Pedro Colto Posted May 13, 2015 Posted May 13, 2015 bem minha gm esta flodando warning nesta parte; elseif currentWeaponID == weapID1 then setElementID(player, "elementWeaponBack[source]") detachElementFromBone(elementWeaponBack[source]) destroyElement(elementWeaponBack[source]) elementWeaponBack[source] = false no console aparece só a linha 03 que no caso é esse : detachElementFromBone(elementWeaponBack[source]) tem outra forma de fazer isso, sem flodar warnning no meu console? Script Completo: http://pastebin.com/BdYKsWA6
DNL291 Posted May 13, 2015 Posted May 13, 2015 Seria útil se você mostrasse qual a mensagem de aviso que mostra. Tente verificando se elementWeaponBack[source] é um elemento com isElement. Please do not PM me with scripting related question nor support, use the forums instead.
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