Jump to content

Car Paintjob replace


Recommended Posts

Posted

Hello all i have a very different questions xD its possible to make some way like in some cars that hase paint job and create more types or change the old style and make the other cars as well which cars doesnt have at all ?

Posted
but how ?

use the engine function all what you need is :

dxCreateTexture() 
dxCreateShader() 
dxSetShaderValue() 
engineApplyShaderToWorldTexture() 

Posted

i figure out :D

addEventHandler('onClientResourceStart', resourceRoot, 
function() 
shader = dxCreateShader('shader.fx') 
terrain = dxCreateTexture('img/PJ_Flash1.bmp') 
dxSetShaderValue(shader, 'gTexture', terrain) 
engineApplyShaderToWorldTexture(shader, 'flash1body256') 
end 
) 

i this is the right way :D

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...