kamel10 Posted May 27, 2015 Share Posted May 27, 2015 addEvent ( "aServer", true ) addEventHandler ( "aServer", _root, function ( action, data, data2 ) if checkClient( "command."..action, source, 'aServer', action ) then return end if ( hasObjectPermissionTo ( source, "command."..action ) ) then local mdata = tostring ( data ) local mdata2 = "" if ( action == "setgame" ) then if ( not setGameType ( tostring ( data ) ) ) then action = nil exports["topbarchat"]:sendClientMessage ( "Error setting game type.", source, 255, 0, 0 ) end triggerEvent ( "aSync", source, "server" ) elseif ( action == "setmap" ) then if ( not setMapName ( tostring ( data ) ) ) then action = nil exports["topbarchat"]:sendClientMessage ( "Error setting map name.", source, 255, 0, 0 ) end triggerEvent ( "aSync", source, "server" ) elseif ( action == "setwelcome" ) then if ( ( not data ) or ( data == "" ) ) then action = "resetwelcome" aRemoveSetting ( "welcome" ) else aSetSetting ( "welcome", tostring ( data ) ) mdata = data end elseif ( action == "settime" ) then if ( not setTime ( tonumber ( data ), tonumber ( data2 ) ) ) then action = nil exports["topbarchat"]:sendClientMessage ( "Error setting time.", source, 255, 0, 0 ) end mdata = data..":"..data2 elseif ( action == "shutdown" ) then setTimer(shutdown, 2000, 1, data) elseif ( action == "setpassword" ) then if ( not data or data == "" ) then setServerPassword ( nil ) action = "resetpassword" elseif ( string.len ( data ) > 32 ) then exports["topbarchat"]:sendClientMessage ( "Set password: 32 characters max", source, 255, 0, 0 ) elseif ( not setServerPassword ( data ) ) then action = nil exports["topbarchat"]:sendClientMessage ( "Error setting password", source, 255, 0, 0 ) end triggerEvent ( "aSync", source, "server" ) elseif ( action == "setweather" ) then if ( not setWeather ( tonumber ( data ) ) ) then action = nil exports["topbarchat"]:sendClientMessage ( "Error setting weather.", source, 255, 0, 0 ) end mdata = data.." "..getWeatherNameFromID ( tonumber ( data ) ) elseif ( action == "blendweather" ) then if ( not setWeatherBlended ( tonumber ( data ) ) ) then action = nil exports["topbarchat"]:sendClientMessage ( "Error setting weather.", source, 255, 0, 0 ) end elseif ( action == "setgamespeed" ) then if ( not setGameSpeed ( tonumber ( data ) ) ) then action = nil exports["topbarchat"]:sendClientMessage ( "Error setting game speed.", source, 255, 0, 0 ) end elseif ( action == "setgravity" ) then if ( setGravity ( tonumber ( data ) ) ) then for id, player in ipairs ( getElementsByType ( "player" ) ) do setPedGravity ( player, getGravity() ) end else action = nil exports["topbarchat"]:sendClientMessage ( "Error setting gravity.", source, 255, 0, 0 ) end elseif ( action == "setwaveheight" ) then if ( not setWaveHeight ( data ) ) then exports["topbarchat"]:sendClientMessage ( "Error setting wave height.", source, 255, 0, 0 ) action = nil else mdata = data end elseif ( action == "setfpslimit" ) then if ( not setFPSLimit ( tonumber ( data ) ) ) then action = nil exports["topbarchat"]:sendClientMessage ( "Error setting FPS Limit.", source, 255, 0, 0 ) end else action = nil end if ( action ~= nil ) then aAction ( "server", action, source, false, mdata, mdata2 ) end return true end exports["topbarchat"]:sendClientMessage ( "Access denied for '"..tostring ( action ).."'", source, 255, 168, 0 ) return false end ) مااقدر اشيل الباس يكتب password has been reset بس ما يصير شيئ Link to comment
iMr.SFA7 Posted May 27, 2015 Share Posted May 27, 2015 ضيف الأدمنية لقروب أدمن resource.admin واكتب باف8 resetpassword Link to comment
kamel10 Posted May 27, 2015 Author Share Posted May 27, 2015 تم الحل خلاص كنت مسمي المود admin0 خليته admin Link to comment
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