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dxDrawImage3D


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Posted

Hello, I have a problem, I want to make a big dximage that always looks at the player, and I tried this

local white = tocolor(255,255,255,255) 
function dxDrawImage3D(x,y,z,w,h,m,c,r,...) 
        local lx, ly, lz = x+w, y+h, (z+tonumber(r or 0)) or z 
    return dxDrawMaterialLine3D(x,y,z, lx, ly, lz, m, h, c or white, ...) 
end 
  
local pnet = dxCreateTexture("planet.png") 
addEventHandler("onClientRender", root, 
    function() 
        dxDrawImage3D(0,0, 20, 20, 800, pnet, tocolor(255,255,255,255)) 
    end 
) 
  

Actually it works... If you look at the right side.

WpdiVDTl.jpg

If you look at the image from another position it looks like this.

m7Svfspl.jpg

I've seen some images like that working perfectly, without distortions and always looking at the player, so, how can I make it like that?

tJ5zeFm.gif

Proud owner and developer of ZNEXT: Aftermath.

Enter a post-apocalyptic San Andreas and fight over 30 types of enemies and bosses with varying difficulties and skills, improve and customize your character by leveling up, completing challenges and a solid lootbox system with no Pay-to-Win mechanics that will break your experience.

Meet new characters, creatures and weapon metas, experience an innovative combo-based melee system, or join our solid PvP modes to show other survivors who’s boss. 

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IP: mtasa://104.36.110.227:22003 - Discord: https://discord.gg/CxMxjvC5pB

Posted

Really nobody can help me?

tJ5zeFm.gif

Proud owner and developer of ZNEXT: Aftermath.

Enter a post-apocalyptic San Andreas and fight over 30 types of enemies and bosses with varying difficulties and skills, improve and customize your character by leveling up, completing challenges and a solid lootbox system with no Pay-to-Win mechanics that will break your experience.

Meet new characters, creatures and weapon metas, experience an innovative combo-based melee system, or join our solid PvP modes to show other survivors who’s boss. 

Español, Pусский, Türk, عربى, Polski, Português

IP: mtasa://104.36.110.227:22003 - Discord: https://discord.gg/CxMxjvC5pB

Posted

Try this

  
local white = tocolor(255,255,255,255) 
function dxDrawImage3D(x,y,z,w,h,m,c,r,...) 
        local lx, ly, lz = x+w, y+h, (z+tonumber(r or 0)) or z 
    return dxDrawMaterialLine3D(x,y,z, lx, ly, lz, m, h, c or white, ...) 
end 
  
local pnet = dxCreateTexture("planet.png") 
addEventHandler("onClientRender", root, 
    function() 
    local x,y,z = getElementPosition(localPlayer) 
    dxDrawImage3D(0,0, 20, 20, 800, pnet, tocolor(255,255,255,255),0,x,y,z) 
    end 
) 

My ingame nick is ~HyPeX~

BF3 Gamemode Progress: ~30% - Currently working on AI & MapManager

gKhdyRJ.png

Posted
Try this
  
local white = tocolor(255,255,255,255) 
function dxDrawImage3D(x,y,z,w,h,m,c,r,...) 
        local lx, ly, lz = x+w, y+h, (z+tonumber(r or 0)) or z 
    return dxDrawMaterialLine3D(x,y,z, lx, ly, lz, m, h, c or white, ...) 
end 
  
local pnet = dxCreateTexture("planet.png") 
addEventHandler("onClientRender", root, 
    function() 
    local x,y,z = getElementPosition(localPlayer) 
    dxDrawImage3D(0,0, 20, 20, 800, pnet, tocolor(255,255,255,255),0,x,y,z) 
    end 
) 

Still the same

tJ5zeFm.gif

Proud owner and developer of ZNEXT: Aftermath.

Enter a post-apocalyptic San Andreas and fight over 30 types of enemies and bosses with varying difficulties and skills, improve and customize your character by leveling up, completing challenges and a solid lootbox system with no Pay-to-Win mechanics that will break your experience.

Meet new characters, creatures and weapon metas, experience an innovative combo-based melee system, or join our solid PvP modes to show other survivors who’s boss. 

Español, Pусский, Türk, عربى, Polski, Português

IP: mtasa://104.36.110.227:22003 - Discord: https://discord.gg/CxMxjvC5pB

Posted

Can anyone help me?

tJ5zeFm.gif

Proud owner and developer of ZNEXT: Aftermath.

Enter a post-apocalyptic San Andreas and fight over 30 types of enemies and bosses with varying difficulties and skills, improve and customize your character by leveling up, completing challenges and a solid lootbox system with no Pay-to-Win mechanics that will break your experience.

Meet new characters, creatures and weapon metas, experience an innovative combo-based melee system, or join our solid PvP modes to show other survivors who’s boss. 

Español, Pусский, Türk, عربى, Polski, Português

IP: mtasa://104.36.110.227:22003 - Discord: https://discord.gg/CxMxjvC5pB

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