yesyesok Posted May 12, 2015 Share Posted May 12, 2015 Hey can any one tell me how do i make players from team tactics damage proof I mean the only way to kill them should be when they get shot on right arm like they cannot be killed with any weapon but if players shoot at thier right arm they lose 50% hp. Link to comment
Moderators IIYAMA Posted May 12, 2015 Moderators Share Posted May 12, 2015 You can try something like this, edit it like you want. client local connectionOverFlowLimiter = 0 local validBodyParts = {[5]=true,[6]=true} addEventHandler ( "onClientPlayerDamage",localPlayer, function (attacker, weapon, bodypart) if attacker and attacker ~= localPlayer then -- optional if not validBodyParts[bodypart] then cancelEvent() else local newHealth = getElementHealth(localPlayer)-50 if newHealth > 0 then setElementHealth(localPlayer,newHealth) elseif getTickCount() > connectionOverFlowLimiter then -- recommendation. triggerServerEvent("onCustomPlayerWasted",localPlayer,attacker, weapon, bodypart) connectionOverFlowLimiter = getTickCount()+50-- time now + 50 ms toggleAllControls (false,false,true) end end end end) addEventHandler("onClientPlayerSpawn",localPlayer, function () toggleAllControls (true,true,true) end) server addEvent("onCustomPlayerWasted",true) addEventHandler("onCustomPlayerWasted",root, function (attacker,weapon,bodyPart) if client == source and isElement(source) then killPed(source,attacker,weapon,bodyPart) end end) Link to comment
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