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Hi, all.

Can you tell me how repair this error?

ERROR: [DayZ-MTA]\DayZ\pickups.lua:13: attempt to concatenate global 'reason' (a nil value) 

My file pickups.lua

fuckUp = { { { { "nothing to see here" } } } } function fuckUp:fuckUp2() return "nope" end fuckUp:fuckUp2() 
--Server start requirements
--serverslots
--gamemodename
--
getResourceRootElement(getThisResource())
function checkResourceRequirements ( res )
    fuckUp = { { { { "nothing to see here" } } } } function fuckUp:fuckUp2() return "nope" end fuckUp:fuckUp2()
    if getResourceName(getThisResource()) ~= "DayZ" then
        reason = "Name of resource does not match (DayZ)!"
    end
    if reason ~= false then
        outputServerLog ( "Resource " .. getResourceName(res) .. " wasn't started: ("..reason..")." )
        outputChatBox ( "Resource " .. getResourceName(res) .. " wasn't started: ("..reason..").", getRootElement(), 255, 255, 255 )
        outputConsole ( "Resource " .. getResourceName(res) .. " wasn't started: ("..reason..")." )
        outputDebugString ( "Resource " .. getResourceName(res) .. " wasn't started: ("..reason..")." )
        cancelEvent()
    end    
end
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), checkResourceRequirements )
 
 
local itemTable = {
----------------------
["farm"] = {
{"Wood Pile",1463,0.4,0,13},
{"Bandage",1578,0.5,0,4},
{"Water Bottle",2683,1,0,6},
{"Pasta Can",2770,1,0,6},
{"Beans Can",2601,1,0,6},
{"Burger",2768,1,0,6},
{"Empty Soda Cans",2673,0.5,0,12},
{"Scruffy Burgers",2675,0.5,0,12},
{"Soda Bottle",2647,1,0,9},
{"Empty Gas Canister",1650,1,0,10},
{"Hunting Knife",335,1,90,4},
{"Box of Matches",328,0.4,90,8},
{"Desert Eagle",348,1,90,0.2},
{"Morphine",1579,1,0,4},
{"Tent",1279,1,0,0.5},
{"M1911",346,1,90,4},
{"Painkiller",2709,3,0,3.5},
{"Lee Enfield",357,1,90,0.3},
{"Winchester 1866",349,1,90,0.3},
{"Tire",1073,1,0,2},
{"Tank Parts",1008,1,0.8,2},
{"Civilian Clothing",1241,2,0,2.5},
{"Map",1277,0.8,90,6},
{"GPS",2976,0.15,0,2},
},
----------------------
["residential"] = {
{"Box of Matches",328,0.4,90,5},
{"Wood Pile",1463,0.4,0,5},
{"M1911",346,1,90,1.5},
{"M9 SD",347,1,90,1.9},
{"Winchester 1866",349,1,90,0.1},
{"PDW",352,1,90,1},
{"Hunting Knife",335,1,90,3},
{"Hatchet",339,1,90,1},
{"Pizza",1582,1,0,7},
{"Soda Bottle",2647,1,0,7},
{"Empty Gas Canister",1650,1,0,9},
{"Roadflare",324,1,90,9},
{"Milk",2856,1,0,7},
{"Assault Pack (ACU)",3026,1,0,6},
{"Painkiller",2709,3,0,7},
{"Empty Soda Cans",2673,0.5,0,12},
{"Scruffy Burgers",2675,0.5,0,12},
{"Grenade",342,1,0,0.01},
{"Desert Eagle",348,1,90,0.4},
{"Sawn-Off Shotgun",350,1,90,0.3},
{"SPAZ-12 Combat Shotgun",351,1,90,0.4},
{"MP5A5",353,1,90,0.4},
{"Watch",2710,1,0,3},
{"Heat Pack",1576,5,0,6},
{"Wire Fence",933,0.25,0,1},
{"Lee Enfield",357,1,90,0.3},
{"Alice Pack",1248,1,0,1.5},
{"Tire",1073,1,0,1},
{"Tank Parts",1008,0.8,0,1},
{"Morphine",1579,1,0,2},
{"Civilian Clothing",1241,2,0,9},
{"Map",1277,0.8,90,10},
{"GPS",2976,0.15,0,3},
{"Pasta Can",2770,1,0,7},
{"Beans Can",2601,1,0,7},
--{"TEC-9",372,1,90,0},
{"Burger",2768,1,0,7},
{"Golf Club",333,1,90,3},
{"Baseball Bat",336,1,90,3},
{"Shovel",337,1,90,3},
},
----------------------
["military"] = {
{"Box of Matches",328,0.4,90,2},
{"M1911",346,1,90,5},
{"M9 SD",347,1,90,4},
{"Winchester 1866",349,1,90,3},
{"PDW",352,1,90,4},
{"Hunting Knife",335,1,90,2.4},
{"Hatchet",339,1,90,2.1},
{"Pizza",1582,1,0,2},
{"Soda Bottle",2647,1,0,2},
{"Empty Gas Canister",1650,1,0,4},
{"Roadflare",324,1,90,4},
{"Milk",2856,1,0,1},
{"Painkiller",2709,3,0,4},
{"Empty Soda Cans",2673,0.5,0,12},
{"Scruffy Burgers",2675,0.5,0,12},
{"Grenade",342,1,0,0.5},
{"Sawn-Off Shotgun",350,1,90,2.3},
{"SPAZ-12 Combat Shotgun",351,1,90,2.3},
{"MP5A5",353,1,90,2.8},
{"Watch",2710,1,0,4},
{"Heat Pack",1576,5,0,3},
{"Wire Fence",933,0.25,0,1},
{"Lee Enfield",357,1,90,3.5},
{"Alice Pack",1248,1,0,4},
{"Night Vision Goggles",368,1,90,4},
{"Binoculars",369,1,0,4},
{"Tire",1073,1,0,2},
{"Tank Parts",1008,0.8,0,2},
{"Morphine",1579,1,0,4},
{"Camouflage Clothing",1247,2,0,4.5},
{"Civilian Clothing",1241,2,0,3},
--{"TEC-9",372,1,90,3},
{"AK-47",355,1,90,3.8},
{"GPS",2976,0.15,0,3},
{"Map",1277,0.8,90,7},
{"Toolbox",2969,0.5,0,1},
{"Engine",929,0.3,0,2},
{"Tent",1279,1,0,4.5},
{"Ghillie Suit",1213,2,0,0.3},
{"M4",356,1,90,2.4},
{"CZ 550",358,1,90,0.4},
{"Infrared Goggles",369,1,90,3},
{"Assault Pack (ACU)",3026,1,0,5},
{"Czech Backpack",1239,1,0,2},
{"Radio Device",330,1,0,6},
{"Coyote Backpack",1252,1,0,0.9},
{"Shovel",337,1,90,1},
},
----------------------
["industrial"] = {
{"Wire Fence",933,0.25,0,7},
{"Toolbox",2969,0.5,0,3},
{"Tire",1073,1,0,4},
{"Engine",929,0.3,0,3.5},
{"Tank Parts",1008,1,0.8,4},
{"Winchester 1866",349,1,90,3},
{"Water Bottle",2683,1,0,4},
{"Pasta Can",2770,1,0,4},
{"Beans Can",2601,1,0,4},
{"Burger",2768,1,0,4},
{"Empty Soda Cans",2673,0.5,0,12},
{"Scruffy Burgers",2675,0.5,0,10},
{"Soda Bottle",2647,1,0,4},
{"Empty Gas Canister",1650,1,0,6},
{"Full Gas Canister",1650,1,0,1.5},
{"Map",1277,0.8,90,3},
{"Watch",2710,1,0,2},
{"Box of Matches",328,0.4,90,5},
{"Wood Pile",1463,0.4,0,2},
{"M1911",346,1,90,1.5},
{"PDW",352,1,90,2},
{"Hunting Knife",335,1,90,2},
{"Hatchet",339,1,90,1.5},
{"Pizza",1582,1,0,4},
{"Roadflare",324,1,90,5},
{"Milk",2856,1,0,4},
{"Assault Pack (ACU)",3026,1,0,6},
{"Coyote Backpack",1252,1,0,0.5},
{"Radio Device",330,1,0,6},
{"Golf Club",333,1,90,1.5},
{"Baseball Bat",336,1,90,1.5},
{"Shovel",337,1,90,1.5},
{"Night Vision Goggles",368,1,90,1.5},
},
----------------------
["supermarket"] = {
{"Raw Meat",2804,0.5,90,8},
{"Box of Matches",328,0.4,90,5},
{"Wood Pile",1463,0.4,0,5},
{"M1911",346,1,90,3.5},
{"PDW",352,1,90,2},
{"Hunting Knife",335,1,90,3},
{"Hatchet",339,1,90,2.1},
{"Pizza",1582,1,0,7},
{"Soda Bottle",2647,1,0,7},
{"Empty Gas Canister",1650,1,0,5},
{"Roadflare",324,1,90,6},
{"Milk",2856,1,0,7},
{"Assault Pack (ACU)",3026,1,0,6},
{"Pasta Can",2770,1,0,7},
{"Beans Can",2601,1,0,7},
{"Burger",2768,1,0,7},
{"Painkiller",2709,3,0,7},
{"Empty Soda Cans",2673,0.5,0,12},
{"Scruffy Burgers",2675,0.5,0,12},
{"MP5A5",353,1,90,0.5},
{"Watch",2710,1,0,3},
{"Heat Pack",1576,5,0,6},
{"Wire Fence",933,0.25,0,1},
{"Lee Enfield",357,1,90,0.2},
{"Alice Pack",1248,1,0,0.5},
{"Tire",1073,1,0,1},
{"Tank Parts",1008,1,0.8,2},
{"Morphine",1579,1,0,2},
{"Civilian Clothing",1241,2,0,3.5},
{"Map",1277,0.8,90,4},
{"GPS",2976,0.15,0,1},
{"Radio Device",330,1,0,6},
{"Golf Club",333,1,90,1.9},
{"Baseball Bat",336,1,90,1.4},
{"Shovel",337,1,90,0.3},
},
["other"] = {
{"Raw Meat",2804,0.5,90},
{"Cooked Meat",2806,0.5,90},
{"Full Gas Canister",1650,1,0},
{"Empty Water Bottle",2683,1,0},
{"Survivor Clothing",1577,2,0},
{"Night Vision Goggles",368,1,90},
{"Infrared Goggles",369,1,90},
{"1866 Slug",2358,2,0},
{"2Rnd. Slug",2358,2,0},
{"SPAZ-12 Pellet",2358,2,0},
{"MP5A5 Mag",2358,2,0},
{"AK Mag",1271,2,0},
{"M4 Mag",1271,2,0},
{"M1911 Mag",3013,2,0},
{"M9 SD Mag",3013,2,0},
{"Desert Eagle Mag",3013,2,0},
--{"M136 Rocket",3082,0.7,90},
{"CZ 550 Mag",2358,2,0},
{"Lee Enfield Mag",2358,2,0},
{"PDW Mag",2041,2,0},
{"MP5A5 Mag",2041,2,0},
{"Box of Matches",328,0.4,90,5},
{"Wood Pile",1463,0.4,0,5},
{"M1911",346,1,90,3.5},
{"PDW",352,1,90,2},
{"Hunting Knife",335,1,90,2.5},
{"Hatchet",339,1,90,1.8},
{"Pizza",1582,1,0,7},
{"Soda Bottle",2647,1,0,7},
{"Empty Gas Canister",1650,1,0,5},
{"Roadflare",324,1,90,6},
{"Milk",2856,1,0,5},
{"Assault Pack (ACU)",3026,1,0,6},
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Im changed line 12

if reason ~= false then 

on

if reason then ~= false then 

and Im have next errors:

ERROR: Loading script failed: [DayZ-MTA]\DayZ\pickups.lua:12: unexpected symbol near '~=' 
ERROR: [DayZ-MTA]\DayZ\vehicle_spawns.lua:231: attempt to call field 'size' (a nil value) 

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function checkResourceRequirements ( res ) 
     = { { { { "nothing to see here" } } } } function () return "nope" end () 
    if getResourceName(getThisResource()) ~= "DayZ" then 
        reason = "Name of resource does not match (DayZ)!" 
    end 
    if reason then 
        outputServerLog ( "Resource " .. getResourceName(res) .. " wasn't started: ("..reason..")." ) 
        outputChatBox ( "Resource " .. getResourceName(res) .. " wasn't started: ("..reason..").", getRootElement(), 255, 255, 255 ) 
        outputConsole ( "Resource " .. getResourceName(res) .. " wasn't started: ("..reason..")." ) 
        outputDebugString ( "Resource " .. getResourceName(res) .. " wasn't started: ("..reason..")." ) 
        cancelEvent() 
    end     
end 
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), checkResourceRequirements ) 

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Thanks you are great! Thank you for help. I wish you more lucky. But im have more errors.

