Chaos Posted July 9, 2015 Share Posted July 9, 2015 hey, i'm trying to get texture name when i shot to target texture but it doesn't work function onShot(weapon, ammo, ammoInClip, hitX, hitY, hitZ, hitElement) usageInfoList = engineGetVisibleTextureNames () for key, textureName in ipairs(usageInfoList) do textureName = hitElement outputChatBox(textureName) end end addEventHandler("onClientPlayerWeaponFire", root, onShot) Link to comment
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