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[HELP] Eventhandler for water...?


lolman

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function oxygen() 
    local oxygen = getPedOxygenLevel(localPlayer) 
    if isElementInWater(localPlayer) then 
    dxDrawText("Oxygen: %"..tostring(math.round(oxygen, 0)),20.0,380.0,296.0,301.0,tocolor(0,255,0,255),0.5,"bankgothic","left","top",false,false,false) 
end 
end 

I used it but didn't work...

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