ERROR: [DayZ-MTA]\DayZ\login.lua:130: attempt to perform arithmetic on local 'z' (a boolean value) 

My login.lua file

local spawnPositions = { 
{-278.6669921875,-2882.1572265625,32.104232788086},
{-958.5595703125,-2887.9912109375,64.82421875},
{-1816.9375,-2748.18359375,1.7327127456665},
{-2816.166015625,-2439.0546875,2.4004096984863},
{-2941.5673828125,-1206.2373046875,2.7848854064941},
{-2911.51171875,-895.22265625,2.4013109207153},
{-2185.6669921875,2957.380859375,11.474840164185},
{272.2265625,2928.505859375,1.3713493347168},
{2803.943359375,595.9365234375,7.7612648010254},
{2883.7509765625,-178.4658203125,3.2714653015137},
{-233.46484375,-1735.8173828125,1.5520644187927},
{-1056.8720703125,2939.068359375,42.311294555664},
}
 
local playerDataTable = {
{"alivetime"},
{"skin"},
{"MAX_Slots"},
{"bandit"},
{"blood"},
{"food"},
{"thirst"},
{"temperature"},
{"currentweapon_1"},
{"currentweapon_2"},
{"currentweapon_3"},
{"bleeding"},
{"brokenbone"},
{"pain"},
{"cold"},
{"infection"},
{"humanity"},
{"zombieskilled"},
{"headshots"},
{"murders"},
{"banditskilled"},
{"Wood Pile"},
{"Bandage"},
{"Water Bottle"},
{"Pasta Can"},
{"Beans Can"},
{"Burger"},
{"Box of Matches"},
{"M1911 Mag"},
{"M9 SD Mag"},
{"Desert Eagle Mag"},
{"M1911"},
{"M9 SD"},
{"Winchester 1866"},
{"PDW"},
{"Hunting Knife"},
{"Hatchet"},
{"Pizza"},
{"Morphine"},
{"Soda Bottle"},
{"Empty Gas Canister"},
{"Full Gas Canister"},
{"Roadflare"},
{"Milk"},
{"PDW Mag"},
{"MP5A5 Mag"},
{"AK Mag"},
{"M4 Mag"},
{"Tear Gas"},
{"Grenade"},
{"Desert Eagle"},
{"Sawn-Off Shotgun"},
{"SPAZ-12 Combat Shotgun"},
{"MP5A5"},
{"Watch"},
{"Medic Kit"},
{"Heat Pack"},
{"Lee Enfield"},
{"PDW"},
--{"TEC-9"},
{"AK-47"},
--{"M136 Rocket Launcher"},
{"Blood Bag"},
{"GPS"},
{"Map"},
{"Toolbox"},
{"Wire Fence"},
{"Tire"},
{"Engine"},
{"Tank Parts"},
{"M136 Rocket"},
{"CZ 550 Mag"},
{"Lee Enfield Mag"},
{"M4"},
{"CZ 550"},
--{"Heat-Seeking RPG"},
{"Satchel"},
{"Infrared Goggles"},
{"Night Vision Goggles"},
{"Tent"},
{"Raw Meat"},
{"Cooked Meat"},
{"Camouflage Clothing"},
{"Ghillie Suit"},
{"Civilian Clothing"},
{"Survivor Clothing"},
{"Painkiller"},
{"Binoculars"},
{"Empty Water Bottle"},
{"Empty Soda Cans"},
{"Scruffy Burgers"},
{"1866 Slug"},
{"2Rnd. Slug"},
{"SPAZ-12 Pellet"},
{"Radio Device"},
{"Baseball Bat"},
{"Shovel"},
{"Golf Club"},
{"Radio Device"},
{"Parachute"},
}
 
 
function playerLogin(username, pass, player)
    local playerID = getAccountData(getPlayerAccount(player),"playerID")
    account = getPlayerAccount(player)
    local x,y,z =  getAccountData(account,"last_x"),getAccountData(account,"last_y"),getAccountData(account,"last_z")
    local skin = getAccountData(account,"skin")
    createZombieTable (player)
    if getAccountData(account,"isDead") then
        spawnDayZPlayer(player)
        return
    end
    spawnPlayer (player, x,y,z+0.5, math.random(0,360), skin, 0, 0)
    setElementFrozen(player, true)
    fadeCamera (player, true)
    setCameraTarget (player, player)
    setTimer( function(player)
        if isElement(player) then
            setElementFrozen(player, false)
        end
    end,500,1,player)
    playerCol = createColSphere(x,y,z,1.5)
    setElementData(player,"playerCol",playerCol)
    attachElements ( playerCol, player, 0, 0, 0 )
    setElementData(playerCol,"parent",player)
    setElementData(playerCol,"player",true)
    for i,data in ipairs(playerDataTable) do
        local elementData = getAccountData(account,data[1])
        if not elementData then
            if data[1] == "brokenbone" or data[1] == "pain" or data[1] == "cold" or data[1] == "infection" or data[1] == "currentweapon_1" or data[1] == "currentweapon_2" or data[1] == "currentweapon_3" or data[1] == "bandit" then
                elementData = elementData
            else
                elementData = 0
            end
        end
        setElementData(player,data[1],elementData)
    end
    setElementData(player,"logedin",true)
    --Weapons
    --Old Weapons
    local weapon = getElementData(player,"currentweapon_1")
    if weapon then
        local ammoData,weapID = getWeaponAmmoType (weapon)
        giveWeapon(player,weapID,getElementData(player,ammoData), true )
    end
    local weapon = getElementData(player,"currentweapon_2")
    if weapon then
        local ammoData,weapID = getWeaponAmmoType (weapon)
        giveWeapon(player,weapID,getElementData(player,ammoData), false )
    end
    local weapon = getElementData(player,"currentweapon_3")
    if weapon then
        local ammoData,weapID = getWeaponAmmoType (weapon)
        giveWeapon(player,weapID,getElementData(player,ammoData), false )
    end
    setElementModel(player, getElementData(player,"skin"))
 
    setElementData(player,"admin",getAccountData(account,"admin") or false)
    setElementData(player,"supporter",getAccountData(account,"supporter") or false)
    triggerClientEvent(player, "onClientPlayerDayZLogin", player)
   
end
addEvent("onPlayerDayZLogin", true)
addEventHandler("onPlayerDayZLogin", getRootElement(), playerLogin)
 
 
function playerRegister(username, pass, player)
    local number = math.random(table.size(spawnPositions))
    local x,y,z = spawnPositions[number][1],spawnPositions[number][2],spawnPositions[number][3]
    spawnPlayer (player, x,y,z, math.random(0,360), 73, 0, 0)
    fadeCamera (player, true)
    setCameraTarget (player, player)
    playerCol = createColSphere(x,y,z,1.5)
    attachElements ( playerCol, player, 0, 0, 0 )
    setElementData(playerCol,"parent",player)
    setElementData(playerCol,"player",true)
    ----------------------------------
    --Player Items on Start
    for i,data in ipairs(playerDataTable) do
        if data[1] =="Bandage" then
            setElementData(player,data[1],2)
        elseif data[1] =="Painkiller" then
            setElementData(player,data[1],1)
        elseif data[1] =="MAX_Slots" then
            setElementData(player,data[1],8)
        elseif data[1] =="skin" then
            setElementData(player,data[1],73)
        elseif data[1] =="blood" then
            setElementData(player,data[1],12000)
        elseif data[1] =="temperature" then
            setElementData(player,data[1],37)
        elseif data[1] =="brokenbone" then
            setElementData(player,data[1],false)    
        elseif data[1] =="pain" then
            setElementData(player,data[1],false)
        elseif data[1] =="cold" then
            setElementData(player,data[1],false)
        elseif data[1] =="infection" then
            setElementData(player,data[1],false)
        elseif data[1] =="food" then
            setElementData(player,data[1],100)
        elseif data[1] =="thirst" then
            setElementData(player,data[1],100)
        elseif data[1] =="currentweapon_1" then
            setElementData(player,data[1],false)
        elseif data[1] =="currentweapon_2" then
            setElementData(player,data[1],false)    
        elseif data[1] =="currentweapon_3" then
            setElementData(player,data[1],false)    
        elseif data[1] =="bandit" then
            setElementData(player,data[1],false)    
        elseif data[1] =="humanity" then
            setElementData(player,data[1],2500)        
        else
            setElementData(player,data[1],0)
        end    
    end
    account = getAccount(username)
    local value = getAccounts()
    local value = #value
    setElementData(player,"playerID",value+1)
    setAccountData(account,"playerID",value+1)
    setElementData(player,"logedin",true)
    createZombieTable (player)
end
addEvent("onPlayerDayZRegister", true)
addEventHandler("onPlayerDayZRegister", getRootElement(), playerRegister)
 
function saveAccounts () -- Save in the database
    local account = getPlayerAccount(source)
    if account then
    for i,data in ipairs(playerDataTable) do
        setAccountData(account,data[1],getElementData(source,data[1]))
    end
       
Edited by Guest
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Thanks you, again. Next error:

WARNING: [DayZ-MTA]\DayZ\survivorSystem.lua:293: Bad argument @ 'destroyElement' [Expected element at argument 1] 

survivalSystem.lua

local vehicleDataTableForTent = { 
{"Wood Pile"},
{"Bandage"},
{"Water Bottle"},
{"Pasta Can"},
{"Beans Can"},
{"Burger"},
{"Box of Matches"},
{"M911 Mag"},
{"M9 SD Mag"},
{"Desert Eagle Mag"},
{"M911"},
{"M9 SD"},
{"Winchester 1866"},
{"PDW"},
{"Hunting Knife"},
{"Morphine"},
{"Hatchet"},
{"Pizza"},
{"Soda Bottle"},
{"Empty Gas Canister"},
{"Full Gas Canister"},
{"Roadflare"},
{"Milk"},
{"PDW Mag"},
{"MP5A5 Mag"},
{"AK Mag"},
{"M4 Mag"},
{"Tear Gas"},
{"Grenade"},
{"Desert Eagle"},
{"Sawn-Off Shotgun"},
{"SPAZ-12 Combat Shotgun"},
{"MP5A5"},
{"Watch"},
{"Medic Kit"},
{"Heat Pack"},
{"Lee Enfield"},
--{"TEC-9"},
{"AK-47"},
--{"M136 Rocket Launcher"},
{"Blood Bag"},
{"GPS"},
{"Map"},
{"Toolbox"},
{"Wire Fence"},
{"Tire"},
{"Engine"},
{"Tank Parts"},
--{"M136 Rocket"},
{"CZ 550 Mag"},
{"Lee Enfield Mag"},
{"M4"},
{"CZ 550"},
--{"Heat-Seeking RPG"},
{"Satchel"},
{"Infrared Goggles"},
{"Night Vision Goggles"},
{"Tent"},
{"Raw Meat"},
{"Cooked Meat"},
{"Camouflage Clothing"},
{"Ghillie Suit"},
{"Civilian Clothing"},
{"Survivor Clothing"},
{"Painkiller"},
{"Binoculars"},
{"Empty Water Bottle"},
{"Empty Soda Cans"},
{"Scruffy Burgers"},
{"1866 Slug"},
{"2Rnd. Slug"},
{"SPAZ-12 Pellet"},
{"Assault Pack (ACU)"},
{"Alice Pack"},
{"Radio Device"},
{"Coyote Backpack"},
{"Czech Backpack"},
{"Baseball Bat"},
{"Shovel"},
{"Golf Club"},
}
 
weaponAmmoTable = {
 
["M1911 Mag"] = {
{"M1911",22},
},
 
["M9 SD Mag"] = {
{"M9 SD",23},
},
 
["Desert Eagle Mag"] = {
{"Desert Eagle",24},
},
 
["PDW Mag"] = {
{"PDW",28},
},
 
["MP5A5 Mag"] = {
{"MP5A5",29},
},
 
["AK Mag"] = {
{"AK-47",30},
},
 
["M4 Mag"] = {
{"M4",31},
},
 
["1866 Slug"] = {
{"Winchester 1866",25},
},
 
["2Rnd. Slug"] = {
{"Sawn-Off Shotgun",26},
},
 
["SPAZ-12 Pellet"] = {
{"SPAZ-12 Combat Shotgun",27},
},
 
["CZ 550 Mag"] = {
{"CZ 550",34},
},
 
["Lee Enfield Mag"] = {
{"Lee Enfield",33},
},
 
["M136 Rocket"] = {
{"Heat-Seeking RPG",36},
{"M136 Rocket Launcher",35},
},
 
 
["others"] = {
{"Parachute",46},
{"Satchel",39},
{"Tear Gas",17},
{"Grenade",16},
{"Hunting Knife",4},
{"Hatchet",8},
{"Binoculars",43},
{"Baseball Bat",5},
{"Shovel",6},
{"Golf Club",2},
{"Radio Device",1},
},
}
 
