1LoL1 Posted July 12, 2015 Posted July 12, 2015 Hello, how i can delete color hex? please anyone help me. statsLabel["name"] = guiCreateLabel(0,0.85,1,0.15,"Name: "..getPlayerName(getLocalPlayer()), true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["name"],"center") guiSetFont (statsLabel["name"], "default-bold-small" ) setElementData(statsLabel["name"],"identifikation","name") and guiSetText(statsLabel["name"],"Name: "..getPlayerName(getLocalPlayer())) i used this: :gsub("#%x%x%x%x%x%x","") and sting.gsub but i dont know how to use.
GTX Posted July 12, 2015 Posted July 12, 2015 getPlayerName(getLocalPlayer()):gsub("#%x%x%x%x%x%x", "")
1LoL1 Posted July 12, 2015 Author Posted July 12, 2015 getPlayerName(getLocalPlayer()):gsub("#%x%x%x%x%x%x", "") Not work ERROR: DayZ\survivorSystem-client.lua:520: attempt to index a boolean value
1LoL1 Posted July 12, 2015 Author Posted July 12, 2015 What's at that line? Show full code. statsLabel = {} statsWindows = guiCreateStaticImage(0.775,0.2,0.225,0.22,"images/scrollmenu_1.png",true) --statsWindows = guiCreateWindow(0.775,0.2,0.225,0.22,"DEBUG MONITOR",true) guiSetAlpha(statsWindows,0.-- s8) --> --Zombies Killed statsLabel["zombieskilled"] = guiCreateLabel(0,0.05,1,0.15,"Zombies killed: 0",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["zombieskilled"],"center") guiSetFont (statsLabel["zombieskilled"], "default-bold-small" ) setElementData(statsLabel["zombieskilled"],"identifikation","zombieskilled") --Headshots statsLabel["headshots"] = guiCreateLabel(0,0.15,1,0.15,"Headshots: 0",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["headshots"],"center") guiSetFont (statsLabel["headshots"], "default-bold-small" ) setElementData(statsLabel["headshots"],"identifikation","headshots") --Murders statsLabel["murders"] = guiCreateLabel(0,0.25,1,0.15,"Murders: 0",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["murders"],"center") guiSetFont (statsLabel["murders"], "default-bold-small" ) setElementData(statsLabel["murders"],"identifikation","murders") --Bandits Killed statsLabel["banditskilled"] = guiCreateLabel(0,0.35,1,0.15,"Bandits killed: 0",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["banditskilled"],"center") guiSetFont (statsLabel["banditskilled"], "default-bold-small" ) setElementData(statsLabel["banditskilled"],"identifikation","banditskilled") --Blood statsLabel["blood"] = guiCreateLabel(0,0.45,1,0.15,"Blood: 12000",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["blood"],"center") guiSetFont (statsLabel["blood"], "default-bold-small" ) setElementData(statsLabel["blood"],"identifikation","blood") --Zombies statsLabel["zombies"] = guiCreateLabel(0,0.55,1,0.15,"Zombies (Alive/Total): 0/0",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["zombies"],"center") guiSetFont (statsLabel["zombies"], "default-bold-small" ) setElementData(statsLabel["zombies"],"identifikation","zombies") --Temperature statsLabel["temperature"] = guiCreateLabel(0,0.65,1,0.15,"Temperature: 37°C",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["temperature"],"center") guiSetFont (statsLabel["temperature"], "default-bold-small" ) setElementData(statsLabel["temperature"],"identifikation","temperature") --Humanity statsLabel["humanity"] = guiCreateLabel(0,0.75,1,0.15,"Humanity: 