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[HELP]Group Spawners


BluntZ

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Hello Any one can help me ? I tried to make group spawner but its not working , Can you help me find error And solve it ?

GUIEditor_Button = {} 
GUIEditor_Grid = {} 
GUIEditor_Marker = {} 
GUIEditor_Window = {} 
local marker = {} 
local groupName = 'Military' 
vehicleId = {402} 
marker = createMarker(270.71, 2045.76, 34.32,"cylinder",1.5,0,0,150,150) 
  
local x,y = guiGetScreenSize() 
local x = x - 208 
local y = y - 321 
GUIEditor_Window[1] = guiCreateWindow(500,147,246,413,"Select Car",false) 
guiSetVisible(GUIEditor_Window[1],false) 
guiSetAlpha(GUIEditor_Window[1],1) 
guiWindowSetSizable(GUIEditor_Window[1],false) 
GUIEditor_Grid[1] = guiCreateGridList(9,34,228,255,false,GUIEditor_Window[1]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
  
column = guiGridListAddColumn(GUIEditor_Grid[1],"vehicle name",0.5) 
GUIEditor_Button[2] = guiCreateButton(20,308,210,41,"Select",false,GUIEditor_Window[1]) 
GUIEditor_Button[1] = guiCreateButton(20,352,210,41,"Close",false,GUIEditor_Window[1]) 
  
  
  
for i,id in ipairs ( vehicleId ) do 
guiGridListSetItemText ( GUIEditor_Grid[1], guiGridListAddRow( GUIEditor_Grid[1] ), column, getVehicleNameFromModel( id ), false, false ) 
end 
  
addEventHandler ("onClientMarkerHit", marker,  
function( player ) 
    if getPlayerTeam( player ) and getTeamName( getPlayerTeam( player ) ) == 'No Team' and not isPedInVehicle( player ) and player == localPlayer and getElementData ( player , "Group" ) == groupName then 
  
                x999,y999,z999 = getElementPosition( localPlayer )  
                setElementFrozen ( localPlayer, true ) 
                guiSetVisible(GUIEditor_Window[1],true) 
                showCursor( true ) 
                end 
                end 
   ) 

Thanks in advance

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I said what is not working, not why. Anyways, try this:

GUIEditor_Button = {} 
GUIEditor_Grid = {} 
GUIEditor_Marker = {} 
GUIEditor_Window = {} 
local marker = {} 
local groupName = 'Military' 
vehicleId = {402} 
marker = createMarker(270.71, 2045.76, 34.32,"cylinder",1.5,0,0,150,150) 
  
local x,y = guiGetScreenSize() 
local x = x - 208 
local y = y - 321 
GUIEditor_Window[1] = guiCreateWindow(500,147,246,413,"Select Car",false) 
guiSetVisible(GUIEditor_Window[1],false) 
guiSetAlpha(GUIEditor_Window[1],1) 
guiWindowSetSizable(GUIEditor_Window[1],false) 
GUIEditor_Grid[1] = guiCreateGridList(9,34,228,255,false,GUIEditor_Window[1]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
  
column = guiGridListAddColumn(GUIEditor_Grid[1],"vehicle name",0.5) 
GUIEditor_Button[2] = guiCreateButton(20,308,210,41,"Select",false,GUIEditor_Window[1]) 
GUIEditor_Button[1] = guiCreateButton(20,352,210,41,"Close",false,GUIEditor_Window[1]) 
  
  
  
for i,id in ipairs ( vehicleId ) do 
guiGridListSetItemText ( GUIEditor_Grid[1], guiGridListAddRow( GUIEditor_Grid[1] ), column, getVehicleNameFromModel( id ), false, false ) 
end 
  
addEventHandler ("onClientMarkerHit", marker, 
function( player ) 
    if not isPedInVehicle( player ) and player == localPlayer and getElementData ( player , "Group" ) == groupName then 
  
                x999,y999,z999 = getElementPosition( localPlayer ) 
                setElementFrozen ( localPlayer, true ) 
                guiSetVisible(GUIEditor_Window[1],true) 
                showCursor( true ) 
                end 
                end 
   ) 

Link to comment
I said what is not working, not why. Anyways, try this:
GUIEditor_Button = {} 
GUIEditor_Grid = {} 
GUIEditor_Marker = {} 
GUIEditor_Window = {} 
local marker = {} 
local groupName = 'Military' 
vehicleId = {402} 
marker = createMarker(270.71, 2045.76, 34.32,"cylinder",1.5,0,0,150,150) 
  
local x,y = guiGetScreenSize() 
local x = x - 208 
local y = y - 321 
GUIEditor_Window[1] = guiCreateWindow(500,147,246,413,"Select Car",false) 
guiSetVisible(GUIEditor_Window[1],false) 
guiSetAlpha(GUIEditor_Window[1],1) 
guiWindowSetSizable(GUIEditor_Window[1],false) 
GUIEditor_Grid[1] = guiCreateGridList(9,34,228,255,false,GUIEditor_Window[1]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
  
column = guiGridListAddColumn(GUIEditor_Grid[1],"vehicle name",0.5) 
GUIEditor_Button[2] = guiCreateButton(20,308,210,41,"Select",false,GUIEditor_Window[1]) 
GUIEditor_Button[1] = guiCreateButton(20,352,210,41,"Close",false,GUIEditor_Window[1]) 
  
  
  
for i,id in ipairs ( vehicleId ) do 
guiGridListSetItemText ( GUIEditor_Grid[1], guiGridListAddRow( GUIEditor_Grid[1] ), column, getVehicleNameFromModel( id ), false, false ) 
end 
  
addEventHandler ("onClientMarkerHit", marker, 
function( player ) 
    if not isPedInVehicle( player ) and player == localPlayer and getElementData ( player , "Group" ) == groupName then 
  
                x999,y999,z999 = getElementPosition( localPlayer ) 
                setElementFrozen ( localPlayer, true ) 
                guiSetVisible(GUIEditor_Window[1],true) 
                showCursor( true ) 
                end 
                end 
   ) 

Thanks but now GUI is not closing/Can't spawn Any vehicle
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