function getWeaponAmmoType (weaponName,notOthers)
    if not notOthers then
        for i,weaponData in ipairs(weaponAmmoTable["others"]) do
            if weaponName == weaponData[1] then
                return weaponData[1],weaponData[2]
            end
        end
    end    
    for i,weaponData in ipairs(weaponAmmoTable["M1911 Mag"]) do
        if weaponName == weaponData[1] then
            return "M1911 Mag",weaponData[2]
        end
    end
    for i,weaponData in ipairs(weaponAmmoTable["M9 SD Mag"]) do
        if weaponName == weaponData[1] then
            return "M9 SD Mag",weaponData[2]
        end
    end
    for i,weaponData in ipairs(weaponAmmoTable["Desert Eagle Mag"]) do
        if weaponName == weaponData[1] then
            return "Desert Eagle Mag",weaponData[2]
        end
    end
    for i,weaponData in ipairs(weaponAmmoTable["PDW Mag"]) do
        if weaponName == weaponData[1] then
            return "PDW Mag",weaponData[2]
        end
    end
    for i,weaponData in ipairs(weaponAmmoTable["MP5A5 Mag"]) do
        if weaponName == weaponData[1] then
            return "MP5A5 Mag",weaponData[2]
        end
    end
    for i,weaponData in ipairs(weaponAmmoTable["AK Mag"]) do
        if weaponName == weaponData[1] then
            return "AK Mag",weaponData[2]
        end
    end
    for i,weaponData in ipairs(weaponAmmoTable["M4 Mag"]) do
        if weaponName == weaponData[1] then
            return "M4 Mag",weaponData[2]
        end
    end
    for i,weaponData in ipairs(weaponAmmoTable["1866 Slug"]) do
        if weaponName == weaponData[1] then
            return "1866 Slug",weaponData[2]
        end
    end
    for i,weaponData in ipairs(weaponAmmoTable["2Rnd. Slug"]) do
        if weaponName == weaponData[1] then
            return "2Rnd. Slug",weaponData[2]
        end
    end
    for i,weaponData in ipairs(weaponAmmoTable["SPAZ-12 Pellet"]) do
        if weaponName == weaponData[1] then
            return "SPAZ-12 Pellet",weaponData[2]
        end
    end
    for i,weaponData in ipairs(weaponAmmoTable["CZ 550 Mag"]) do
        if weaponName == weaponData[1] then
            return "CZ 550 Mag",weaponData[2]
        end
    end
    for i,weaponData in ipairs(weaponAmmoTable["Lee Enfield Mag"]) do
        if weaponName == weaponData[1] then
            return "Lee Enfield Mag",weaponData[2]
        end
    end
    for i,weaponData in ipairs(weaponAmmoTable["M136 Rocket"]) do
        if weaponName == weaponData[1] then
            return "M136 Rocket",weaponData[2]
        end
    end
    return false
end
 
function rearmPlayerWeapon (weaponName,slot)
    takeAllWeapons (source)
    --Rearm
    local ammoData,weapID = getWeaponAmmoType (weaponName)
    if getElementData(source,ammoData) <= 0 then triggerClientEvent (source, "displayClientInfo", source,"Rearm",shownInfos["nomag"],255,22,0) return end
    setElementData(source,"currentweapon_"..slot,weaponName)
    --Old Weapons
    local weapon = getElementData(source,"currentweapon_1")
    if weapon then
        local ammoData,weapID = getWeaponAmmoType (weapon)
        giveWeapon(source,weapID,getElementData(source,ammoData), true )
    end
    local weapon = getElementData(source,"currentweapon_2")
    if weapon then
        local ammoData,weapID = getWeaponAmmoType (weapon)
        giveWeapon(source,weapID,getElementData(source,ammoData), false )
    end
    local weapon = getElementData(source,"currentweapon_3")
    if weapon then
        local ammoData,weapID = getWeaponAmmoType (weapon)
       
Link to comment

Thanks you. Next errors:

ERROR: [DayZ-MTA]\DayZ\vehicle_spawns.lua:668: attempt to perform arithmetic on a nil value 

vehicleSpawn.lua

hunterSpawns = gameplayVariables["hunterspawns"] 
 
pickupSpawns = gameplayVariables["pickupspawns"]
 
patriotSpawns = gameplayVariables["patriotspawns"]
 
sanchezSpanws = gameplayVariables["sanchezspawns"]
 
barracksSpawns = gameplayVariables["barracksspawns"]
 
coachSpawns = gameplayVariables["coachspawns"]
 
fisherBootSpawns = gameplayVariables["fisherboatspawns"]
 
bikeSpawns = gameplayVariables["bikespawns"]
 
maverikSpawns = gameplayVariables["maverickspawns"]
 
tentSpawns = gameplayVariables["tentsspawns"]
 
heliCrashSites = gameplayVariables["helicrashsides"]
 
hospitalPacks = {
 
{-2670.87890625,636.8984375,14.453125},
{-2637.0556640625,635.03125,14.453125},
{-1515.669921875,2519.166015625,56.0703125},
{-1513.888671875,2519.5908203125,56.064819335938},
{-1528.8955078125,2516.724609375,55.986171722412},
{2022.1650390625,-1402.6806640625,17.18045425415},
{2042.7001953125,-1409.4775390625,17.1640625},
{-316.5478515625,1051.6494140625,20.340259552002},
{-337.9541015625,1049.490234375,19.739168167114},
{-331.5849609375,1046.037109375,26.012474060059},
{-307.0419921875,1045.27734375,26.012474060059},
{1171.490234375,-1310.560546875,13.986573219299},
{1171.609375,-1306.556640625,13.996350288391},
{1158.5048828125,-1326.333984375,31.503561019897},
{1159.80078125,-1323.9013671875,31.498970031738},
{1238.7119140625,328.2431640625,19.7555103302},
{1229.365234375,311.1435546875,24.7578125},
{-2204.07421875,-2309.58203125,31.375},
{1615.939453125,1818.0537109375,10.8203125},
{1601.9443359375,1816.736328125,10.8203125},
{1590.0166015625,1792.0234375,30.46875},
{1607.3232421875,1776.7412109375,37.3125},
{2107.7626953125,926.16015625,10.8203125},
{2116.12890625,925.7705078125,10.9609375},
{2122.1865234375,925.3193359375,10.8203125},
}
 
patrolPoints = {
 
{-1603.2197265625,-2712.736328125,48.9453125},
{2465.748046875,-2215.55859375,13.546875},
{2473.439453125,-2215.56640625,13.546875},
{2480.0732421875,-2216.140625,13.546875},
{2487.24609375,-2215.5966796875,13.546875},
{2494.1005859375,-2215.5859375,13.546875},
{-1686.6728515625,408.9970703125,7.3984375},
{-1682.34375,412.9384765625,7.3984375},
{-1680.0263671875,402.3642578125,7.3984375},
{-1675.84375,406.4677734375,7.3984375},
{-1670.5615234375,411.8359375,7.3984375},
{-1666.2392578125,416.2509765625,7.3984375},
{-1672.7939453125,422.81640625,7.3984375},
{-1677.20703125,418.46484375,7.3984375},
{-2410.7021484375,969.9091796875,45.4609375},
{-2410.744140625,975.220703125,45.4609375},
{-2410.837890625,980.5302734375,45.4609375},
{-1329.3046875,2668.5126953125,50.46875},
{-1328.7314453125,2673.90625,50.0625},
{-1327.0185546875,2679.3876953125,50.46875},
{-1327.3798828125,2684.62890625,50.0625},
{1940.7099609375,-1778.5244140625,13.390598297119},
{1940.6552734375,-1774.908203125,13.390598297119},
{1940.630859375,-1771.728515625,13.390598297119},
{1940.7080078125,-1767.3837890625,13.390598297119},
{-1477.921875,1868.138671875,32.639846801758},
{-1466.1552734375,1869.0048828125,32.6328125},
{-1464.5224609375,1861.3828125,32.639846801758},
{-1477.4599609375,1860.5205078125,32.6328125},
{-735.9208984375,2744.0087890625,47.2265625},
{-739.0439453125,2744.2421875,47.165451049805},
{377.6953125,2601.1083984375,16.484375},
{624.5263671875,1676.25390625,6.9921875},
{620.2958984375,1681.2431640625,6.9921875},
{616.248046875,1686.4169921875,7.1875},
{612.783203125,1691.1650390625,7.1875},
{609.2060546875,1696.201171875,7.1875},
{605.8505859375,1700.978515625,7.1875},
{602.27734375,1706.3603515625,7.1875},
{2141.037109375,2742.734375,10.960174560547},
{2142.3115234375,2752.6982421875,10.96019744873},
{2147.9521484375,2752.3203125,10.8203125},
{2152.60546875,2751.953125,10.8203125},
{2152.984375,2743.85546875,10.8203125},
{2147.75,2743.7392578125,10.8203125},
{-97.6298828125,-1175.0283203125,2.4990689754486},
{-90.74609375,-1177.853515625,2.2021217346191},
{-84.75390625,-1163.853515625,2.3359375},
{-91.5771484375,-1160.5732421875,2.4453125},
{-1606.525390625,-2717.2138671875,48.9453125},
{-1609.7109375,-2721.544921875,48.9453125},
{-1599.83203125,-2708.302734375,48.9453125},
{-2246.314453125,-2558.8212890625,32.0703125},
{-2241.3125,-2561.3662109375,32.0703125},
{-1132.2880859375,-135.0986328125,14.14396572113},
{-1153.529296875,-156.373046875,14.1484375},
{-1142.826171875,-145.67578125,14.14396572113},
{655.611328125,-557.9912109375,16.501491546631},
{655.6572265625,-572.1728515625,16.501491546631},
{1601.791015625,2203.90625,11.060997009277},
{1596.806640625,2203.4345703125,10.8203125},
{1590.197265625,2203.4853515625,10.8203125},
{1589.4775390625,2195.43359375,10.8203125},
{1596.125,2194.294921875,10.8203125},
{1601.6591796875,2194.3369140625,10.8203125},
{2206.8466796875,2470.47265625,10.8203125},
{2206.94140625,2474.75,10.8203125},
{2206.9267578125,2478.86328125,10.8203125},
{2198.06640625,2480.6953125,10.8203125},
{2197.541015625,2475.791015625,10.995170593262},
{2197.609375,2471.9169921875,10.995170593262},
{2120.8251953125,915.4833984375,10.8203125},
{2115.1181640625,915.44140625,10.8203125},
{2109.076171875,915.4228515625,10.8203125},
{2109.22265625,924.8779296875,10.9609375},
{2114.9404296875,924.8857421875,10.9609375},
{2119.5126953125,925.2861328125,10.9609375},
{2645.7197265625,1112.7802734375,10.8203125},
{2639.984375,1112.56640625,10.8203125},
{2634.828125,1112.3466796875,10.9609375},
{2634.1826171875,1101.9482421875,10.8203125},
{2636.7509765625,1101.6748046875,10.8203125},
{2643.5126953125,1101.81640625,10.8203125},
{2209.576171875,2469.8251953125,10.8203125},
{2208.8310546875,2475.09375,10.8203125},
{1005.078125,-901.7490234375,42.216625213623},
{993.025390625,-902.474609375,42.222496032715},
}
 
