John Smith Posted July 2, 2015 Posted July 2, 2015 hey umm so if a map has however i wanted to ask something is some resource creating those objects and stuff from map file or by default? is there some way to change object,vehicle,ped,etc's dimension when it gets created? im asking all of this because i've made my custom client side map loader, but besides my map loader creating objects, mta creates them in (most likely 0 dimension) and i don't want that is there some way to prevent this without removing If you find my post useful or if it helped you, please like my post Ingame name: ZoeN
MTA Team botder Posted July 2, 2015 MTA Team Posted July 2, 2015 https://wiki.multitheftauto.com/wiki/StartResource loadMaps: A boolean specifying if any .map files will be started with the resource. GitHub: Debug Console • MTA-Discord Relay Scripting: How to draw a line chart with DirectX functions? • Doppler Effect in MTA • Get the client's FPS • Customizable Blur Shader
John Smith Posted July 2, 2015 Author Posted July 2, 2015 Thanks a lot dude! To be honest, I've never actually noticed those optional arguments.. If you find my post useful or if it helped you, please like my post Ingame name: ZoeN
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