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No deathmatch help


-Doc-

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And one more question. When i want to disable it i wanna make something like this: On next spawn nodm will be removed.

try this onClientPlayerSpawn

function removeNoDm ( ) 
    if getElementData(localPlayer, "invincible") then 
        setElementData(localPlayer,"invincible",false) 
    end  
end 
addEventHandler ( "onClientPlayerSpawn", getLocalPlayer(), removeNoDm ) 

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