lootItems = {
["helicrashsides"] = {
{"Night Vision Goggles",368,1,90,10},
{"M136 Rocket Launcher",359,1,90,0},
{"Heat-Seeking RPG",360,1,90,0},
{"Box of Matches",328,0.4,90,2},
{"M1911",346,1,90,10},
{"M9 SD",347,1,90,7},
{"Winchester 1866",349,1,90,6},
{"PDW",352,1,90,5.5},
{"Hunting Knife",335,1,90,4},
{"Hatchet",339,1,90,3},
{"Pizza",1582,1,0,2},
{"Soda Bottle",2647,1,0,2},
{"Empty Gas Canister",1650,1,0,2},
{"Roadflare",324,1,90,2},
{"Milk",2856,1,0,1},
{"Painkiller",2709,0.5,0,4},
{"Empty Soda Cans",2673,0.5,0,2},
{"Scruffy Burgers",2675,0.5,0,3},
{"Grenade",342,1,0,4},
{"Parachute",342,1,0,80},
{"Sawn-Off Shotgun",350,1,90,5},
{"SPAZ-12 Combat Shotgun",351,1,90,4},
{"MP5A5",353,1,90,6},
{"Watch",2710,1,0,4},
{"Heat Pack",1576,1,0,3},
{"Wire Fence",933,0.25,0,1},
{"Lee Enfield",357,1,90,6},
{"Alice Pack",3026,1,0,4},
{"Night Vision Goggles",368,1,90,1.5},
{"Tire",1073,1,0,2},
{"Morphine",1579,1,0,4},
{"Camouflage Clothing",1577,1,0,4.5},
{"Civilian Clothing",1577,1,0,3},
--{"TEC-9",372,1,90,4},
{"AK-47",355,1,90,7},
{"GPS",2976,0.15,0,3},
{"Map",1277,0.8,90,7},
{"Toolbox",2969,0.5,0,1},
{"Engine",929,0.3,0,2},
{"Tent",1279,1,0,4.5},
{"Ghillie Suit",1577,1,0,0.5},
{"M4",356,1,90,1},
{"CZ 550",358,1,90,1.5},
{"Infrared Goggles",369,1,90,3},
{"Assault Pack (ACU)",3026,0.5,0,5},
{"Coyote Backpack",3026,1.3,0,2},
--{"Thermal GPS",2976,0.2,0,3},
--{"GPS Jammer",2976,0.2,0,4},
},
["hospital"] = {
{"Medic Kit",2891,0.7,0},
{"Heat Pack",1576,1,0},
{"Bandage",1578,0.5,0},
{"Blood Bag",1580,1,0},
{"Morphine",1579,1,0},
{"Blood Bag",1580,1,0},
{"Medic Kit",2891,0.7,0},
{"Blood Bag",1580,1,0},
{"Painkiller",1580,1,0},
},
}
 
vehicleAddonsInfo = {
{422,4,1,1},
{470,4,1,1},
{468,2,1,1},
{433,6,1,1},
{437,6,1,1},
{509,0,0,0},
{487,0,1,1},
{497,0,1,1},
{453,0,1,1},
}
 
function getVehicleAddonInfos (id)
    for i,veh in ipairs(vehicleAddonsInfo) do
        if veh[1] == id then
            return veh[2],veh[3], veh[4]
        end
    end
end
function createHeliCrashSite()
    if cargoCol then
        destroyElement(getElementData(cargoCol,"parent"))
        destroyElement(cargoCol)
    end
    local item_id = math.random(table.size(heliCrashSites))
    local x,y,z = heliCrashSites[item_id][1],heliCrashSites[item_id][2],heliCrashSites[item_id][3]
    cargobob = createVehicle(548,x,y,z,nil,nil,nil)
    setElementHealth(cargobob,0)
    setElementFrozen(cargobob,true)
    cargoCol = createColSphere(x,y,z,3)
    setElementData(cargoCol,"parent",cargobob)
    setElementData(cargoCol,"helicrash",true)
    setElementData(cargoCol,"MAX_Slots",0)
    for i, item in ipairs(lootItems["helicrashsides"]) do
        local value =  math.percentChance (item[5]*3.5,math.random(1,2))
        setElementData(cargoCol,item[1],value)
        --weapon Ammo
        local ammoData,weapID = getWeaponAmmoType (item[1],true)
        if ammoData and value > 0 then
            setElementData(cargoCol,ammoData,math.random(1,2))
        end
    end
    setTimer(createHeliCrashSite,3600000,1)
end
createHeliCrashSite()
 
Link to comment

vehicleSpawn.lua:

Line 668:

setElementData(getElementData(veh,"parent"),"fuel",(getElementData(getElementData(veh,"parent"),"fuel") or 0)-(getVehicleFuelRemove(getElementModel(veh),getElementData(veh,"parent")) or 0)) 

survivorSystem.lua:

Line 371:

if isElement(elementBackpack[source]) then 

Link to comment

Thanks you. Im found next errors:

WARNING: [DayZ-MTA]\DayZ\spawn.lua:401: Bad argument @ 'destroyElement' [Expected element at argument 1] 
WARNING: [DayZ-MTA]\DayZ\spawn.lua:401: Bad argument @ 'destroyElement' [Expected element at argument 1, got boolean] 

spawn.lua

local spawnPositions = { 
{-278.6669921875,-2882.1572265625,32.104232788086},
{-958.5595703125,-2887.9912109375,64.82421875},
{-1816.9375,-2748.18359375,1.7327127456665},
{-2816.166015625,-2439.0546875,2.4004096984863},
{-2941.5673828125,-1206.2373046875,2.7848854064941},
{-2911.51171875,-895.22265625,2.4013109207153},
{-2185.6669921875,2957.380859375,11.474840164185},
{272.2265625,2928.505859375,1.3713493347168},
{2803.943359375,595.9365234375,7.7612648010254},
{2883.7509765625,-178.4658203125,3.2714653015137},
{-233.46484375,-1735.8173828125,1.5520644187927},
{-1056.8720703125,2939.068359375,42.311294555664},
}
 
local playerDataTable = {
{"alivetime"},
{"skin"},
{"MAX_Slots"},
{"bandit"},
{"blood"},
{"food"},
{"thirst"},
{"temperature"},
{"currentweapon_1"},
{"currentweapon_2"},
{"currentweapon_3"},
{"bleeding"},
{"brokenbone"},
{"pain"},
{"cold"},
{"infection"},
{"humanity"},
{"zombieskilled"},
{"headshots"},
{"murders"},
{"banditskilled"},
{"Wood Pile"},
{"Bandage"},
{"Water Bottle"},
{"Pasta Can"},
{"Beans Can"},
{"Burger"},
{"Box of Matches"},
{"M1911 Mag"},
{"M9 SD Mag"},
{"Desert Eagle Mag"},
{"M1911"},
{"M9 SD"},
{"Winchester 1866"},
{"PDW"},
{"Hunting Knife"},
{"Hatchet"},
{"Pizza"},
{"Morphine"},
{"Soda Bottle"},
{"Empty Gas Canister"},
{"Full Gas Canister"},
{"Roadflare"},
{"Milk"},
{"PDW Mag"},
{"MP5A5 Mag"},
{"AK Mag"},
{"M4 Mag"},
{"Tear Gas"},
{"Grenade"},
{"Desert Eagle"},
{"Sawn-Off Shotgun"},
{"SPAZ-12 Combat Shotgun"},
{"MP5A5"},
{"Watch"},
{"Medic Kit"},
{"Heat Pack"},
{"Lee Enfield"},
{"PDW"},
--{"TEC-9"},
{"AK-47"},
--{"M136 Rocket Launcher"},
{"Blood Bag"},
{"GPS"},
{"Map"},
{"Toolbox"},
{"Wire Fence"},
{"Tire"},
{"Engine"},
{"Tank Parts"},
--{"M136 Rocket"},
{"CZ 550 Mag"},
{"Lee Enfield Mag"},
{"M4"},
{"CZ 550"},
--{"Heat-Seeking RPG"},
{"Satchel"},
{"Infrared Goggles"},
{"Night Vision Goggles"},
{"Tent"},
{"Raw Meat"},
{"Cooked Meat"},
{"Camouflage Clothing"},
{"Ghillie Suit"},
{"Civilian Clothing"},
{"Survivor Clothing"},
{"Painkiller"},
{"Empty Water Bottle"},
{"Empty Soda Cans"},
{"Scruffy Burgers"},
{"1866 Slug"},
{"2Rnd. Slug"},
{"SPAZ-12 Pellet"},
{"Radio Device"},
{"Binoculars"},
{"Baseball Bat"},
{"Shovel"},
{"Golf Club"},
{"Parachute"},
}
 
local vehicleDataTable = {
{"MAX_Slots"},
{"Tire_inVehicle"},
{"Engine_inVehicle"},
{"Parts_inVehicle"},
{"fuel"},
{"Wood Pile"},
{"Bandage"},
{"Water Bottle"},
{"Pasta Can"},
{"Beans Can"},
{"Burger"},
{"Box of Matches"},
{"M1911 Mag"},
{"M1911"},
{"M9 SD"},
{"Desert Eagle Mag"},
{"Winchester 1866"},
{"PDW"},
{"Hunting Knife"},
{"Morphine"},
{"Hatchet"},
{"Pizza"},
{"Soda Bottle"},
{"Empty Gas Canister"},
{"Full Gas Canister"},
{"Roadflare"},
{"Milk"},
{"PDW Mag"},
{"MP5A5 Mag"},
{"AK Mag"},
{"M4 Mag"},
{"Tear Gas"},
{"Grenade"},
{"Desert Eagle"},
{"Sawn-Off Shotgun"},
{"SPAZ-12 Combat Shotgun"},
{"MP5A5"},
{"Watch"},
{"Medic Kit"},
{"Heat Pack"},
{"Lee Enfield"},
--{"TEC-9"},
{"AK-47"},
--{"M136 Rocket Launcher"},
{"Blood Bag"},
{"GPS"},
{"Map"},
{"Toolbox"},
{"Wire Fence"},
{"Tire"},
{"Engine"},
{"Tank Parts"},
--{"M136 Rocket"},
{"CZ 550 Mag"},
{"Lee Enfield Mag"},
{"M4"},
{"CZ 550"},
--{"Heat-Seeking RPG"},
{"Satchel"},
{"Infrared Goggles"},
{"Night Vision Goggles"},
{"Tent"},
{"Raw Meat"},
{"Cooked Meat"},
{"Camouflage Clothing"},
{"Ghillie Suit"},
{"Civilian Clothing"},
{"Survivor Clothing"},
{"Painkiller"},
{"Binoculars"},
{"Empty Water Bottle"},
{"Empty Soda Cans"},
{"Scruffy Burgers"},
{"1866 Slug"},
{"2Rnd. Slug"},
{"SPAZ-12 Pellet"},
{"Assault Pack (ACU)"},
{"Alice Pack"},
{"Radio Device"},
{"Coyote Backpack"},
{"Czech Backpack"},
{"Baseball Bat"},
{"Shovel"},
{"Golf Club"},
}
 
 
function spawnDayZPlayer(player)
    local number = math.random(table.size(spawnPositions))
    local x,y,z = spawnPositions[number][1],spawnPositions[number][2],spawnPositions[number][3]
    spawnPlayer (player, x,y,z, math.random(0,360), 73, 0, 0)
    setElementFrozen(player, true)
    fadeCamera (player, true)
    setCameraTarget (player, player)
    setTimer( function(player)
        if isElement(player) then
            setElementFrozen(player, false)
        end
    end,500,1,player)
    playerCol = createColSphere(x,y,z,1.5)
    setElementData(player,"playerCol",playerCol)
    attachElements ( playerCol, player, 0, 0, 0 )
    setElementData(playerCol,"parent",player)
    setElementData(playerCol,"player",true)
    local account = getPlayerAccount(player)
    setAccountData(account,"isDead",false)
    setElementData(player,"isDead",false)
    setElementData(player,"logedin",true)
    setElementData(player,"admin",getAccountData(account,"admin") or false)
    setElementData(player,"supporter",getAccountData(account,"supporter") or false)
    ----------------------------------
    --Player Items on Start
    for i,data in ipairs(playerDataTable) do
        if data[1] =="Bandage" then
            setElementData(player,data[1],2)    
        elseif data[1] =="Painkiller" then
            setElementData(player,data[1],1)        
        elseif data[1] =="MAX_Slots" then
            setElementData(player,data[1],8)    
        elseif data[1] =="skin" then
            setElementData(player,data[1],73)
        elseif data[1] =="blood" then
            setElementData(player,data[1],12000)
        elseif data[1] =="temperature" then
            setElementData(player,data[1],37)
        elseif data[1] =="brokenbone" then
            setElementData(player,data[1],false)    
        elseif data[1] =="pain" then
            setElementData(player,data[1],false)
        elseif data[1] =="cold" then
            setElementData(player,data[1],false)
        elseif data[1] =="infection" then
           
Link to comment

Its correct?

