Black2 Posted July 17, 2015 Posted July 17, 2015 Why this don't work ? I need this open only in dimension 2 local markerp = createMarker( -1868.72, 46.16, 1054.2, 'Cylinder', 1.5, 255, 255, 0, 170 ); setElementDimension(markerp, 2) function Pilotjob(hitElement, matchingDimension) if getElementType(hitElement) == "player" and (hitElement == localPlayer) and (getElementDimension(hitElement) == matchingDimension) then if not guiGetVisible(Wnd) then guiSetVisible(Wnd, true) showCursor(true) end end end addEventHandler("onClientMarkerHit", markerp, Pilotjob)
GTX Posted July 17, 2015 Posted July 17, 2015 local markerp = createMarker( -1868.72, 46.16, 1054.2, 'Cylinder', 1.5, 255, 255, 0, 170 ); setElementDimension(markerp, 2) function Pilotjob(hitElement, matchingDimension) if getElementType(hitElement) == "player" and (hitElement == localPlayer) and (matchingDimension == true) then if not guiGetVisible(Wnd) then guiSetVisible(Wnd, true) showCursor(true) end end end addEventHandler("onClientMarkerHit", markerp, Pilotjob)
Rataj Posted July 18, 2015 Posted July 18, 2015 Just to explain (to prevent making same mistake), variable 'matchingDimension' outputs either 'true' or 'false' se there is no need to check player's dimension again.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now