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Blocked diving


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Posted

Hello, how to block diving and swimming underwater space?

bindKey("ctrl", "down", function(thePlayer) 
if isElementInWater(thePLayer) then 
    setPedAnimation("Swim_under", false) 
end 
end 

doesn't work

Posted

That's impossible. only you may try with this method:

addEventHandler("onClientPreRender", root, function() 
    local boolean = true; 
    if isElementInWater( getLocalPlayer() ) then 
        toggleControl("sprint", not boolean); 
        else 
        toggleControl("sprint", boolean);        
    end 
end) 

Inactivo.

Posted

kill who stay under water for a long time

addEventHandler("onClientPreRender", root, function() 
local oxygen = getPedOxygenLevel ( localPlayer ) 
    if isElementInWater(localPlayer) then 
        if  ( tonumber(oxygen) == 0) then 
            local health = getElementHealth(localPlayer) 
            local new = health - 0.5 
            setElementHealth(localPlayer , new)    
        end 
    end  
end 
) 

Do not yield your back to your enemy, might feel something strange in your ass.

Two things are infinite the universe and human stupidity and i'm not sure about the universe.

UF: IsTextInGridList | GetGridListRowIndexFromText | Table.removeValue | removeHex | dxDrawTriangle

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