Bean666 Posted May 3, 2015 Share Posted May 3, 2015 hey guys is it possible that i can get a guigetscreensize in this code help please: addEventHandler ("onClientResourceStart", resourceRoot, function () fade = 0 end) addEventHandler ("onClientResourceStop", resourceRoot, function () fadeCamera( true, 0 ) end) addEventHandler ("onClientPreRender", root, function () if (getPlayerTeam (localPlayer) and getTeamName (getPlayerTeam (localPlayer)) == "Zombies") then dxDrawImage(0, -1, 1280, 764, ":zombie/images/blood_1.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) setSkyGradient (35, 0, 0) else fadeCamera( true, 0) fade = 0 resetSkyGradient () end end ) Link to comment
Enargy, Posted May 3, 2015 Share Posted May 3, 2015 try local x, y = guiGetScreenSize(); dxDrawImage(x-x, y-y, x, y, ":zombie/images/blood_1.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) Link to comment
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