2500",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["humanity"],"center") guiSetFont (statsLabel["humanity"], "default-bold-small" ) setElementData(statsLabel["humanity"],"identifikation","humanity") --Name statsLabel["name"] = guiCreateLabel(0,0.85,1,0.15,"Name: "..getPlayerName(getLocalPlayer())), true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["name"],"center") guiSetFont (statsLabel["name"], "default-bold-small" ) setElementData(statsLabel["name"],"identifikation","name") function showDebugMonitor () local visible = guiGetVisible(statsWindows) guiSetVisible(statsWindows,not visible) end bindKey("F5","down",showDebugMonitor) function refreshDebugMonitor() if getElementData(getLocalPlayer(),"logedin") then local value = getElementData(getLocalPlayer(),getElementData(statsLabel["zombieskilled"],"identifikation")) guiSetText(statsLabel["zombieskilled"],"Zombies killed: "..value) local value = getElementData(getLocalPlayer(),getElementData(statsLabel["headshots"],"identifikation")) guiSetText(statsLabel["headshots"],"Headshots: "..value) local value = getElementData(getLocalPlayer(),getElementData(statsLabel["banditskilled"],"identifikation")) guiSetText(statsLabel["banditskilled"],"Bandits killed: "..value) local value = getElementData(getLocalPlayer(),getElementData(statsLabel["murders"],"identifikation")) guiSetText(statsLabel["murders"],"Murders: "..value) local value = getElementData(getLocalPlayer(),getElementData(statsLabel["blood"],"identifikation")) guiSetText(statsLabel["blood"],"Blood: "..value) local value = getElementData(getRootElement(),"zombiesalive") or 0 local value2 = getElementData(getRootElement(),"zombiestotal") or 0 guiSetText(statsLabel["zombies"],"Zombies (Alive/Total): "..value.."/"..value2) local value = getElementData(getLocalPlayer(),getElementData(statsLabel["temperature"],"identifikation")) guiSetText(statsLabel["temperature"],"Temperature: "..math.round(value,2).."°C") local value = getElementData(getLocalPlayer(),getElementData(statsLabel["humanity"],"identifikation")) guiSetText(statsLabel["humanity"],"Humanity: "..math.round(value,2)) guiSetText(statsLabel["name"],"Name: "..getPlayerName(getLocalPlayer())):gsub("#%x%x%x%x%x%x", "") end end
GTX Posted July 12, 2015 Posted July 12, 2015 guiSetText(statsLabel["name"],"Name: "..getPlayerName(getLocalPlayer()):gsub("#%x%x%x%x%x%x", "")) statsLabel["name"] = guiCreateLabel(0,0.85,1,0.15,"Name: "..getPlayerName(getLocalPlayer()):gsub("#%x%x%x%x%x%x", ""), true,statsWindows)
1LoL1 Posted July 12, 2015 Author Posted July 12, 2015 guiSetText(statsLabel["name"],"Name: "..getPlayerName(getLocalPlayer()):gsub("#%x%x%x%x%x%x", "")) statsLabel["name"] = guiCreateLabel(0,0.85,1,0.15,"Name: "..getPlayerName(getLocalPlayer()):gsub("#%x%x%x%x%x%x", ""), true,statsWindows) Not work i see hex
1LoL1 Posted July 12, 2015 Author Posted July 12, 2015 It must work. You didn't restart resource. i restarted resource..
1LoL1 Posted July 12, 2015 Author Posted July 12, 2015 Then your hex is wrong. What's your hex? My hex: FFFF00 And i see Name: #FFFF00test And i want: test
GTX Posted July 12, 2015 Posted July 12, 2015 http://prntscr.com/7rvu86 It does work. You must have done something wrong.
1LoL1 Posted July 12, 2015 Author Posted July 12, 2015 http://prntscr.com/7rvu86It does work. You must have done something wrong. What? where i this must use?
