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Width and Height (col shapes)


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Posted

This is some information copied from wiki. (http://www.wiki.multitheftauto.com/wiki/createColRectangle)

Syntax

colshape createColRectangle ( float fX, float fY, float fWidth, float fHeight) 

Required Arguments

fX: The X position of the collision rectangle's west side

fY: The Y position of the collision rectangle's south side

fWidth: The collision rectangle's width

fHeight: The collision rectangle's height

So how do I actually get the exact position of fX, fY, and fWidth and fHeight? Last time I used some script which told us x, y, z but if I use that fX and fY, the col rectangle is created somewhere else.

How do I get the exact fX, and fY?

"Get busy living or get busy dying"

Posted

use your position X , Y then type /showcol 1 to check if the colShape is in the right place or not.

Do not yield your back to your enemy, might feel something strange in your ass.

Two things are infinite the universe and human stupidity and i'm not sure about the universe.

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