Daniel30896 Posted May 26, 2015 Posted May 26, 2015 I am a complete noob in LUA scripting, and could you tell me what is my mistake in this code? Look at setTimer, I want to make a spawn killed a bot, that would be after he was killed, he appeared again, after a certain time, but I can't figure out what my error is? local NemesisTeam = createTeam("Nemesis",200,1,1) local Nemesis = getTeamFromName ( "Nemesis" ) function SpawnBot ( thePlayer) local AclNome = getAccountName ( getPlayerAccount ( thePlayer ) ) if isObjectInACLGroup ("user."..AclNome, aclGetGroup ( "Admin" ) ) then nemesi = exports [ "slothBot" ]:spawnBot ( -1935.5480957031, 665.44055175781, 47.0, 90, math.random ( 300, 303 ), 0, 0, Nemesis, 38, "hunting", true ) setElementModel ( nemesi, 9 ) outputChatBox ("#9E0000Nemesis: #0D9905STARS",getRootElement(), 255, 255, 255, true ) attachElements ( baz, nemesi, 0.2, 0.1, 0.5, 0, 90, 0 ) triggerClientEvent ( "nsound", root ) setElementData(nemesi, "nemesis",true) if nemesi then exports.extra_health:setElementExtraHealth ( nemesi, 100 ) end end end addCommandHandler("nemo", SpawnBot) addEvent("onBotWasted",true) addEventHandler("onBotWasted", root, function() setTimer(SpawnBot, 3000, 1, source) end ) function SetAdmNemesisTeam(thePlayer) local AclNome = getAccountName ( getPlayerAccount ( thePlayer ) ) if isObjectInACLGroup ("user."..AclNome, aclGetGroup ( "Admin" ) ) then setPlayerTeam ( thePlayer, Nemesis ) end end addCommandHandler("nemesiTeam",SetAdmNemesisTeam)
Walid Posted May 26, 2015 Posted May 26, 2015 baz it's not defined in your code. attachElements ( baz, nemesi, 0.2, 0.1, 0.5, 0, 90, 0 ) Do not yield your back to your enemy, might feel something strange in your ass. Two things are infinite the universe and human stupidity and i'm not sure about the universe. UF: IsTextInGridList | GetGridListRowIndexFromText | Table.removeValue | removeHex | dxDrawTriangle Skype: SaSuki102 | About Me | Youtube channel | Lua Tips & Tricks | Lua Strings | Lua Tables | Lua Operators
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