KelogsLV Posted May 13, 2015 Share Posted May 13, 2015 Hello guys, when i put the script in my server resource, i can't start it. Here is my client.lua or maybee the problem is in Meta.xml local screenW,screenH = guiGetScreenSize() local resW, resH = 1280, 720 local x, y = (screenW/resW), (screenH/resH) function HudGtaV ( ) dxDrawImage(x*1145, y*110, x*100, y*50, "img/"..getPedWeapon(getLocalPlayer())..".png") showammo1 = getPedAmmoInClip (localPlayer,getPedWeaponSlot(localPlayer)) showammo2 = getPedTotalAmmo(localPlayer)-getPedAmmoInClip(localPlayer) dxDrawBorderedText("".. showammo2 ,x*1150, y*75, x*1205, y*40,tocolor(255, 255, 255,255),1.0,"pricedown","right","top",false,false,false) dxDrawBorderedText("".. showammo1 ,x*1212, y*75, x*750, y*40,tocolor(190, 190, 190,255),1.0,"pricedown","left","top",false,false,false) local altura = 25 local imageL, imageA = 25,25 -------------------------------------------- end function toggleRadar() if isVisible then addEventHandler("onClientRender", root, HudGtaV) else removeEventHandler("onClientRender", root, HudGtaV) end isVisible = not isVisible end bindKey ("F11", "down", toggleRadar) local hudTable = { "ammo", "clock", "health", "weapon", "area_name", "vehicle_name", "breath", "clock" } addEventHandler("onClientRender", root, HudGtaV) addEventHandler("onClientResourceStart", resourceRoot, function() for id, hudComponents in ipairs(hudTable) do showPlayerHudComponent(hudComponents, false) end end ) addEventHandler("onClientResourceStop", resourceRoot, function() for id, hudComponents in ipairs(hudTable) do showPlayerHudComponent(hudComponents, true) end end ) function dxDrawBorderedText( text, x, y, w, h, color, scale, font, alignX, alignY, clip, wordBreak, postGUI ) dxDrawText ( text, x - 1, y - 1, w - 1, h - 1, tocolor ( 0, 0, 0, 155 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x + 1, y - 1, w + 1, h - 1, tocolor ( 0, 0, 0, 155 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x - 1, y + 1, w - 1, h + 1, tocolor ( 0, 0, 0, 155 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x + 1, y + 1, w + 1, h + 1, tocolor ( 0, 0, 0, 155 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x - 1, y, w - 1, h, tocolor ( 0, 0, 0, 155 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x + 1, y, w + 1, h, tocolor ( 0, 0, 0, 155 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x, y - 1, w, h - 1, tocolor ( 0, 0, 0, 155 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x, y + 1, w, h + 1, tocolor ( 0, 0, 0, 155 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x, y, w, h, color, scale, font, alignX, alignY, clip, wordBreak, postGUI ) end Link to comment
SpecT Posted May 13, 2015 Share Posted May 13, 2015 Hello guys, when i put the script in my server resource, i can't start it.Here is my client.lua or maybee the problem is in Meta.xml local screenW,screenH = guiGetScreenSize() local resW, resH = 1280, 720 local x, y = (screenW/resW), (screenH/resH) function HudGtaV ( ) dxDrawImage(x*1145, y*110, x*100, y*50, "img/"..getPedWeapon(getLocalPlayer())..".png") showammo1 = getPedAmmoInClip (localPlayer,getPedWeaponSlot(localPlayer)) showammo2 = getPedTotalAmmo(localPlayer)-getPedAmmoInClip(localPlayer) dxDrawBorderedText("".. showammo2 ,x*1150, y*75, x*1205, y*40,tocolor(255, 255, 255,255),1.0,"pricedown","right","top",false,false,false) dxDrawBorderedText("".. showammo1 ,x*1212, y*75, x*750, y*40,tocolor(190, 190, 190,255),1.0,"pricedown","left","top",false,false,false) local altura = 25 local imageL, imageA = 25,25 -------------------------------------------- end function toggleRadar() if isVisible then addEventHandler("onClientRender", root, HudGtaV) else removeEventHandler("onClientRender", root, HudGtaV) end isVisible = not isVisible end bindKey ("F11", "down", toggleRadar) local hudTable = { "ammo", "clock", "health", "weapon", "area_name", "vehicle_name", "breath", "clock" } addEventHandler("onClientRender", root, HudGtaV) addEventHandler("onClientResourceStart", resourceRoot, function() for id, hudComponents in ipairs(hudTable) do showPlayerHudComponent(hudComponents, false) end end ) addEventHandler("onClientResourceStop", resourceRoot, function() for id, hudComponents in ipairs(hudTable) do showPlayerHudComponent(hudComponents, true) end end ) function dxDrawBorderedText( text, x, y, w, h, color, scale, font, alignX, alignY, clip, wordBreak, postGUI ) dxDrawText ( text, x - 1, y - 1, w - 1, h - 1, tocolor ( 0, 0, 0, 155 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x + 1, y - 1, w + 1, h - 1, tocolor ( 0, 0, 0, 155 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x - 1, y + 1, w - 1, h + 1, tocolor ( 0, 0, 0, 155 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x + 1, y + 1, w + 1, h + 1, tocolor ( 0, 0, 0, 155 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x - 1, y, w - 1, h, tocolor ( 0, 0, 0, 155 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x + 1, y, w + 1, h, tocolor ( 0, 0, 0, 155 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x, y - 1, w, h - 1, tocolor ( 0, 0, 0, 155 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x, y + 1, w, h + 1, tocolor ( 0, 0, 0, 155 ), scale, font, alignX, alignY, clip, wordBreak, false ) dxDrawText ( text, x, y, w, h, color, scale, font, alignX, alignY, clip, wordBreak, postGUI ) end Any errors in debugscript 3 ? If yes then post them here. If there are no erros post your meta.xml Link to comment
KelogsLV Posted May 13, 2015 Author Share Posted May 13, 2015 Now it working, i copied your script, and now its working, tnx mate Link to comment
SpecT Posted May 13, 2015 Share Posted May 13, 2015 Now it working, i copied your script, and now its working, tnx mate Wtf dude I haven't made anything Link to comment
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