Stranger Posted June 28, 2015 Share Posted June 28, 2015 hello everyone, i have this problem which is the first time it happened to me when i use this code: local timers = { } local created = false addCommandHandler ("cre", function () if created == true then return end local x,y,z = getElementPosition (localPlayer) local obj = createObject (3095, x,y,z-1) created = true local timer = setTimer (function () moveObject (obj, 2000, x,y,z+10) end, 1000, 5) table.insert (timers, timer) end ) addEventHandler ("onClientPlayerWasted", localPlayer, function () if created == true then for _,v in ipairs (timers) do if isTimer (v) then killTimer (v) table.remove (timers, v) end end end end ) this problem shows up to me: bad argument #2 to 'remove' (number expected, got userdata) i don't know what is the problem Link to comment
Mr_Moose Posted June 28, 2015 Share Posted June 28, 2015 Table remove function expects a number as argument #2, not user data, in an "ipairs" loop the first member '_' is the index and 'v' the value, that means you can replace line 22 with this: table.remove (timers, _) Also consider changing the variable name '_' to something else as it doesn't look very professional and may fail. Link to comment
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