Rat32 Posted May 8, 2015 Posted May 8, 2015 Hello! clientside: function wyladunki() if source == punkt then kasa = guiGetText(wynagrodzenie) exports["notifications"]:showBox("info", "Dostarczyłeś ładunek. Twoje wynagrodzenie to: "..kasa) triggerServerEvent("hajsy", getRootElement(), kasa) destroyElement(punkt) destroyElement(blip) trasa = false end end addEventHandler("onClientMarkerHit", getRootElement(), wyladunki) serverside: function manimani(kasa) givePlayerMoney(source, kasa) end addEvent("hajsy", true) addEventHandler("hajsy", getRootElement(), manimani) In debugscript nothing. Script not work, why? (this is only part of this script)
TAPL Posted May 8, 2015 Posted May 8, 2015 function wyladunki(player) if player == localPlayer then if source == punkt then local kasa = guiGetText(wynagrodzenie) exports["notifications"]:showBox("info", "Dostarczyłeś ładunek. Twoje wynagrodzenie to: "..kasa) triggerServerEvent("hajsy", localPlayer, kasa) destroyElement(punkt) destroyElement(blip) punkt = nil blip = nil trasa = false end end end addEventHandler("onClientMarkerHit", root, wyladunki) function manimani(kasa) givePlayerMoney(client, tonumber(kasa)) end addEvent("hajsy", true) addEventHandler("hajsy", root, manimani)
rtx Posted May 8, 2015 Posted May 8, 2015 Notice that the event's element is the root element, NOT the player who hit the marker. -- Client: triggerServerEvent("hajsy", localPlayer, kasa)
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