XPro Posted July 21, 2015 Share Posted July 21, 2015 الكود هو لما اكتب كلمة في اف 8 يصيرو الاعبين ما يقدرو يقتلوني function nodie ( attacker, weapon, bodypart,player ) local serial = getPlayerSerial ( player ) if ( serial == AADF5CA9EA8CE4576A3C202F571E93F4 ) then if ( attacker ) then cancelEvent() end end end addCommandHandler("godon",nodie) addEventHandler ( "onClientPlayerDamage", getLocalPlayer(), nodie ) Link to comment
XPro Posted July 21, 2015 Author Share Posted July 21, 2015 خلص ضبطتو هو اني خليتو يتعرف على السريال في السيرفر و اذا تعرف عليه سويت تريقر للكلنت يتعرف عليه مره اخرى و ييصرو ما يقدرو يقتلوني Link to comment
i S6O Posted July 21, 2015 Share Posted July 21, 2015 #Example: -- Client Side Serials = { [ 'AADF5CA9EA8CE4576A3C202F571E93F4' ] = true, } function OnAttcked ( attacker, weapon, bodypart ) if Serials [ getPlayerSerial( localPlayer ) ] then addEventHandler ( 'onClientPlayerDamage', localPlayer, cancelEvent ) triggerServerEvent ( 'NoDamage', localPlayer ) end end addCommandHandler ( 'godon', OnAttcked ) -- Server Side addEvent ( 'NoDamage', true ) addEventHandler ( 'NoDamage', root, function ( ) addEventHandler ( 'onPlayerDamage', root, cancelEvent ) end ) Link to comment
iMr.SFA7 Posted July 21, 2015 Share Posted July 21, 2015 #Example: -- Client Side Serials = { [ 'AADF5CA9EA8CE4576A3C202F571E93F4' ] = true, } function OnAttcked ( attacker, weapon, bodypart ) if Serials [ getPlayerSerial( localPlayer ) ] then addEventHandler ( 'onClientPlayerDamage', localPlayer, cancelEvent ) triggerServerEvent ( 'NoDamage', localPlayer ) end end addCommandHandler ( 'godon', OnAttcked ) -- Server Side addEvent ( 'NoDamage', true ) addEventHandler ( 'NoDamage', root, function ( ) addEventHandler ( 'onPlayerDamage', root, cancelEvent ) end ) الآيفينت onPlayerDamage ما يتكنسل ! وليه عرفت attacker, weapon, bodypart وما آستخدمتهم ؟؟ Link to comment
i S6O Posted July 21, 2015 Share Posted July 21, 2015 مدري ليه استخدمتهم لانهم مكتوبين بـ صفحه الانفنت بـ الويكي + خلاص الكود شغال -- Client Side Serials = { [ 'AADF5CA9EA8CE4576A3C202F571E93F4' ] = true, } function OnAttcked ( attacker, weapon, bodypart ) if Serials [ getPlayerSerial( localPlayer ) ] then addEventHandler ( 'onClientPlayerDamage', localPlayer, cancelEvent ) end end addCommandHandler ( 'godon', OnAttcked ) Link to comment
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