GTX Posted July 12, 2015 Posted July 12, 2015 statsLabel = {} statsWindows = guiCreateStaticImage(0.775,0.2,0.225,0.22,"images/scrollmenu_1.png",true) --statsWindows = guiCreateWindow(0.775,0.2,0.225,0.22,"DEBUG MONITOR",true) guiSetAlpha( statsWindows,0.8 ) --Zombies Killed statsLabel["zombieskilled"] = guiCreateLabel(0,0.05,1,0.15,"Zombies killed: 0",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["zombieskilled"],"center") guiSetFont (statsLabel["zombieskilled"], "default-bold-small" ) setElementData(statsLabel["zombieskilled"],"identifikation","zombieskilled") --Headshots statsLabel["headshots"] = guiCreateLabel(0,0.15,1,0.15,"Headshots: 0",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["headshots"],"center") guiSetFont (statsLabel["headshots"], "default-bold-small" ) setElementData(statsLabel["headshots"],"identifikation","headshots") --Murders statsLabel["murders"] = guiCreateLabel(0,0.25,1,0.15,"Murders: 0",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["murders"],"center") guiSetFont (statsLabel["murders"], "default-bold-small" ) setElementData(statsLabel["murders"],"identifikation","murders") --Bandits Killed statsLabel["banditskilled"] = guiCreateLabel(0,0.35,1,0.15,"Bandits killed: 0",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["banditskilled"],"center") guiSetFont (statsLabel["banditskilled"], "default-bold-small" ) setElementData(statsLabel["banditskilled"],"identifikation","banditskilled") --Blood statsLabel["blood"] = guiCreateLabel(0,0.45,1,0.15,"Blood: 12000",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["blood"],"center") guiSetFont (statsLabel["blood"], "default-bold-small" ) setElementData(statsLabel["blood"],"identifikation","blood") --Zombies statsLabel["zombies"] = guiCreateLabel(0,0.55,1,0.15,"Zombies (Alive/Total): 0/0",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["zombies"],"center") guiSetFont (statsLabel["zombies"], "default-bold-small" ) setElementData(statsLabel["zombies"],"identifikation","zombies") --Temperature statsLabel["temperature"] = guiCreateLabel(0,0.65,1,0.15,"Temperature: 37°C",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["temperature"],"center") guiSetFont (statsLabel["temperature"], "default-bold-small" ) setElementData(statsLabel["temperature"],"identifikation","temperature") --Humanity statsLabel["humanity"] = guiCreateLabel(0,0.75,1,0.15,"Humanity: 2500",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["humanity"],"center") guiSetFont (statsLabel["humanity"], "default-bold-small" ) setElementData(statsLabel["humanity"],"identifikation","humanity") --Name statsLabel["name"] = guiCreateLabel(0,0.85,1,0.15,"Name: "..getPlayerName(getLocalPlayer()):gsub("#%x%x%x%x%x%x", ""), true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["name"],"center") guiSetFont (statsLabel["name"], "default-bold-small" ) setElementData(statsLabel["name"],"identifikation","name") function showDebugMonitor () local visible = guiGetVisible(statsWindows) guiSetVisible(statsWindows,not visible) end bindKey("F5","down",showDebugMonitor) function refreshDebugMonitor() if getElementData(getLocalPlayer(),"logedin") then local value = getElementData(getLocalPlayer(),getElementData(statsLabel["zombieskilled"],"identifikation")) guiSetText(statsLabel["zombieskilled"],"Zombies killed: "..value) local value = getElementData(getLocalPlayer(),getElementData(statsLabel["headshots"],"identifikation")) guiSetText(statsLabel["headshots"],"Headshots: "..value) local value = getElementData(getLocalPlayer(),getElementData(statsLabel["banditskilled"],"identifikation")) guiSetText(statsLabel["banditskilled"],"Bandits killed: "..value) local value = getElementData(getLocalPlayer(),getElementData(statsLabel["murders"],"identifikation")) guiSetText(statsLabel["murders"],"Murders: "..value) local value = getElementData(getLocalPlayer(),getElementData(statsLabel["blood"],"identifikation")) guiSetText(statsLabel["blood"],"Blood: "..value) local value = getElementData(getRootElement(),"zombiesalive") or 0 local value2 = getElementData(getRootElement(),"zombiestotal") or 0 guiSetText(statsLabel["zombies"],"Zombies (Alive/Total): "..value.."/"..value2) local value = getElementData(getLocalPlayer(),getElementData(statsLabel["temperature"],"identifikation")) guiSetText(statsLabel["temperature"],"Temperature: "..math.round(value,2).."°C") local value = getElementData(getLocalPlayer(),getElementData(statsLabel["humanity"],"identifikation")) guiSetText(statsLabel["humanity"],"Humanity: "..math.round(value,2)) guiSetText(statsLabel["name"],"Name: "..getPlayerName(getLocalPlayer()):gsub("#%x%x%x%x%x%x", "")) end end
