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[HELP] Cancel Weapon


HUNGRY:3

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Posted

hello i made a script that cancel the player when he shoot but it is not working or hit some one

when he's on NODM Data

addEventHandler( "onWeaponFire", root, 
function () 
if getElementData(source,"NODM") == true then 
cancelEvent() 
end 
end) 
  

2vjs7it.jpg
Posted (edited)
Weird it's not working ;(

i'm pretty sure you did sth wrong , because the source of this event "onClientWeaponFire" is the weapon that was fired.

Edited by Guest

Do not yield your back to your enemy, might feel something strange in your ass.

Two things are infinite the universe and human stupidity and i'm not sure about the universe.

UF: IsTextInGridList | GetGridListRowIndexFromText | Table.removeValue | removeHex | dxDrawTriangle

Skype: SaSuki102 | About Me | Youtube channel | Lua Tips & Tricks | Lua Strings | Lua Tables | Lua Operators

Posted
Thanks

But I mean the player who has the data of NODM can't shoot players :)

try this it should work.

addEventHandler ( "onClientPlayerWeaponFire", localPlayer, 
    function ( weapon ) 
        if getElementData(localPlayer,"NODM") == true then  
            toggleControl ( "fire", false )  
        end 
    end 
) 
  
addEventHandler ( "onClientPlayerWeaponSwitch", localPlayer, 
    function ( ) 
        toggleControl ( "fire", true )  
            if getElementData(localPlayer,"NODM") == true then  
            toggleControl ( "fire", false ) 
        end  
    end  
) 

Do not yield your back to your enemy, might feel something strange in your ass.

Two things are infinite the universe and human stupidity and i'm not sure about the universe.

UF: IsTextInGridList | GetGridListRowIndexFromText | Table.removeValue | removeHex | dxDrawTriangle

Skype: SaSuki102 | About Me | Youtube channel | Lua Tips & Tricks | Lua Strings | Lua Tables | Lua Operators

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