Nerses Posted June 19, 2015 Share Posted June 19, 2015 Eror ERROR: [gameplay]/UIPbusiness/business.slua:363: attempt to concatenate local 'occupation' (a boolean value) Script name = {} isPlayerWorking = {} oldPlayerJob = {} jobHunt = {} specialGroups = {["FBI"]=true, ["Special Forces"]=true, ["FreeFamily"]=true} jobsLocation = { --LS {job = "Fisherman", x = 729, y = -1488, z = 1, r = 255, g = 255, b = 0, team = "Civilian Employees", jobEvent = "event", maxWL = 3, description = "Will be improved soon"}, -- LS {job = "Pilot", x = 1957, y = -2184, z = 13, r = 255, g = 255, b = 0, team = "Civilian Employees", skin = {61}, jobEvent = "pilotTaken", maxWL = 3, description = "As a pilot, you must fly around to\neach airport and deliver\nthe cargo."}, {job = "Trucker", x = 2190, y = -2252, z = 13, r = 255, g = 255, b = 0, team = "Civilian Employees", skin = {128, 133, 202, 206}, jobEvent = "truckerTaken", maxWL = 3, description = "As a trucker, you must drive to\nthe destination given and deliver the cargo."}, {job = "Bus Driver", x = 1109, y = -1807, z = 16, r = 255, g = 255, b = 0, team = "Civilian Employees", skin = {255}, jobEvent = "busTakenLS", maxWL = 3, description = "As a Bus Driver, you must drive\naround to each of the stops. "}, {job = "Taxi Driver", x = 1742, y = -1863, z = 13, r = 255, g = 255, b = 0, team = "Civilian Employees", skin = {253}, jobEvent = "taxiTakenLS", maxWL = 3, description = "As a taxi driver, you must go to\neach pedestrian and take\nthem to there location."}, --{job = "Train Driver", x = 1754, y = -1945, z = 13, r = 255, g = 255, b = 0, team = "Civilian Employees", skin = {253}, jobEvent = "trainTaken", maxWL = 3, description = "As a Train Driver, you must go to\neach train stop."}, {job = "Mechanic", x = 1048, y = -1028, z = 31.7, r = 255, g = 255, b = 0, team = "Civilian Employees", skin = {50, 305, 309, 268}, jobEvent = "mechanicTaken", maxWL = 3, description = "As a mechanic, you must go around\nrepairing other peoples cars\nor maybe even your own.\n\nTo repair a vehicle press 'm' to\ntoggle the cursor and click on a vehicle"}, {job = "Medic", x = 1178, y = -1328, z = 13.5, r = 0, g = 255, b = 255, team = "Emergency Services", skin = {274, 275, 276}, jobEvent = "medicTaken", maxWL = 0, description = "As a medic, you must go around healing\npeople with the spray can given to you.\n\nIf somebody enteres your ambulace you\nget paid too"}, {job = "Medic", x = 2025, y = -1404, z = 17, r = 0, g = 255, b = 255, team = "Emergency Services", skin = {274, 275, 276}, jobEvent = "medicTaken", maxWL = 0, description = "As a medic, you must go around healing\npeople with the spray can given to you.\n\nIf somebody enteres your ambulace you\nget paid too"}, {job = "Police Officer", x = 1574.5, y = -1635.30, z = 12.60, r = 67, g = 156, b = 255, team = "Police Force", skin = {280, 281, 282, 283, 284, 288, 246}, jobEvent = "policeTaken", maxWL = 0, description = "As a Police Officer, you must go around\narresting wanted people and bringing\nthem back to the nearest police\nstation to put them in jail."}, {job = "Hooker", x = 1087.63, y = -922.48, z = 43.39, r = 225, g = 0, b = 228, team = "Hookers", skin = {92, 138, 87, 178, 244, 246, 257}, jobEvent = "hookerTaken", maxWL = 0, description = "Welcome Hooker there is 100 waiting you \"{SMILIES_PATH}/icon_smile.gif\" alt=\"\" title=\"Smile\" />."}, --SF {job = "Pilot", x = -1545, y = -441, z = 5.3, r = 255, g = 255, b = 0, team = "Civilian Employees", skin = {61}, jobEvent = "pilotTaken", maxWL = 3, description = "As a pilot, you must go around to\neach airport and deliver the cargo."}, {job = "Trucker", x = -1719, y = -134, z = 3, r = 255, g = 255, b = 0, team = "Civilian Employees", skin = {128, 133, 202, 206}, jobEvent = "truckerTaken", maxWL = 3, description = "As a trucker, you must drive\nto the destination given\nand deliver the cargo."}, {job = "Bus Driver", x = -2275, y = 534, z = 34.5, r = 255, g = 255, b = 0, team = "Civilian Employees", skin = {255}, jobEvent = "busTakenSF", maxWL = 3, description = "As a Bus Driver, you must drive\around to each of the stops."}, {job = "Taxi Driver", x = -1984, y = 130, z = 27, r = 255, g = 255, b = 0, team = "Civilian Employees", skin = {253}, jobEvent = "taxiTakenSF", maxWL = 3, description = "As a taxi driver, you must go to\each pedestrian and take\nthem to there location."}, {job = "Mechanic", x = -1895, y = 275, z = 40.7, r = 255, g = 255, b = 0, team = "Civilian Employees", skin = {50, 305, 309, 268}, jobEvent = "mechanicTaken", maxWL = 3, description = "As a mechanic, you must go around\nrepairing other peoples cars\nor maybe even your own.