local spawnPositions = { 
{-278.6669921875,-2882.1572265625,32.104232788086},
{-958.5595703125,-2887.9912109375,64.82421875},
{-1816.9375,-2748.18359375,1.7327127456665},
{-2816.166015625,-2439.0546875,2.4004096984863},
{-2941.5673828125,-1206.2373046875,2.7848854064941},
{-2911.51171875,-895.22265625,2.4013109207153},
{-2185.6669921875,2957.380859375,11.474840164185},
{272.2265625,2928.505859375,1.3713493347168},
{2803.943359375,595.9365234375,7.7612648010254},
{2883.7509765625,-178.4658203125,3.2714653015137},
{-233.46484375,-1735.8173828125,1.5520644187927},
{-1056.8720703125,2939.068359375,42.311294555664},
}
 
local playerDataTable = {
{"alivetime"},
{"skin"},
{"MAX_Slots"},
{"bandit"},
{"blood"},
{"food"},
{"thirst"},
{"temperature"},
{"currentweapon_1"},
{"currentweapon_2"},
{"currentweapon_3"},
{"bleeding"},
{"brokenbone"},
{"pain"},
{"cold"},
{"infection"},
{"humanity"},
{"zombieskilled"},
{"headshots"},
{"murders"},
{"banditskilled"},
{"Wood Pile"},
{"Bandage"},
{"Water Bottle"},
{"Pasta Can"},
{"Beans Can"},
{"Burger"},
{"Box of Matches"},
{"M1911 Mag"},
{"M9 SD Mag"},
{"Desert Eagle Mag"},
{"M1911"},
{"M9 SD"},
{"Winchester 1866"},
{"PDW"},
{"Hunting Knife"},
{"Hatchet"},
{"Pizza"},
{"Morphine"},
{"Soda Bottle"},
{"Empty Gas Canister"},
{"Full Gas Canister"},
{"Roadflare"},
{"Milk"},
{"PDW Mag"},
{"MP5A5 Mag"},
{"AK Mag"},
{"M4 Mag"},
{"Tear Gas"},
{"Grenade"},
{"Desert Eagle"},
{"Sawn-Off Shotgun"},
{"SPAZ-12 Combat Shotgun"},
{"MP5A5"},
{"Watch"},
{"Medic Kit"},
{"Heat Pack"},
{"Lee Enfield"},
{"PDW"},
--{"TEC-9"},
{"AK-47"},
--{"M136 Rocket Launcher"},
{"Blood Bag"},
{"GPS"},
{"Map"},
{"Toolbox"},
{"Wire Fence"},
{"Tire"},
{"Engine"},
{"Tank Parts"},
--{"M136 Rocket"},
{"CZ 550 Mag"},
{"Lee Enfield Mag"},
{"M4"},
{"CZ 550"},
--{"Heat-Seeking RPG"},
{"Satchel"},
{"Infrared Goggles"},
{"Night Vision Goggles"},
{"Tent"},
{"Raw Meat"},
{"Cooked Meat"},
{"Camouflage Clothing"},
{"Ghillie Suit"},
{"Civilian Clothing"},
{"Survivor Clothing"},
{"Painkiller"},
{"Empty Water Bottle"},
{"Empty Soda Cans"},
{"Scruffy Burgers"},
{"1866 Slug"},
{"2Rnd. Slug"},
{"SPAZ-12 Pellet"},
{"Radio Device"},
{"Binoculars"},
{"Baseball Bat"},
{"Shovel"},
{"Golf Club"},
{"Parachute"},
}
 
local vehicleDataTable = {
{"MAX_Slots"},
{"Tire_inVehicle"},
{"Engine_inVehicle"},
{"Parts_inVehicle"},
{"fuel"},
{"Wood Pile"},
{"Bandage"},
{"Water Bottle"},
{"Pasta Can"},
{"Beans Can"},
{"Burger"},
{"Box of Matches"},
{"M1911 Mag"},
{"M1911"},
{"M9 SD"},
{"Desert Eagle Mag"},
{"Winchester 1866"},
{"PDW"},
{"Hunting Knife"},
{"Morphine"},
{"Hatchet"},
{"Pizza"},
{"Soda Bottle"},
{"Empty Gas Canister"},
{"Full Gas Canister"},
{"Roadflare"},
{"Milk"},
{"PDW Mag"},
{"MP5A5 Mag"},
{"AK Mag"},
{"M4 Mag"},
{"Tear Gas"},
{"Grenade"},
{"Desert Eagle"},
{"Sawn-Off Shotgun"},
{"SPAZ-12 Combat Shotgun"},
{"MP5A5"},
{"Watch"},
{"Medic Kit"},
{"Heat Pack"},
{"Lee Enfield"},
--{"TEC-9"},
{"AK-47"},
--{"M136 Rocket Launcher"},
{"Blood Bag"},
{"GPS"},
{"Map"},
{"Toolbox"},
{"Wire Fence"},
{"Tire"},
{"Engine"},
{"Tank Parts"},
--{"M136 Rocket"},
{"CZ 550 Mag"},
{"Lee Enfield Mag"},
{"M4"},
{"CZ 550"},
--{"Heat-Seeking RPG"},
{"Satchel"},
{"Infrared Goggles"},
{"Night Vision Goggles"},
{"Tent"},
{"Raw Meat"},
{"Cooked Meat"},
{"Camouflage Clothing"},
{"Ghillie Suit"},
{"Civilian Clothing"},
{"Survivor Clothing"},
{"Painkiller"},
{"Binoculars"},
{"Empty Water Bottle"},
{"Empty Soda Cans"},
{"Scruffy Burgers"},
{"1866 Slug"},
{"2Rnd. Slug"},
{"SPAZ-12 Pellet"},
{"Assault Pack (ACU)"},
{"Alice Pack"},
{"Radio Device"},
{"Coyote Backpack"},
{"Czech Backpack"},
{"Baseball Bat"},
{"Shovel"},
{"Golf Club"},
}
 
 
function spawnDayZPlayer(player)
    local number = math.random(table.size(spawnPositions))
    local x,y,z = spawnPositions[number][1],spawnPositions[number][2],spawnPositions[number][3]
    spawnPlayer (player, x,y,z, math.random(0,360), 73, 0, 0)
    setElementFrozen(player, true)
    fadeCamera (player, true)
    setCameraTarget (player, player)
    setTimer( function(player)
        if isElement(player) then
            setElementFrozen(player, false)
        end
    end,500,1,player)
    playerCol = createColSphere(x,y,z,1.5)
    setElementData(player,"playerCol",playerCol)
    attachElements ( playerCol, player, 0, 0, 0 )
    setElementData(playerCol,"parent",player)
    setElementData(playerCol,"player",true)
    local account = getPlayerAccount(player)
    setAccountData(account,"isDead",false)
    setElementData(player,"isDead",false)
    setElementData(player,"logedin",true)
    setElementData(player,"admin",getAccountData(account,"admin") or false)
    setElementData(player,"supporter",getAccountData(account,"supporter") or false)
    ----------------------------------
    --Player Items on Start
    for i,data in ipairs(playerDataTable) do
        if data[1] =="Bandage" then
            setElementData(player,data[1],2)    
        elseif data[1] =="Painkiller" then
            setElementData(player,data[1],1)        
        elseif data[1] =="MAX_Slots" then
            setElementData(player,data[1],8)    
        elseif data[1] =="skin" then
            setElementData(player,data[1],73)
        elseif data[1] =="blood" then
            setElementData(player,data[1],12000)
        elseif data[1] =="temperature" then
            setElementData(player,data[1],37)
        elseif data[1] =="brokenbone" then
            setElementData(player,data[1],false)    
        elseif data[1] =="pain" then
            setElementData(player,data[1],false)
        elseif data[1] =="cold" then
            setElementData(player,data[1],false)
        elseif data[1] =="infection" then
           
Link to comment

Next spawn.lua errors.

WARNING: [DayZ-MTA]\DayZ\spawn.lua:401: Bad argument @ 'destroyElement' [Expected element at argument 1] 
WARNING: [DayZ-MTA]\DayZ\spawn.lua:401: Bad argument @ 'destroyElement' [Expected element at argument 1, got boolean] 

spawn.lua

local spawnPositions = { 
{-278.6669921875,-2882.1572265625,32.104232788086},
{-958.5595703125,-2887.9912109375,64.82421875},
{-1816.9375,-2748.18359375,1.7327127456665},
{-2816.166015625,-2439.0546875,2.4004096984863},
{-2941.5673828125,-1206.2373046875,2.7848854064941},
{-2911.51171875,-895.22265625,2.4013109207153},
{-2185.6669921875,2957.380859375,11.474840164185},
{272.2265625,2928.505859375,1.3713493347168},
{2803.943359375,595.9365234375,7.7612648010254},
{2883.7509765625,-178.4658203125,3.2714653015137},
{-233.46484375,-1735.8173828125,1.5520644187927},
{-1056.8720703125,2939.068359375,42.311294555664},
}
 
local playerDataTable = {
{"alivetime"},
{"skin"},
{"MAX_Slots"},
{"bandit"},
{"blood"},
{"food"},
{"thirst"},
{"temperature"},
{"currentweapon_1"},
{"currentweapon_2"},
{"currentweapon_3"},
{"bleeding"},
{"brokenbone"},
{"pain"},
{"cold"},
{"infection"},
{"humanity"},
{"zombieskilled"},
{"headshots"},
{"murders"},
{"banditskilled"},
{"Wood Pile"},
{"Bandage"},
{"Water Bottle"},
{"Pasta Can"},
{"Beans Can"},
{"Burger"},
{"Box of Matches"},
{"M1911 Mag"},
{"M9 SD Mag"},
{"Desert Eagle Mag"},
{"M1911"},
{"M9 SD"},
{"Winchester 1866"},
{"PDW"},
{"Hunting Knife"},
{"Hatchet"},
{"Pizza"},
{"Morphine"},
{"Soda Bottle"},
{"Empty Gas Canister"},
{"Full Gas Canister"},
{"Roadflare"},
{"Milk"},
{"PDW Mag"},
{"MP5A5 Mag"},
{"AK Mag"},
{"M4 Mag"},
{"Tear Gas"},
{"Grenade"},
{"Desert Eagle"},
{"Sawn-Off Shotgun"},
{"SPAZ-12 Combat Shotgun"},
{"MP5A5"},
{"Watch"},
{"Medic Kit"},
{"Heat Pack"},
{"Lee Enfield"},
{"PDW"},
--{"TEC-9"},
{"AK-47"},
--{"M136 Rocket Launcher"},
{"Blood Bag"},
{"GPS"},
{"Map"},
{"Toolbox"},
{"Wire Fence"},
{"Tire"},
{"Engine"},
{"Tank Parts"},
--{"M136 Rocket"},
{"CZ 550 Mag"},
{"Lee Enfield Mag"},
{"M4"},
{"CZ 550"},
--{"Heat-Seeking RPG"},
{"Satchel"},
{"Infrared Goggles"},
{"Night Vision Goggles"},
{"Tent"},
{"Raw Meat"},
{"Cooked Meat"},
{"Camouflage Clothing"},
{"Ghillie Suit"},
{"Civilian Clothing"},
{"Survivor Clothing"},
{"Painkiller"},
{"Empty Water Bottle"},
{"Empty Soda Cans"},
{"Scruffy Burgers"},
{"1866 Slug"},
{"2Rnd. Slug"},
{"SPAZ-12 Pellet"},
{"Radio Device"},
{"Binoculars"},
{"Baseball Bat"},
{"Shovel"},
{"Golf Club"},
{"Parachute"},
}
 