1LoL1 Posted July 12, 2015 Author Posted July 12, 2015 statsLabel = {} statsWindows = guiCreateStaticImage(0.775,0.2,0.225,0.22,"images/scrollmenu_1.png",true) --statsWindows = guiCreateWindow(0.775,0.2,0.225,0.22,"DEBUG MONITOR",true) guiSetAlpha( statsWindows,0.8 ) --Zombies Killed statsLabel["zombieskilled"] = guiCreateLabel(0,0.05,1,0.15,"Zombies killed: 0",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["zombieskilled"],"center") guiSetFont (statsLabel["zombieskilled"], "default-bold-small" ) setElementData(statsLabel["zombieskilled"],"identifikation","zombieskilled") --Headshots statsLabel["headshots"] = guiCreateLabel(0,0.15,1,0.15,"Headshots: 0",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["headshots"],"center") guiSetFont (statsLabel["headshots"], "default-bold-small" ) setElementData(statsLabel["headshots"],"identifikation","headshots") --Murders statsLabel["murders"] = guiCreateLabel(0,0.25,1,0.15,"Murders: 0",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["murders"],"center") guiSetFont (statsLabel["murders"], "default-bold-small" ) setElementData(statsLabel["murders"],"identifikation","murders") --Bandits Killed statsLabel["banditskilled"] = guiCreateLabel(0,0.35,1,0.15,"Bandits killed: 0",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["banditskilled"],"center") guiSetFont (statsLabel["banditskilled"], "default-bold-small" ) setElementData(statsLabel["banditskilled"],"identifikation","banditskilled") --Blood statsLabel["blood"] = guiCreateLabel(0,0.45,1,0.15,"Blood: 12000",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["blood"],"center") guiSetFont (statsLabel["blood"], "default-bold-small" ) setElementData(statsLabel["blood"],"identifikation","blood") --Zombies statsLabel["zombies"] = guiCreateLabel(0,0.55,1,0.15,"Zombies (Alive/Total): 0/0",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["zombies"],"center") guiSetFont (statsLabel["zombies"], "default-bold-small" ) setElementData(statsLabel["zombies"],"identifikation","zombies") --Temperature statsLabel["temperature"] = guiCreateLabel(0,0.65,1,0.15,"Temperature: 37°C",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["temperature"],"center") guiSetFont (statsLabel["temperature"], "default-bold-small" ) setElementData(statsLabel["temperature"],"identifikation","temperature") --Humanity statsLabel["humanity"] = guiCreateLabel(0,0.75,1,0.15,"Humanity: 2500",true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["humanity"],"center") guiSetFont (statsLabel["humanity"], "default-bold-small" ) setElementData(statsLabel["humanity"],"identifikation","humanity") --Name statsLabel["name"] = guiCreateLabel(0,0.85,1,0.15,"Name: "..getPlayerName(getLocalPlayer()):gsub("#%x%x%x%x%x%x", ""), true,statsWindows) guiLabelSetHorizontalAlign (statsLabel["name"],"center") guiSetFont (statsLabel["name"], "default-bold-small" ) setElementData(statsLabel["name"],"identifikation","name") function showDebugMonitor () local visible = guiGetVisible(statsWindows) guiSetVisible(statsWindows,not visible) end bindKey("F5","down",showDebugMonitor) function refreshDebugMonitor() if getElementData(getLocalPlayer(),"logedin") then local value = getElementData(getLocalPlayer(),getElementData(statsLabel["zombieskilled"],"identifikation")) guiSetText(statsLabel["zombieskilled"],"Zombies killed: "..value) local value = getElementData(getLocalPlayer(),getElementData(statsLabel["headshots"],"identifikation")) guiSetText(statsLabel["headshots"],"Headshots: "..value) local value = getElementData(getLocalPlayer(),getElementData(statsLabel["banditskilled"],"identifikation")) guiSetText(statsLabel["banditskilled"],"Bandits killed: "..value) local value = getElementData(getLocalPlayer(),getElementData(statsLabel["murders"],"identifikation")) guiSetText(statsLabel["murders"],"Murders: "..value) local value = getElementData(getLocalPlayer(),getElementData(statsLabel["blood"],"identifikation")) guiSetText(statsLabel["blood"],"Blood: "..value) local value = getElementData(getRootElement(),"zombiesalive") or 0 local value2 = getElementData(getRootElement(),"zombiestotal") or 0 guiSetText(statsLabel["zombies"],"Zombies (Alive/Total): "..value.."/"..value2) local value = getElementData(getLocalPlayer(),getElementData(statsLabel["temperature"],"identifikation")) guiSetText(statsLabel["temperature"],"Temperature: "..math.round(value,2).."°C") local value = getElementData(getLocalPlayer(),getElementData(statsLabel["humanity"],"identifikation")) guiSetText(statsLabel["humanity"],"Humanity: "..math.round(value,2)) guiSetText(statsLabel["name"],"Name: "..getPlayerName(getLocalPlayer()):gsub("#%x%x%x%x%x%x", "")) end end Not Work
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