\n\nTo repair a vehicle press 'm' to\ntoggle the cursor and click on a vehicle"}, {job = "Medic", x = -2669, y = 638, z = 14, r = 0, g = 255, b = 255, team = "Emergency Services", skin = {274, 275, 276}, jobEvent = "medicTaken", maxWL = 0, description = "As a medic, you must go around healing\npeople with the spray can given to you.\n\nIf somebody enteres your ambulace you\nget paid too"}, {job = "Police Officer", x = -1613, y = 716, z = 12.8, r = 67, g = 156, b = 255, team = "Police Force", skin = {280, 281, 282, 283, 284, 288, 246}, jobEvent = "policeTaken", maxWL = 0, description = "As a Police Officer, you must go around\narresting wanted people and bringing\nthem back to the nearest police\nstation to put them in jail."}, --LV {job = "Medic", x = 1607, y = 1823, z = 9.8, r = 0, g = 255, b = 255, team = "Emergency Services", jobEvent = "event", maxWL = 1, description = "As a medic, you must go around healing people with the spray can given to you. \n\nIf somebody enters your ambulance you get paid too."}, -- LV {job = "Hooker", x = 2085.99, y = 2077.58, z = 11.05, r = 225, g = 0, b = 228, team = "Hookers", skin = {92, 138, 87, 178, 244, 246, 257}, jobEvent = "hookerTaken", maxWL = 0, description = "Welcome Hooker there is 100 waiting you \"{SMILIES_PATH}/icon_smile.gif\" alt=\"\" title=\"Smile\" />."}, {job = "Police Officer", x = 2302, y = 2433.80, z = 9.89, r = 67, g = 156, b = 255, team = "Police Force", skin = {280, 281, 282, 283, 284, 288, 246}, jobEvent = "policeTaken", maxWL = 0, description = "As a Police Officer, you must go around\narresting wanted people and bringing\nthem back to the nearest police\nstation to put them in jail."}, --AP {job = "Police Officer", x = -2162.10, y = -2385.60, z = 29.70, r = 67, g = 156, b = 255, team = "Police Force", skin = {280, 281, 282, 283, 284, 288, 246}, jobEvent = "policeTaken", maxWL = 0, description = "As a Police Officer, you must go around\narresting wanted people and bringing\nthem back to the nearest police\nstation to put them in jail."}, -- Specials {job = "FBI", x = 1289, y = -1661, z = 13, r = 28, g = 28, b = 28, team = "Government", skin = {286, 2}, jobEvent = "event", maxWL = 3, description = "", group = "FBI"}, -- FBI {job = "Special Forces", x = 94, y = 1917, z = 17.5, r = 10, g = 120, b = 20, team = "Special Forces", skin = {73, 179, 191, 287}, jobEvent = "event", maxWL = 3, description = "here you can take this job or choose a skin", group = "SpecialForces"}, -- Special_Forces {job = "Special Forces", x = 1122.70, y = -2037.01, z = 69.89, r = 10, g = 120, b = 20, team = "Special Forces", skin = {73, 179, 191, 287}, jobEvent = "event", maxWL = 3, description = "here you can take this job or choose a skin", group = "SpecialForces"}, -- Special_Forces } function ceateJobLocations() for index, val in pairs(jobsLocation) do marker = createMarker(val.x, val.y, val.z-0.5, "cylinder", 2, val.r, val.g, val.b, 255) blip = createBlipAttachedTo(marker, 56) setBlipVisibleDistance(blip, 300) name[marker] = val.job addEventHandler("onMarkerHit", marker, enteredMarker) end end addEventHandler("onResourceStart", resourceRoot, ceateJobLocations) function isPlrWorking(player) if (isPlayerWorking[player] and not exports.UIPteams:isPlayerInTeams(player, "Unemployed")) then return true else return false end end function enteredMarker(player, matchingDim) if (matchingDim and isElement(player) and getElementType(player) == "player" and not isPedInVehicle(player)) then if (exports.UIPpolice:isPlayerArrested(player)) then return end local jobName = name[source] for index, job in pairs(jobsLocation) do if (job.job == jobName) then local wl = getPlayerWantedLevel(player) or 0 if (wl > job.maxWL) then exports.UIPtexts:output("You can not take this job with "..wl.." stars", player, 255, 0, 0) return end if (job.miniumArrests) then --local arrests = exports.UIPpolice:getPlayerArrests(player) if (arrests <= job.miniumArrests) then exports.UIPtexts:output("This job requires you to have "..job.miniumArrests.." arrests, you got "..arrests, player, 255, 0, 0) return end end if (job.skin) then skins = job.skin else skins = false end local pGroup = getElementData(player, "Group") or "N/A" if (job.group and job.group ~= pGroup) then exports.UIPtexts:output("You can't take this job", player, 255, 0, 0) return end triggerClientEvent(player, "UIPbusiness.showManagmentInfo", player, jobName, job.description, skins) return end end end end function getPlayerJob(plr) if (not isElement(plr)) then return end return getElementData(plr, "Occupation") end function playerAcceptedJob(name, model) local