local vehicleDataTable = {
{"MAX_Slots"},
{"Tire_inVehicle"},
{"Engine_inVehicle"},
{"Parts_inVehicle"},
{"fuel"},
{"Wood Pile"},
{"Bandage"},
{"Water Bottle"},
{"Pasta Can"},
{"Beans Can"},
{"Burger"},
{"Box of Matches"},
{"M1911 Mag"},
{"M1911"},
{"M9 SD"},
{"Desert Eagle Mag"},
{"Winchester 1866"},
{"PDW"},
{"Hunting Knife"},
{"Morphine"},
{"Hatchet"},
{"Pizza"},
{"Soda Bottle"},
{"Empty Gas Canister"},
{"Full Gas Canister"},
{"Roadflare"},
{"Milk"},
{"PDW Mag"},
{"MP5A5 Mag"},
{"AK Mag"},
{"M4 Mag"},
{"Tear Gas"},
{"Grenade"},
{"Desert Eagle"},
{"Sawn-Off Shotgun"},
{"SPAZ-12 Combat Shotgun"},
{"MP5A5"},
{"Watch"},
{"Medic Kit"},
{"Heat Pack"},
{"Lee Enfield"},
--{"TEC-9"},
{"AK-47"},
--{"M136 Rocket Launcher"},
{"Blood Bag"},
{"GPS"},
{"Map"},
{"Toolbox"},
{"Wire Fence"},
{"Tire"},
{"Engine"},
{"Tank Parts"},
--{"M136 Rocket"},
{"CZ 550 Mag"},
{"Lee Enfield Mag"},
{"M4"},
{"CZ 550"},
--{"Heat-Seeking RPG"},
{"Satchel"},
{"Infrared Goggles"},
{"Night Vision Goggles"},
{"Tent"},
{"Raw Meat"},
{"Cooked Meat"},
{"Camouflage Clothing"},
{"Ghillie Suit"},
{"Civilian Clothing"},
{"Survivor Clothing"},
{"Painkiller"},
{"Binoculars"},
{"Empty Water Bottle"},
{"Empty Soda Cans"},
{"Scruffy Burgers"},
{"1866 Slug"},
{"2Rnd. Slug"},
{"SPAZ-12 Pellet"},
{"Assault Pack (ACU)"},
{"Alice Pack"},
{"Radio Device"},
{"Coyote Backpack"},
{"Czech Backpack"},
{"Baseball Bat"},
{"Shovel"},
{"Golf Club"},
}
 
 
function spawnDayZPlayer(player)
    local number = math.random(table.size(spawnPositions))
    local x,y,z = spawnPositions[number][1],spawnPositions[number][2],spawnPositions[number][3]
    spawnPlayer (player, x,y,z, math.random(0,360), 73, 0, 0)
    setElementFrozen(player, true)
    fadeCamera (player, true)
    setCameraTarget (player, player)
    setTimer( function(player)
        if isElement(player) then
            setElementFrozen(player, false)
        end
    end,500,1,player)
    playerCol = createColSphere(x,y,z,1.5)
    setElementData(player,"playerCol",playerCol)
    attachElements ( playerCol, player, 0, 0, 0 )
    setElementData(playerCol,"parent",player)
    setElementData(playerCol,"player",true)
    local account = getPlayerAccount(player)
    setAccountData(account,"isDead",false)
    setElementData(player,"isDead",false)
    setElementData(player,"logedin",true)
    setElementData(player,"admin",getAccountData(account,"admin") or false)
    setElementData(player,"supporter",getAccountData(account,"supporter") or false)
    ----------------------------------
    --Player Items on Start
    for i,data in ipairs(playerDataTable) do
        if data[1] =="Bandage" then
            setElementData(player,data[1],2)    
        elseif data[1] =="Painkiller" then
            setElementData(player,data[1],1)        
        elseif data[1] =="MAX_Slots" then
            setElementData(player,data[1],8)    
        elseif data[1] =="skin" then
            setElementData(player,data[1],73)
        elseif data[1] =="blood" then
            setElementData(player,data[1],12000)
        elseif data[1] =="temperature" then
            setElementData(player,data[1],37)
        elseif data[1] =="brokenbone" then
            setElementData(player,data[1],false)    
        elseif data[1] =="pain" then
            setElementData(player,data[1],false)
        elseif data[1] =="cold" then
            setElementData(player,data[1],false)
        elseif data[1] =="infection" then
           
Link to comment

Sorry my wrong, and thanks you for help. Next errors:

WARNING: [DayZ-MTA]\DayZ\pickups.lua:624: Bad argument @ 'getElementData' [Expected element at argument 1, got boolean] 
WARNING: [DayZ-MTA]\DayZ\pickups.lua:624: Bad argument @ 'getElementModel' [Expected element at argument 1, got boolean] 
  
WARNING: [DayZ-MTA]\DayZ\pickups.lua:625: Bad argument @ 'getElementData' [Expected element at argument 1, got boolean] 
WARNING: [DayZ-MTA]\DayZ\pickups.lua:625: Bad argument @ 'getElementModel' [Expected element at argument 1, got boolean] 

pickup.lua

fuckUp = { { { { "nothing to see here" } } } } function fuckUp:fuckUp2() return "nope" end fuckUp:fuckUp2() 
--Server start requirements
--serverslots
--gamemodename
--
getResourceRootElement(getThisResource())
function checkResourceRequirements ( res )
    fuckUp = { { { { "nothing to see here" } } } } function fuckUp:fuckUp2() return "nope" end fuckUp:fuckUp2()
    if getResourceName(getThisResource()) ~= "DayZ" then
        reason = "Name of resource does not match (DayZ)!"
    end
    --if reason ~= false then
    if reason then
        outputServerLog ( "Resource " .. getResourceName(res) .. " wasn't started: ("..reason..")." )
        outputChatBox ( "Resource " .. getResourceName(res) .. " wasn't started: ("..reason..").", getRootElement(), 255, 255, 255 )
        outputConsole ( "Resource " .. getResourceName(res) .. " wasn't started: ("..reason..")." )
        outputDebugString ( "Resource " .. getResourceName(res) .. " wasn't started: ("..reason..")." )
        cancelEvent()
    end    
end
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), checkResourceRequirements )
 
 
local itemTable = {
----------------------
["farm"] = {
{"Wood Pile",1463,0.4,0,13},
{"Bandage",1578,0.5,0,4},
{"Water Bottle",2683,1,0,6},
{"Pasta Can",2770,1,0,6},
{"Beans Can",2601,1,0,6},
{"Burger",2768,1,0,6},
{"Empty Soda Cans",2673,0.5,0,12},
{"Scruffy Burgers",2675,0.5,0,12},
{"Soda Bottle",2647,1,0,9},
{"Empty Gas Canister",1650,1,0,10},
{"Hunting Knife",335,1,90,4},
{"Box of Matches",328,0.4,90,8},
{"Desert Eagle",348,1,90,0.2},
{"Morphine",1579,1,0,4},
{"Tent",1279,1,0,0.5},
{"M1911",346,1,90,4},
{"Painkiller",2709,3,0,3.5},
{"Lee Enfield",357,1,90,0.3},
{"Winchester 1866",349,1,90,0.3},
{"Tire",1073,1,0,2},
{"Tank Parts",1008,1,0.8,2},
{"Civilian Clothing",1241,2,0,2.5},
{"Map",1277,0.8,90,6},
{"GPS",2976,0.15,0,2},
},
----------------------
["residential"] = {
{"Box of Matches",328,0.4,90,5},
{"Wood Pile",1463,0.4,0,5},
{"M1911",346,1,90,1.5},
{"M9 SD",347,1,90,1.9},
{"Winchester 1866",349,1,90,0.1},
{"PDW",352,1,90,1},
{"Hunting Knife",335,1,90,3},
{"Hatchet",339,1,90,1},
{"Pizza",1582,1,0,7},
{"Soda Bottle",2647,1,0,7},
{"Empty Gas Canister",1650,1,0,9},
{"Roadflare",324,1,90,9},
{"Milk",2856,1,0,7},
{"Assault Pack (ACU)",3026,1,0,6},
{"Painkiller",2709,3,0,7},
{"Empty Soda Cans",2673,0.5,0,12},
{"Scruffy Burgers",2675,0.5,0,12},
{"Grenade",342,1,0,0.01},
{"Desert Eagle",348,1,90,0.4},
{"Sawn-Off Shotgun",350,1,90,0.3},
{"SPAZ-12 Combat Shotgun",351,1,90,0.4},
{"MP5A5",353,1,90,0.4},
{"Watch",2710,1,0,3},
{"Heat Pack",1576,5,0,6},
{"Wire Fence",933,0.25,0,1},
{"Lee Enfield",357,1,90,0.3},
{"Alice Pack",1248,1,0,1.5},
{"Tire",1073,1,0,1},
{"Tank Parts",1008,0.8,0,1},
{"Morphine",1579,1,0,2},
{"Civilian Clothing",1241,2,0,9},
{"Map",1277,0.8,90,10},
{"GPS",2976,0.15,0,3},
{"Pasta Can",2770,1,0,7},
{"Beans Can",2601,1,0,7},
--{"TEC-9",372,1,90,0},
{"Burger",2768,1,0,7},
{"Golf Club",333,1,90,3},
{"Baseball Bat",336,1,90,3},
{"Shovel",337,1,90,3},
},
----------------------
["military"] = {
{"Box of Matches",328,0.4,90,2},
{"M1911",346,1,90,5},
{"M9 SD",347,1,90,4},
{"Winchester 1866",349,1,90,3},
{"PDW",352,1,90,4},
{"Hunting Knife",335,1,90,2.4},
{"Hatchet",339,1,90,2.1},
{"Pizza",1582,1,0,2},
{"Soda Bottle",2647,1,0,2},
{"Empty Gas Canister",1650,1,0,4},
{"Roadflare",324,1,90,4},
{"Milk",2856,1,0,1},
{"Painkiller",2709,3,0,4},
{"Empty Soda Cans",2673,0.5,0,12},
{"Scruffy Burgers",2675,0.5,0,12},
{"Grenade",342,1,0,0.5},
{"Sawn-Off Shotgun",350,1,90,2.3},
{"SPAZ-12 Combat Shotgun",351,1,90,2.3},
{"MP5A5",353,1,90,2.8},
{"Watch",2710,1,0,4},
{"Heat Pack",1576,5,0,3},
{"Wire Fence",933,0.25,0,1},
{"Lee Enfield",357,1,90,3.5},
{"Alice Pack",1248,1,0,4},
{"Night Vision Goggles",368,1,90,4},
{"Binoculars",369,1,0,4},
{"Tire",1073,1,0,2},
{"Tank Parts",1008,0.8,0,2},
{"Morphine",1579,1,0,4},
{"Camouflage Clothing",1247,2,0,4.5},
{"Civilian Clothing",1241,2,0,3},
--{"TEC-9",372,1,90,3},
{"AK-47",355,1,90,3.8},
{"GPS",2976,0.15,0,3},
{"Map",1277,0.8,90,7},
{"Toolbox",2969,0.5,0,1},
{"Engine",929,0.3,0,2},
{"Tent",1279,1,0,4.5},
{"Ghillie Suit",1213,2,0,0.3},
{"M4",356,1,90,2.4},
{"CZ 550",358,1,90,0.4},
{"Infrared Goggles",369,1,90,3},
{"Assault Pack (ACU)",3026,1,0,5},
{"Czech Backpack",1239,1,0,2},
{"Radio Device",330,1,0,6},
{"Coyote Backpack",1252,1,0,0.9},
{"Shovel",337,1,90,1},
},
----------------------
["industrial"] = {
{"Wire Fence",933,0.25,0,7},
{"Toolbox",2969,0.5,0,3},
{"Tire",1073,1,0,4},
{"Engine",929,0.3,0,3.5},
{"Tank Parts",1008,1,0.8,4},
{"Winchester 1866",349,1,90,3},
{"Water Bottle",2683,1,0,4},
{"Pasta Can",2770,1,0,4},
{"Beans Can",2601,1,0,4},
{"Burger",2768,1,0,4},
{"Empty Soda Cans",2673,0.5,0,12},
{"Scruffy Burgers",2675,0.5,0,10},
{"Soda Bottle",2647,1,0,4},
{"Empty Gas Canister",1650,1,0,6},
{"Full Gas Canister",1650,1,0,1.5},
{"Map",1277,0.8,90,3},
{"Watch",2710,1,0,2},
{"Box of Matches",328,0.4,90,5},
{"Wood Pile",1463,0.4,0,2},
{"M1911",346,1,90,1.5},
{"PDW",352,1,90,2},
{"Hunting Knife",335,1,90,2},
{"Hatchet",339,1,90,1.5},
{"Pizza",1582,1,0,4},
{"Roadflare",324,1,90,5},
{"Milk",2856,1,0,4},
{"Assault Pack (ACU)",3026,1,0,6},
{"Coyote Backpack",1252,1,0,0.5},
{"Radio Device",330,1,0,6},
{"Golf Club",333,1,90,1.5},
{"Baseball Bat",336,1,90,1.5},
{"Shovel",337,1,90,1.5},
{"Night Vision Goggles",368,1,90,1.5},
},
----------------------
["supermarket"] = {
{"Raw Meat",2804,0.5,90,8},
{"Box of Matches",328,0.4,90,5},
{"Wood Pile",1463,0.4,0,5},
{"M1911",346,1,90,3.5},
{"PDW",352,1,90,2},
{"Hunting Knife",335,1,90,3},
{"Hatchet",339,1,90,2.1},
{"Pizza",1582,1,0,7},
{"Soda Bottle",2647,1,0,7},
{"Empty Gas Canister",1650,1,0,5},
{"Roadflare",324,1,90,6},
{"Milk",2856,1,0,7},
{"Assault Pack (ACU)",3026,1,0,6},
{"Pasta Can",2770,1,0,7},
{"Beans Can",2601,1,0,7},
{"Burger",2768,1,0,7},
{"Painkiller",2709,3,0,7},
{"Empty Soda Cans",2673,0.5,0,12},
{"Scruffy Burgers",2675,0.5,0,12},
{"MP5A5",353,1,90,0.5},
{"Watch",2710,1,0,3},
{"Heat Pack",1576,5,0,6},
{"Wire Fence",933,0.25,0,1},
{"Lee Enfield",357,1,90,0.2},
{"Alice Pack",1248,1,0,0.5},
{"Tire",1073,1,0,1},
{"Tank Parts",1008,1,0.8,2},
{"Morphine",1579,1,0,2},
{"Civilian Clothing",1241,2,0,3.5},
{"Map",1277,0.8,90,4},
{"GPS",2976,0.15,0,1},
{"Radio Device",330,1,0,6},
{"Golf Club",333,1,90,1.9},
{"Baseball Bat",336,1,90,1.4},
{"Shovel",337,1,90,0.3},
},
["other"] = {
{"Raw Meat",2804,0.5,90},
{"Cooked Meat",2806,0.5,90},
{"Full Gas Canister",1650,1,0},
{"Empty Water Bottle",2683,1,0},
{"Survivor Clothing",1577,2,0},
{"Night Vision Goggles",368,1,90},
{"Infrared Goggles",369,1,90},
{"1866 Slug",2358,2,0},
{"2Rnd. Slug",2358,2,0},
{"SPAZ-12 Pellet",2358,2,0},
{"MP5A5 Mag",2358,2,0},
{"AK Mag",1271,2,0},
{"M4 Mag",1271,2,0},
{"M1911 Mag",3013,2,0},
{"M9 SD Mag",3013,2,0},
{"Desert Eagle Mag",3013,2,0},
--{"M136 Rocket",3082,0.7,90},
{"CZ 550 Mag",2358,2,0},
{"Lee Enfield Mag",2358,2,0},
{"PDW Mag",2041,2,0},
{"MP5A5 Mag",2041,2,0},
{"Box of Matches",328,0.4,90,5},
{"Wood Pile",1463,0.4,0,5},
{"M1911",346,1,90,3.5},
{"PDW",352,1,90,2},
{"Hunting Knife",335,1,90,2.5},
{"Hatchet",339,1,90,1.8},
{"Pizza",1582,1,0,7},
{"Soda Bottle",2647,1,0,7},
{"Empty Gas Canister",1650,1,0,5},
{"Roadflare",324,1,90,6},
{"Milk",2856,1,0,5},
Link to comment

