mo7taref2014 Posted May 8, 2015 Posted May 8, 2015 السلام عليكم و رحمة الله و بركاته انا محتاج كود اذا قتلت 3 اشخاص من تيم الشرطه يصير علي علامه بالخريطه
TAPL Posted May 8, 2015 Posted May 8, 2015 'onPlayerWasted' getPlayerTeam getTeamName getElementType getElementData or table setElementData or table createBlipAttachedTo
yazan Posted May 8, 2015 Posted May 8, 2015 هريسه بطعم الكود ريد addEventHandler("onPlayerWasted", root, function(_, killer) if killer and getElementType(killer) == "player" then local playerTeam = getPlayerTeam (source) if ( playerTeam ) then local t = getTeamName ( polic ) fi = getElementData ( killer, "poo" ) if ( fi == 1 ) then setElementData ( killer, "poo", 2 ) else setElementData ( killer, "poo", 1 ) if ( fi == 2 ) then setElementData ( killer, "poo", 3 ) else setElementData ( killer, "poo", 2 ) if ( fi == 3 ) then myBlip = createBlipAttachedTo ( killer, 52 ) end end end end end end)
Walid Posted May 8, 2015 Posted May 8, 2015 local kills = {} addEventHandler("onPlayerWasted", root, function(_, killer) if killer and getElementType(killer) == "player" and killer ~= source then local playerTeam = getPlayerTeam (source) if ( playerTeam ) then if getTeamName(playerTeam) == "Police Team " then -- put police team here kills[killer] = (kills[killer] or 0) + 1 check(killer) end end end end) -- 3 حقق ما إذا كان قد قتل أكثر من function check(killer) if isElement (killer) then if kills[killer]>= 3 then myBlip = createBlipAttachedTo ( killer, 52 ) end end end
mo7taref2014 Posted May 9, 2015 Author Posted May 9, 2015 شكرا لكم عندي سوال كيف ازيد التيمات ؟ واذا مات ال killer تختفي البلب ويعيد من الاول
Walid Posted May 9, 2015 Posted May 9, 2015 ممكن تركبهم ؟ -- كيف ازيد التيمات ؟ teamPolice = createTeam ( "Police Team", 0, 255, 0 ) local blips = {} local kills = {} addEventHandler("onPlayerWasted", root, function(_, killer) if killer and getElementType(killer) == "player" and killer ~= source then local playerTeam = getPlayerTeam (source) if ( playerTeam ) then if getTeamName(playerTeam) == "Police Team " then -- put police team here kills[killer] = (kills[killer] or 0) + 1 check(killer) else if isElement(blips[killer]) then -- تختفي البلب destroyElement (blips[killer]) end end end end end) -- 3 حقق ما إذا كان قد قتل أكثر من function check(killer) if isElement (killer) then if kills[killer]>= 3 then blips[killer] = createBlipAttachedTo ( killer, 52 ) end end end
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