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bank rob script


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Posted

hello guys , i have a small problem , i want to change my script bank rob with mouse to another one with keyboard , who can help me ?

thx for reading

Posted (edited)

this is bank rob client :

keypad = guiCreateWindow(448,256,384,512,"Rockstar gaming bank roob",false) guiWindowSetMovable(keypad,true) guiWindowSetSizable(keypad,false)

guiCreateGridList(58,77,269,51,false,keypad)

numberEnter = guiCreateLabel(58,77,269,51,"ENTER CODE",false,keypad) guiLabelSetColor(numberEnter,255,255,255) guiLabelSetVerticalAlign(numberEnter,"center") guiLabelSetHorizontalAlign(numberEnter,"center",false) guiSetFont(numberEnter,"default-bold-small")

numberINFO = guiCreateLabel(62,77,269,51,"",false,keypad) guiLabelSetColor(numberINFO,255,255,255) guiLabelSetVerticalAlign(numberINFO,"center") guiLabelSetHorizontalAlign(numberINFO,"left",false) guiSetFont(numberINFO,"default-bold-small")

infotext = guiCreateLabel(58,41,269,26,"Enter a number between 0 - 99",false,keypad) guiLabelSetColor(infotext,255,255,255) guiLabelSetVerticalAlign(infotext,"center") guiLabelSetHorizontalAlign(infotext,"center",false)

close = guiCreateButton(20,30,25,25,"X",false,keypad)

guiSetFont(close,"default-bold-small")

button1 = guiCreateButton(69,154,77,77,"1",false,keypad)

button2 = guiCreateButton(154,154,77,77,"2",false,keypad)

button3 = guiCreateButton(238,154,77,77,"3",false,keypad)

button4 = guiCreateButton(69,241,77,77,"4",false,keypad)

button5 = guiCreateButton(154,241,77,77,"5",false,keypad)

button6 = guiCreateButton(238,241,77,77,"6",false,keypad)

button7 = guiCreateButton(69,328,77,77,"7",false,keypad)

button8 = guiCreateButton(154,328,77,77,"8",false,keypad)

button9 = guiCreateButton(238,328,77,77,"9",false,keypad)

buttonBack = guiCreateButton(69,415,77,77,"#",false,keypad)

button0 = guiCreateButton(154,415,77,77,"0",false,keypad)

enterBTN = guiCreateButton(238,415,77,77,"ENTER",false,keypad)

guiSetVisible(keypad, false)

function keypadfunctions(button,state)

if source == close then if button == "left" and state == "up" then guiSetVisible(keypad, false) showCursor(false) end end

if source == button0 then if button == "left" and state == "up" then text1 = guiGetText(numberEnter) if text1 == "ENTER CODE" then text1 = "" end guiSetText(numberEnter, text1 .. "0") text1 = guiGetText(numberEnter) end end

if source == button1 then if button == "left" and state == "up" then text1 = guiGetText(numberEnter) if text1 == "ENTER CODE" then text1 = "" end guiSetText(numberEnter, text1 .. "1") text1 = guiGetText(numberEnter) end end

if source == button2 then if button == "left" and state == "up" then text1 = guiGetText(numberEnter) if text1 == "ENTER CODE" then text1 = "" end guiSetText(numberEnter, text1 .. "2") text1 = guiGetText(numberEnter) end end

if source == button3 then if button == "left" and state == "up" then text1 = guiGetText(numberEnter) if text1 == "ENTER CODE" then text1 = "" end guiSetText(numberEnter, text1 .. "3") text1 = guiGetText(numberEnter) end end

if source == button4 then if button == "left" and state == "up" then text1 = guiGetText(numberEnter) if text1 == "ENTER CODE" then text1 = "" end guiSetText(numberEnter, text1 .. "4") text1 = guiGetText(numberEnter) end end

if source == button5 then if button == "left" and state == "up" then text1 = guiGetText(numberEnter) if text1 == "ENTER CODE" then text1 = "" end guiSetText(numberEnter, text1 .. "5") text1 = guiGetText(numberEnter) end end

if source == button6 then if button == "left" and state == "up" then text1 = guiGetText(numberEnter) if text1 == "ENTER CODE" then text1 = "" end guiSetText(numberEnter, text1 .. "6") text1 = guiGetText(numberEnter) end end

if source == button7 then if button == "left" and state == "up" then text1 = guiGetText(numberEnter) if text1 == "ENTER CODE" then text1 = "" end guiSetText(numberEnter, text1 .. "7") text1 = guiGetText(numberEnter) end end

if source == button8 then if button == "left" and state == "up" then text1 = guiGetText(numberEnter) if text1 == "ENTER CODE" then text1 = "" end guiSetText(numberEnter, text1 .. "8") text1 = guiGetText(numberEnter) end end

if source == button9 then if button == "left" and state == "up" then text1 = guiGetText(numberEnter) if text1 == "ENTER CODE" then text1 = "" end guiSetText(numberEnter, text1 .. "9") text1 = guiGetText(numberEnter) end end

if source == enterBTN then if button == "left" and state == "up" then text1 = guiGetText(numberEnter) auswerten(text1) end end

end

addEventHandler("onClientGUIClick", close, keypadfunctions, false)

addEventHandler("onClientGUIClick", button0, keypadfunctions, false)

addEventHandler("onClientGUIClick", button1, keypadfunctions, false)

addEventHandler("onClientGUIClick", button2, keypadfunctions, false)

addEventHandler("onClientGUIClick", button3, keypadfunctions, false)

addEventHandler("onClientGUIClick", button4, keypadfunctions, false)

addEventHandler("onClientGUIClick", button5, keypadfunctions, false)

addEventHandler("onClientGUIClick", button6, keypadfunctions, false)

addEventHandler("onClientGUIClick", button7, keypadfunctions, false)

addEventHandler("onClientGUIClick", button8, keypadfunctions, false)

addEventHandler("onClientGUIClick", button9, keypadfunctions, false)

addEventHandler("onClientGUIClick", enterBTN, keypadfunctions, false)

Edited by Guest
Posted

It's certainly proven that they are leaked even though you can fix the issue yourself or you can get the help for a little correction not changing the whole script ;)

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