Line 624, function getVehicleMaxFuel:

function getVehicleMaxFuel(loot) 
    if not isElement(loot) then return end 
    local modelID = getElementModel(getElementData(loot,"parent")) 
    for i,vehicle in ipairs(vehicleFuelTable) do 
        if modelID == vehicle[1] then 
             return vehicle[2] 
        end 
    end 
    return false 
end 

Link to comment

WARNING: [DayZ-MTA]\DayZ\login.lua:257: Bad argument @ 'destroyElement' [Expected element at argument 1, got boolean] 

login.lua

local spawnPositions = { 
{-278.6669921875,-2882.1572265625,32.104232788086},
{-958.5595703125,-2887.9912109375,64.82421875},
{-1816.9375,-2748.18359375,1.7327127456665},
{-2816.166015625,-2439.0546875,2.4004096984863},
{-2941.5673828125,-1206.2373046875,2.7848854064941},
{-2911.51171875,-895.22265625,2.4013109207153},
{-2185.6669921875,2957.380859375,11.474840164185},
{272.2265625,2928.505859375,1.3713493347168},
{2803.943359375,595.9365234375,7.7612648010254},
{2883.7509765625,-178.4658203125,3.2714653015137},
{-233.46484375,-1735.8173828125,1.5520644187927},
{-1056.8720703125,2939.068359375,42.311294555664},
}
 
local playerDataTable = {
{"alivetime"},
{"skin"},
{"MAX_Slots"},
{"bandit"},
{"blood"},
{"food"},
{"thirst"},
{"temperature"},
{"currentweapon_1"},
{"currentweapon_2"},
{"currentweapon_3"},
{"bleeding"},
{"brokenbone"},
{"pain"},
{"cold"},
{"infection"},
{"humanity"},
{"zombieskilled"},
{"headshots"},
{"murders"},
{"banditskilled"},
{"Wood Pile"},
{"Bandage"},
{"Water Bottle"},
{"Pasta Can"},
{"Beans Can"},
{"Burger"},
{"Box of Matches"},
{"M1911 Mag"},
{"M9 SD Mag"},
{"Desert Eagle Mag"},
{"M1911"},
{"M9 SD"},
{"Winchester 1866"},
{"PDW"},
{"Hunting Knife"},
{"Hatchet"},
{"Pizza"},
{"Morphine"},
{"Soda Bottle"},
{"Empty Gas Canister"},
{"Full Gas Canister"},
{"Roadflare"},
{"Milk"},
{"PDW Mag"},
{"MP5A5 Mag"},
{"AK Mag"},
{"M4 Mag"},
{"Tear Gas"},
{"Grenade"},
{"Desert Eagle"},
{"Sawn-Off Shotgun"},
{"SPAZ-12 Combat Shotgun"},
{"MP5A5"},
{"Watch"},
{"Medic Kit"},
{"Heat Pack"},
{"Lee Enfield"},
{"PDW"},
--{"TEC-9"},
{"AK-47"},
--{"M136 Rocket Launcher"},
{"Blood Bag"},
{"GPS"},
{"Map"},
{"Toolbox"},
{"Wire Fence"},
{"Tire"},
{"Engine"},
{"Tank Parts"},
{"M136 Rocket"},
{"CZ 550 Mag"},
{"Lee Enfield Mag"},
{"M4"},
{"CZ 550"},
--{"Heat-Seeking RPG"},
{"Satchel"},
{"Infrared Goggles"},
{"Night Vision Goggles"},
{"Tent"},
{"Raw Meat"},
{"Cooked Meat"},
{"Camouflage Clothing"},
{"Ghillie Suit"},
{"Civilian Clothing"},
{"Survivor Clothing"},
{"Painkiller"},
{"Binoculars"},
{"Empty Water Bottle"},
{"Empty Soda Cans"},
{"Scruffy Burgers"},
{"1866 Slug"},
{"2Rnd. Slug"},
{"SPAZ-12 Pellet"},
{"Radio Device"},
{"Baseball Bat"},
{"Shovel"},
{"Golf Club"},
{"Radio Device"},
{"Parachute"},
}
 
 
function playerLogin(username, pass, player)
    local playerID = getAccountData(getPlayerAccount(player),"playerID")
    account = getPlayerAccount(player)
    --local x,y,z =  getAccountData(account,"last_x"),getAccountData(account,"last_y"),getAccountData(account,"last_z")
    --local skin = getAccountData(account,"skin")
    local x,y,z =  getAccountData(account,"last_x") or 0,getAccountData(account,"last_y") or 0,getAccountData(account,"last_z") or 0
    createZombieTable (player)
    if getAccountData(account,"isDead") then
        spawnDayZPlayer(player)
        return
    end
    spawnPlayer (player, x,y,z+0.5, math.random(0,360), skin, 0, 0)
    setElementFrozen(player, true)
    fadeCamera (player, true)
    setCameraTarget (player, player)
    setTimer( function(player)
        if isElement(player) then
            setElementFrozen(player, false)
        end
    end,500,1,player)
    playerCol = createColSphere(x,y,z,1.5)
    setElementData(player,"playerCol",playerCol)
    attachElements ( playerCol, player, 0, 0, 0 )
    setElementData(playerCol,"parent",player)
    setElementData(playerCol,"player",true)
    for i,data in ipairs(playerDataTable) do
        local elementData = getAccountData(account,data[1])
        if not elementData then
            if data[1] == "brokenbone" or data[1] == "pain" or data[1] == "cold" or data[1] == "infection" or data[1] == "currentweapon_1" or data[1] == "currentweapon_2" or data[1] == "currentweapon_3" or data[1] == "bandit" then
                elementData = elementData
            else
                elementData = 0
            end
        end
        setElementData(player,data[1],elementData)
    end
    setElementData(player,"logedin",true)
    --Weapons
    --Old Weapons
    local weapon = getElementData(player,"currentweapon_1")
    if weapon then
        local ammoData,weapID = getWeaponAmmoType (weapon)
        giveWeapon(player,weapID,getElementData(player,ammoData), true )
    end
    local weapon = getElementData(player,"currentweapon_2")
    if weapon then
        local ammoData,weapID = getWeaponAmmoType (weapon)
        giveWeapon(player,weapID,getElementData(player,ammoData), false )
    end
    local weapon = getElementData(player,"currentweapon_3")
    if weapon then
        local ammoData,weapID = getWeaponAmmoType (weapon)
        giveWeapon(player,weapID,getElementData(player,ammoData), false )
    end
    setElementModel(player, getElementData(player,"skin"))
 
    setElementData(player,"admin",getAccountData(account,"admin") or false)
    setElementData(player,"supporter",getAccountData(account,"supporter") or false)
    triggerClientEvent(player, "onClientPlayerDayZLogin", player)
   
end
addEvent("onPlayerDayZLogin", true)
addEventHandler("onPlayerDayZLogin", getRootElement(), playerLogin)
 
 
function playerRegister(username, pass, player)
    local number = math.random(table.size(spawnPositions))
    local x,y,z = spawnPositions[number][1],spawnPositions[number][2],spawnPositions[number][3]
    spawnPlayer (player, x,y,z, math.random(0,360), 73, 0, 0)
    fadeCamera (player, true)
    setCameraTarget (player, player)
    playerCol = createColSphere(x,y,z,1.5)
    attachElements ( playerCol, player, 0, 0, 0 )
    setElementData(playerCol,"parent",player)
    setElementData(playerCol,"player",true)
    ----------------------------------
    --Player Items on Start
    for i,data in ipairs(playerDataTable) do
        if data[1] =="Bandage" then
            setElementData(player,data[1],2)
        elseif data[1] =="Painkiller" then
            setElementData(player,data[1],1)
        elseif data[1] =="MAX_Slots" then
            setElementData(player,data[1],8)
        elseif data[1] =="skin" then
            setElementData(player,data[1],73)
        elseif data[1] =="blood" then
            setElementData(player,data[1],12000)
        elseif data[1] =="temperature" then
            setElementData(player,data[1],37)
        elseif data[1] =="brokenbone" then
            setElementData(player,data[1],false)    
        elseif data[1] =="pain" then
            setElementData(player,data[1],false)
        elseif data[1] =="cold" then
            setElementData(player,data[1],false)
        elseif data[1] =="infection" then
            setElementData(player,data[1],false)
        elseif data[1] =="food" then
            setElementData(player,data[1],100)
        elseif data[1] =="thirst" then
            setElementData(player,data[1],100)
        elseif data[1] =="currentweapon_1" then
            setElementData(player,data[1],false)
        elseif data[1] =="currentweapon_2" then
            setElementData(player,data[1],false)    
        elseif data[1] =="currentweapon_3" then
            setElementData(player,data[1],false)    
        elseif data[1] =="bandit" then
            setElementData(player,data[1],false)    
        elseif data[1] =="humanity" then
            setElementData(player,data[1],2500)        
        else
            setElementData(player,data[1],0)
        end    
    end
    account = getAccount(username)
    local value = getAccounts()
    local value = #value
    setElementData(player,"playerID",value+1)
    setAccountData(account,"playerID",value+1)
    setElementData(player,"logedin",true)
    createZombieTable (player)
end
addEvent("onPlayerDayZRegister", true)
addEventHandler("onPlayerDayZRegister", getRootElement(), playerRegister)
 
function saveAccounts () -- Save in the database
    local account = getPlayerAccount(source)
    if account then
    for i,data in ipairs(playerDataTable) do
       
