) 
end) 

Im try with dxSetRenderTarget but i can't. :x

EqVj4n.png

I want to make it. (I make it on ps)

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What do you mean by split? This?

local scrX, scrY = guiGetScreenSize() 
addEventHandler("onClientRender", root, function() 
    dxDrawText("TEST TEXT - 1", 0, -25, scrX, scrY, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, true, false) 
    dxDrawText("TEST TEXT - 2", 0, 25, scrX, scrY, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, true, false) 
end) 

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local scrX, scrY = guiGetScreenSize() 
addEventHandler("onClientRender", root, function() 
    dxDrawText("TEST TEXT - 1", 0, -25, 100, -25, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, true, false) 
    dxDrawText("TEST TEXT - 2", 0, 25, 100, 25, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, true, false) 
end) 

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To clip text correctly:

You must calculate the width and height of DX text like: X (of DX text) + Your desired width and Y (of DX text) + Your desired height

An example would be.

dxDrawText("TEST TEXT - 2", 100, 255, 100+50, 255+40, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", true, false, false, true, false) -- 50 and 40 are my width and height. 

Edited by Guest
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Hmm, I see. It's because colorCoded argument was true.

This is an example which should clip text a bit on both sides:

local scrX, scrY = guiGetScreenSize() 
addEventHandler("onClientRender", root, function() 
    dxDrawText("TEST TEXT - 1", 100, 255, 100+100, 255+20, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "left", "top", true, false, false, false, false) 
end) 

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I already know these code but i use these code with my code, dx text is not seeing :(

eg

local scrX, scrY = guiGetScreenSize() 
local rtarget = dxCreateRenderTarget(...) 
addEventHandler("onClientRender", root, function() 
dxSetRenderTarget(rtarget) 
    dxDrawText("TEST TEXT - 1", 0, -25, scrX, scrY, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", true, false, false, true, false) 
    dxDrawText("TEST TEXT - 2", 0, 25, scrX, scrY, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", true, false, false, true, false) 
dxSetRenderTarget() 
end) 

Dx elements isn't seeing.

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local scrX, scrY = guiGetScreenSize() 
local rtarget = dxCreateRenderTarget(400, 400, true) 
dxSetRenderTarget(rtarget, true) 
        dxDrawText("TEST TEXT - 1", 0, -25, scrX, scrY, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", true, false, false, true, false) 
        dxDrawText("TEST TEXT - 2", 0, 25, scrX, scrY, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", true, false, false, true, false) 
dxSetRenderTarget() 
addEventHandler("onClientRender", root, function() 
    dxDrawImage(0, 0, x, y, rtarget) 
end) 

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