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getscreensize on DXImage


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hey guys is it possible that i can get a guigetscreensize in this code help please:

addEventHandler ("onClientResourceStart", resourceRoot, function ()  fade = 0 end) 
addEventHandler ("onClientResourceStop", resourceRoot, function () fadeCamera( true, 0 ) end) 
  
addEventHandler ("onClientPreRender", root, function () 
    if (getPlayerTeam (localPlayer) and getTeamName (getPlayerTeam (localPlayer)) == "Zombies") then 
        dxDrawImage(0, -1, 1280, 764, ":zombie/images/blood_1.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) 
        setSkyGradient (35, 0, 0) 
    else 
        fadeCamera( true, 0) 
        fade = 0    
        resetSkyGradient () 
    end 
end 
) 
  

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