lolman Posted June 27, 2015 Posted June 27, 2015 Hello, I'm currently busy with making a HUD but at the part oxygen I want to let it show only if you are under water. What's the eventhandler for that? Futuristic Gaming RPG http://adf.ly/1KwDeT
Tomas Posted June 27, 2015 Posted June 27, 2015 Do you mean this? isElementInWater Currently developing for International Gaming Community - Join us!
lolman Posted June 27, 2015 Author Posted June 27, 2015 function oxygen() local oxygen = getPedOxygenLevel(localPlayer) if isElementInWater(localPlayer) then dxDrawText("Oxygen: %"..tostring(math.round(oxygen, 0)),20.0,380.0,296.0,301.0,tocolor(0,255,0,255),0.5,"bankgothic","left","top",false,false,false) end end I used it but didn't work... Futuristic Gaming RPG http://adf.ly/1KwDeT
DNL291 Posted June 27, 2015 Posted June 27, 2015 I would say it's the 'bottom' argument in dxDrawText function which is wrong. Please do not PM me with scripting related question nor support, use the forums instead.
lolman Posted June 27, 2015 Author Posted June 27, 2015 Well, I forgot to mention that I've fixed the script a while ago Anyways thanks for trying to help me out Futuristic Gaming RPG http://adf.ly/1KwDeT
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