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setElementPosition problem


WJ. J

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Posted

Hi Guys, im new in MTA and tryed to create a TP wich can TP the player and vehicles. The problem is, everything above and under will be tp too.

Is there a function where i can check the z axis? Its ignoring it why ever.

     
marker = createMarker( ....... ) 
  
function teleport(player, matchingDimension) 
if source == marker then 
        if getElementType(player)=="player" then 
            if isPedInVehicle(player) then 
                local vehicle=getPedOccupiedVehicle(player) 
                setElementPosition(vehicle, x, y, z) 
                setElementRotation(vehicle, x, y, z) ) 
            end 
            setElementPosition(player, x, y, z)) 
        end 
    end 
end 
addEventHandler("onClientMarkerHit", resourceRoot, teleport) 

PLS and thanks

Posted

Try to explaine your problem better

-- Server side 
marker = createMarker( ....... ) 
  
function teleport(player, matchingDimension) 
    if matchingDimension and isElement(player) and getElementType(player) == "player" then  
        if isPedInVehicle(player) then 
            local vehicle = getPedOccupiedVehicle(player) 
            setElementPosition(vehicle, x, y, z) 
            setElementRotation(vehicle, x, y, z) 
        else 
            setElementPosition(player, x, y, z) 
        end  
    end 
end  
addEventHandler("onMarkerHit", marker, teleport) 

Do not yield your back to your enemy, might feel something strange in your ass.

Two things are infinite the universe and human stupidity and i'm not sure about the universe.

UF: IsTextInGridList | GetGridListRowIndexFromText | Table.removeValue | removeHex | dxDrawTriangle

Skype: SaSuki102 | About Me | Youtube channel | Lua Tips & Tricks | Lua Strings | Lua Tables | Lua Operators

Posted

when for example the tp is @pos

local x = -1000 
local y = -200 
local z = 100 

and im exactly under the z axis @ z = 0, it will tp me, but im not in the marker

Posted

Try to use something like this

local x, y, z = getElementPosition( player ) 
local mx, my, mz = getElementPosition( source ) 
if ((mz <= z+2) and (z >= mz-1)) then 
-- Your code here  
end  

Do not yield your back to your enemy, might feel something strange in your ass.

Two things are infinite the universe and human stupidity and i'm not sure about the universe.

UF: IsTextInGridList | GetGridListRowIndexFromText | Table.removeValue | removeHex | dxDrawTriangle

Skype: SaSuki102 | About Me | Youtube channel | Lua Tips & Tricks | Lua Strings | Lua Tables | Lua Operators

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