Link to comment

ERROR:   [DayZ-MTA]\DayZ\vehicle_spawns.lua:503: attempt to index a boolean value 
WARNING: [DayZ-MTA]\DayZ\vehicle_spawns.lua:503: Bad argument @ 'getElementData' [Expected element at argument 1, got boolean] 
ERROR:   [DayZ-MTA]\DayZ\vehicle_spawns.lua:621: attempt to compare number with nil 
WARNING: [DayZ-MTA]\DayZ\vehicle_spawns.lua:621: Bad argument @ 'getElementData' [Expected element at argument 1, got boolean] 
WARNING: [DayZ-MTA]\DayZ\vehicle_spawns.lua:625: Bad argument @ 'getElementData' [Expected element at argument 1, got boolean] 
WARNING: [DayZ-MTA]\DayZ\vehicle_spawns.lua:629: Bad argument @ 'getElementData' [Expected element at argument 1, got boolean] 
WARNING: [DayZ-MTA]\DayZ\vehicle_spawns.lua:630: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean] 
WARNING: [DayZ-MTA]\DayZ\vehicle_spawns.lua:632: Bad argument @ 'getElementData' [Expected element at argument 1, got boolean] 
WARNING: [DayZ-MTA]\DayZ\vehicle_spawns.lua:667: Bad argument @ 'getElementData' [Expected element at argument 1, got boolean] 

vehicleSpawn.lua

hunterSpawns = gameplayVariables["hunterspawns"] 
 
pickupSpawns = gameplayVariables["pickupspawns"]
 
patriotSpawns = gameplayVariables["patriotspawns"]
 
sanchezSpanws = gameplayVariables["sanchezspawns"]
 
barracksSpawns = gameplayVariables["barracksspawns"]
 
coachSpawns = gameplayVariables["coachspawns"]
 
fisherBootSpawns = gameplayVariables["fisherboatspawns"]
 
bikeSpawns = gameplayVariables["bikespawns"]
 
maverikSpawns = gameplayVariables["maverickspawns"]
 
tentSpawns = gameplayVariables["tentsspawns"]
 
heliCrashSites = gameplayVariables["helicrashsides"]
 
hospitalPacks = {
 
{-2670.87890625,636.8984375,14.453125},
{-2637.0556640625,635.03125,14.453125},
{-1515.669921875,2519.166015625,56.0703125},
{-1513.888671875,2519.5908203125,56.064819335938},
{-1528.8955078125,2516.724609375,55.986171722412},
{2022.1650390625,-1402.6806640625,17.18045425415},
{2042.7001953125,-1409.4775390625,17.1640625},
{-316.5478515625,1051.6494140625,20.340259552002},
{-337.9541015625,1049.490234375,19.739168167114},
{-331.5849609375,1046.037109375,26.012474060059},
{-307.0419921875,1045.27734375,26.012474060059},
{1171.490234375,-1310.560546875,13.986573219299},
{1171.609375,-1306.556640625,13.996350288391},
{1158.5048828125,-1326.333984375,31.503561019897},
{1159.80078125,-1323.9013671875,31.498970031738},
{1238.7119140625,328.2431640625,19.7555103302},
{1229.365234375,311.1435546875,24.7578125},
{-2204.07421875,-2309.58203125,31.375},
{1615.939453125,1818.0537109375,10.8203125},
{1601.9443359375,1816.736328125,10.8203125},
{1590.0166015625,1792.0234375,30.46875},
{1607.3232421875,1776.7412109375,37.3125},
{2107.7626953125,926.16015625,10.8203125},
{2116.12890625,925.7705078125,10.9609375},
{2122.1865234375,925.3193359375,10.8203125},
}
 
patrolPoints = {
 
{-1603.2197265625,-2712.736328125,48.9453125},
{2465.748046875,-2215.55859375,13.546875},
{2473.439453125,-2215.56640625,13.546875},
{2480.0732421875,-2216.140625,13.546875},
{2487.24609375,-2215.5966796875,13.546875},
{2494.1005859375,-2215.5859375,13.546875},
{-1686.6728515625,408.9970703125,7.3984375},
{-1682.34375,412.9384765625,7.3984375},
{-1680.0263671875,402.3642578125,7.3984375},
{-1675.84375,406.4677734375,7.3984375},
{-1670.5615234375,411.8359375,7.3984375},
{-1666.2392578125,416.2509765625,7.3984375},
{-1672.7939453125,422.81640625,7.3984375},
{-1677.20703125,418.46484375,7.3984375},
{-2410.7021484375,969.9091796875,45.4609375},
{-2410.744140625,975.220703125,45.4609375},
{-2410.837890625,980.5302734375,45.4609375},
{-1329.3046875,2668.5126953125,50.46875},
{-1328.7314453125,2673.90625,50.0625},
{-1327.0185546875,2679.3876953125,50.46875},
{-1327.3798828125,2684.62890625,50.0625},
{1940.7099609375,-1778.5244140625,13.390598297119},
{1940.6552734375,-1774.908203125,13.390598297119},
{1940.630859375,-1771.728515625,13.390598297119},
{1940.7080078125,-1767.3837890625,13.390598297119},
{-1477.921875,1868.138671875,32.639846801758},
{-1466.1552734375,1869.0048828125,32.6328125},
{-1464.5224609375,1861.3828125,32.639846801758},
{-1477.4599609375,1860.5205078125,32.6328125},
{-735.9208984375,2744.0087890625,47.2265625},
{-739.0439453125,2744.2421875,47.165451049805},
{377.6953125,2601.1083984375,16.484375},
{624.5263671875,1676.25390625,6.9921875},
{620.2958984375,1681.2431640625,6.9921875},
{616.248046875,1686.4169921875,7.1875},
{612.783203125,1691.1650390625,7.1875},
{609.2060546875,1696.201171875,7.1875},
{605.8505859375,1700.978515625,7.1875},
{602.27734375,1706.3603515625,7.1875},
{2141.037109375,2742.734375,10.960174560547},
{2142.3115234375,2752.6982421875,10.96019744873},
{2147.9521484375,2752.3203125,10.8203125},
{2152.60546875,2751.953125,10.8203125},
{2152.984375,2743.85546875,10.8203125},
{2147.75,2743.7392578125,10.8203125},
{-97.6298828125,-1175.0283203125,2.4990689754486},
{-90.74609375,-1177.853515625,2.2021217346191},
{-84.75390625,-1163.853515625,2.3359375},
{-91.5771484375,-1160.5732421875,2.4453125},
{-1606.525390625,-2717.2138671875,48.9453125},
{-1609.7109375,-2721.544921875,48.9453125},
{-1599.83203125,-2708.302734375,48.9453125},
{-2246.314453125,-2558.8212890625,32.0703125},
{-2241.3125,-2561.3662109375,32.0703125},
{-1132.2880859375,-135.0986328125,14.14396572113},
{-1153.529296875,-156.373046875,14.1484375},
{-1142.826171875,-145.67578125,14.14396572113},
{655.611328125,-557.9912109375,16.501491546631},
{655.6572265625,-572.1728515625,16.501491546631},
{1601.791015625,2203.90625,11.060997009277},
{1596.806640625,2203.4345703125,10.8203125},
{1590.197265625,2203.4853515625,10.8203125},
{1589.4775390625,2195.43359375,10.8203125},
{1596.125,2194.294921875,10.8203125},
{1601.6591796875,2194.3369140625,10.8203125},
{2206.8466796875,2470.47265625,10.8203125},
{2206.94140625,2474.75,10.8203125},
{2206.9267578125,2478.86328125,10.8203125},
{2198.06640625,2480.6953125,10.8203125},
{2197.541015625,2475.791015625,10.995170593262},
{2197.609375,2471.9169921875,10.995170593262},
{2120.8251953125,915.4833984375,10.8203125},
{2115.1181640625,915.44140625,10.8203125},
{2109.076171875,915.4228515625,10.8203125},
{2109.22265625,924.8779296875,10.9609375},
{2114.9404296875,924.8857421875,10.9609375},
{2119.5126953125,925.2861328125,10.9609375},
{2645.7197265625,1112.7802734375,10.8203125},
{2639.984375,1112.56640625,10.8203125},
{2634.828125,1112.3466796875,10.9609375},
{2634.1826171875,1101.9482421875,10.8203125},
{2636.7509765625,1101.6748046875,10.8203125},
{2643.5126953125,1101.81640625,10.8203125},
{2209.576171875,2469.8251953125,10.8203125},
{2208.8310546875,2475.09375,10.8203125},
{1005.078125,-901.7490234375,42.216625213623},
{993.025390625,-902.474609375,42.222496032715},
}
 
lootItems = {
["helicrashsides"] = {
{"Night Vision Goggles",368,1,90,10},
{"M136 Rocket Launcher",359,1,90,0},
{"Heat-Seeking RPG",360,1,90,0},
{"Box of Matches",328,0.4,90,2},
{"M1911",346,1,90,10},
{"M9 SD",347,1,90,7},
{"Winchester 1866",349,1,90,6},
{"PDW",352,1,90,5.5},
{"Hunting Knife",335,1,90,4},
{"Hatchet",339,1,90,3},
{"Pizza",1582,1,0,2},
{"Soda Bottle",2647,1,0,2},
{"Empty Gas Canister",1650,1,0,2},
{"Roadflare",324,1,90,2},
{"Milk",2856,1,0,1},
{"Painkiller",2709,0.5,0,4},
{"Empty Soda Cans",2673,0.5,0,2},
{"Scruffy Burgers",2675,0.5,0,3},
{"Grenade",342,1,0,4},
{"Parachute",342,1,0,80},
{"Sawn-Off Shotgun",350,1,90,5},
{"SPAZ-12 Combat Shotgun",351,1,90,4},
{"MP5A5",353,1,90,6},
{"Watch",2710,1,0,4},
{"Heat Pack",1576,1,0,3},
{"Wire Fence",933,0.25,0,1},
{"Lee Enfield",357,1,90,6},
{"Alice Pack",3026,1,0,4},
{"Night Vision Goggles",368,1,90,1.5},
{"Tire",1073,1,0,2},
{"Morphine",1579,1,0,4},
{"Camouflage Clothing",1577,1,0,4.5},
{"Civilian Clothing",1577,1,0,3},
--{"TEC-9",372,1,90,4},
{"AK-47",355,1,90,7},
{"GPS",2976,0.15,0,3},
{"Map",1277,0.8,90,7},
{"Toolbox",2969,0.5,0,1},
{"Engine",929,0.3,0,2},
{"Tent",1279,1,0,4.5},
{"Ghillie Suit",1577,1,0,0.5},
{"M4",356,1,90,1},
{"CZ 550",358,1,90,1.5},
{"Infrared Goggles",369,1,90,3},
{"Assault Pack (ACU)",3026,0.5,0,5},
{"Coyote Backpack",3026,1.3,0,2},
--{"Thermal GPS",2976,0.2,0,3},
--{"GPS Jammer",2976,0.2,0,4},
},
["hospital"] = {
{"Medic Kit",2891,0.7,0},
{"Heat Pack",1576,1,0},
{"Bandage",1578,0.5,0},
{"Blood Bag",1580,1,0},
{"Morphine",1579,1,0},
{"Blood Bag",1580,1,0},
{"Medic Kit",2891,0.7,0},
{"Blood Bag",1580,1,0},
{"Painkiller",1580,1,0},
},
}
 
vehicleAddonsInfo = {
{422,4,1,1},
{470,4,1,1},
{468,2,1,1},
{433,6,1,1},
{437,6,1,1},
{509,0,0,0},
{487,0,1,1},
{497,0,1,1},
{453,0,1,1},
}
 
function getVehicleAddonInfos (id)
    for i,veh in ipairs(vehicleAddonsInfo) do
        if veh[1] == id then
            return veh[2],veh[3], veh[4]
        end
    end
end
function createHeliCrashSite()
    if cargoCol then
        destroyElement(getElementData(cargoCol,"parent"))
        destroyElement(cargoCol)
    end
    local item_id = math.random(table.size(heliCrashSites))
    local x,y,z = heliCrashSites[item_id][1],heliCrashSites[item_id][2],heliCrashSites[item_id][3]
    cargobob = createVehicle(548,x,y,z,nil,nil,nil)
    setElementHealth(cargobob,0)
    setElementFrozen(cargobob,true)
    cargoCol = createColSphere(x,y,z,3)
    setElementData(cargoCol,"parent",cargobob)
    setElementData(cargoCol,"helicrash",true)
    setElementData(cargoCol,"MAX_Slots",0)
    for i, item in ipairs(lootItems["helicrashsides"]) do
        local value =  math.percentChance (item[5]*3.5,math.random(1,2))
        setElementData(cargoCol,item[1],value)
        --weapon Ammo
        local ammoData,weapID = getWeaponAmmoType (item[1],true)
        if ammoData and value > 0 then
            setElementData(cargoCol,ammoData,math.random(1,2))
        end
    end
    setTimer(createHeliCrashSite,3600000,1)
end
createHeliCrashSite()
 
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