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colision help required


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function disableVehicleCollisionsNearPlayer(thePlayer, maxDistance) 
    local playerX, playerY, playerZ = getElementPosition(thePlayer) 
    local vehicles = getElementsByType("vehicle") 
    for k,v in ipairs(vehicles) do 
        local vehicleX, vehicleY, vehicleZ = getElementPosition(v) 
        -- get the distance between the player and the vehicle: 
        local distance = getDistanceBetweenPoints3D(vehicleX, vehicleY, vehicleZ, playerX, playerY, playerZ) 
        if (distance <= maxDistance) then 
            -- disable collisions for the vehicle 
            setElementCollisionsEnabled(v, false) 
        end 
    end 
end 

And how to make this for a player spawn protect version ?

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