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Car Paintjob replace


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Posted

Hello all i have a very different questions xD its possible to make some way like in some cars that hase paint job and create more types or change the old style and make the other cars as well which cars doesnt have at all ?

560x95_FFFFFF_FF9900_000000_000000.png

Posted
but how ?

use the engine function all what you need is :

dxCreateTexture() 
dxCreateShader() 
dxSetShaderValue() 
engineApplyShaderToWorldTexture() 

Do not yield your back to your enemy, might feel something strange in your ass.

Two things are infinite the universe and human stupidity and i'm not sure about the universe.

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Posted

i figure out :D

addEventHandler('onClientResourceStart', resourceRoot, 
function() 
shader = dxCreateShader('shader.fx') 
terrain = dxCreateTexture('img/PJ_Flash1.bmp') 
dxSetShaderValue(shader, 'gTexture', terrain) 
engineApplyShaderToWorldTexture(shader, 'flash1body256') 
end 
) 

i this is the right way :D

560x95_FFFFFF_FF9900_000000_000000.png

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