player = client for index, job in pairs(jobsLocation) do if (job.job == name) then local account = getPlayerAccount(player) if (isGuestAccount(account)) then return end if (name == "Police Officer" or name == "Special Forces") then if (exports.UIPpolice:isPlayerSacked(player)) then local stime = getAccountData(account, "UIPpolice.sackTime") or 0 local stime = math.floor(stime / 3600) exports.UIPtexts:output("You have been sacked from this job and can't take it for another "..stime.." hours", player, 255, 0, 0) return end end if (not model) then setElementModel(player, exports.UIPclothes:getBoughtSkin(player)) else setElementModel(player, model) end setPlayerJob(player, name) exports.UIPteams:setPlayerTeam(player, job.team) if (job.event) then triggerEvent(job.event, player) end if (job.weapon) then local wep = split(job.weapons, string.byte(";")) for index, weapon in pairs(weapons) do local stuff = split(weapon, string.byte("-")) giveWeapon(player, stuff[1], stuff[2]) end end exports.UIPtexts:output("You are now employed as a "..name.."!", player, 0, 255, 0) break end end end addEvent("UIPbusiness.acceptJob", true) addEventHandler("UIPbusiness.acceptJob", root, playerAcceptedJob) function setPlayerJob(player, job) if (isElement(player)) then if (isPlayerWorking[player]) then local oldJob = isPlayerWorking[player] triggerEvent("onPlayerResign", player, oldJob) triggerClientEvent(player, "onClientResign", player, oldJob) end if (not beenEmployedBefore(player)) then setAccountData(getPlayerAccount(player), "UIPbusiness."..job, true) end triggerEvent("onPlayerGetJob", player, job) triggerClientEvent(player, "onClientGetJob", player, job) isPlayerWorking[player] = job setElementData(player, "Occupation", job) end end function firePlayer(user, cmd, target) local rank = exports.UIPadmin:getStaffRank(user) if (rank == "Project Leader") then local target = exports.UIPmisc:findPlayer(target) if (isElement(target)) then firePlayerFromJob(target) outputChatBox("Kicked "..getPlayerName(target).." from his job.", user, 0, 255, 0) outputChatBox("You have been kicked from your job ", target, 255, 0, 0) end end end addCommandHandler("fire", firePlayer) function firePlayerFromJob(player) if (isElement(player)) then if (isPlayerWorking[player]) then local theJob = isPlayerWorking[player] local boughtSkin = exports.UIPclothes:getBoughtSkin(player) or 0 setElementModel(player, boughtSkin) triggerEvent("onPlayerResign", player, theJob) triggerClientEvent(player, "onClientResign", player, theJob) exports.UIPteams:setPlayerTeam(player, "Unemployed") setElementData(player, "Occupation", "None") end end end function endPlayerDuty(player) if (isElement(player)) then local account = getPlayerAccount(player) if (not isGuestAccount(account)) then local job = isPlayerWorking[player] if (job) then triggerEvent("onPlayerEndDuty", player, job) triggerClientEvent(player, "onClientPlayerEndDuty", player) setElementData(player, "UIPbusiness.oldJob", job) setElementData(player, "UIPbusiness.oldSkin", getElementModel(player)) setElementData(player, "UIPbusiness.team", getTeamName(getPlayerTeam(player))) oldPlayerJob[player] = {job, getElementModel(player), getTeamName(getPlayerTeam(player))} local boughtSkin = exports.UIPclothes:getBoughtSkin(player) or 0 exports.UIPteams:setPlayerTeam(player, "Non Duty Workers") setElementModel(player, boughtSkin) isPlayerWorking[player] = nil end end end end function onPlayerOut() local account = getPlayerAccount(source) if (isGuestAccount(account)) then return end if (getElementData(source, "UIPbusiness.oldJob")) then local job, skin, team = getElementData(source, "UIPbusiness.oldJob"), getElementData(source, "UIPbusiness.oldSkin"), getElementData(source, "UIPbusiness.team") setAccountData(account, "UIPbusiness.oldJob", job) setAccountData(account, "UIPbusiness.oldSkin", skin) setAccountData(account, "UIPbusiness.team", team) else setAccountData(account, "UIPbusiness.oldJob", nil) setAccountData(account, "UIPbusiness.oldSkin", nil) setAccountData(account, "UIPbusiness.team", nil) end end addEventHandler("onPlayerLogout", root, onPlayerOut, true, "high") addEventHandler("onPlayerQuit", root, onPlayerOut, true, "high") function onLogin() Link to comment
TAPL Posted June 19, 2015 Share Posted June 19, 2015 Show where you trigger the event 'UIPbusiness.resign'. Link to comment
Anubhav Posted June 20, 2015 Share Posted June 20, 2015 These are the leaked scripts of IGC. I know these scripts. We will not help you because you're using leaked scripts. Link to comment
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